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Show HN: The classic Minesweeper on an irregular grid

polyreplay.com

121–130 of 143 posts

Re: Show HN: The classic Minesweeper on an irregular grid

#121
post #64

Earlier quoted context omitted.

That's great to hear, thank you! And yes, that's exactly the intention, it's a game designed to keep you on your toes.

This is great!. You know what would be fun, side scrolling mine sweeper - the field just keeps clicking several spots to the left each N seconds revealing new tiles to click - and maybe things like "Bomb Squad" perks that let you survive bomb damage when youre wrong. and whatever other mechanics could be layered into that - if you can get some tower defence mechanism where a shooting tower comes at you and you have t…

ahah, wow. I love when someone finds new ways to expand on game mechanics. I'm trying to visualize what you're describing, and I think I see some correctly, and it does sound fun.

That'll make me think, certainly.

Re: Show HN: The classic Minesweeper on an irregular grid

#122

I tried it out and downloaded the iOS version, but unfortunately it doesn’t save between sessions. That sucks, especially for a game in the puzzle genre. Also, the ads offset the display but the taps still go to the original positions. Hope these can be fixed!

Thanks a lot for this feedback. I have indeed not thought about saving between sessions, I'll try and add it, I agree it is important.

For the clicks being offset because of the banner, I'm surprised and did not see the issue when developing. I'll double check, so thank you for that.

Re: Show HN: The classic Minesweeper on an irregular grid

#123

On the iOS app, when zoomed in, I want to be able to pan across by using one finger on either the outside of the map, or revealed tiles. I also want to be able to double tap a number to reveal all un-flagged tiles adjacent. (For extra safety, this should only work if the number of flags adjacent are equal or greater to the cell’s value) Also, the ‘rate this game’ shortcut doesn’t work. Maybe because I’ve disabled rat…

Ah, I haven't thought about allowing pan with 1 finger when you start on a revealed tile, that's a good idea, I'll try to add this.

Revealing neighbors is currently desktop only, as it seemed risky to have that on a small screen, but maybe double tap will do just fine. I'll take a look as well. And the extra safety you mention is already there, so that's a start.

Thank you for mentioning that the "rate this game" being broken. Looks like a big missed opportunity for me then... I'll take a look as well. (But I definitely don't plan to nag a player with "rate me" pop up, that will only show up if you click on the menu entry in the settings.) But hopefully that did not prevent you from rating from the store page!

Re: Show HN: The classic Minesweeper on an irregular grid

#124
post #107

Tried the game on mobile. Skipped the tutorial and instructions and naturally tried quick press to uncover, long press to mark a mine. Good job for coming up with such an intuitive interface!

Great to hear, thanks a lot! And I have to admit that the original game already had a good interface to draw inspiration from.

Re: Show HN: The classic Minesweeper on an irregular grid

#125
post #94

Is there a paid version without ads? Or all the tracking in the permissions?

Currently the only paid version without ads will be the steam one.

But as I said in another comment, I'm looking for ad providers that are privacy friendly. I keep my hopes up that such provider much exist. Or that I can maybe skip providers and display banners to publishers directly, where tracking only occurs if the ad is clicked.

And I'm also considering released paid ad-free iOS and android versions, it just won't happen right away.

And at the moment, there is no tracking at all on the website (except if you create an account, there are just cookies to save scores)

Re: Show HN: The classic Minesweeper on an irregular grid

#128

MacOS, Safari: Tutorial breaks when I am asked to right click a cell, I just get the right click menu instead. MacOS, Firefox: Tutorial halfway breaks when I am asked to right click a cell, I get the right click menu over a flag being dropped. MacOS, Chrome: what the fuck the OS popped up a note when I launched this piece of surveillance capitalism adware that it just force-added a bunch of shit that runs in the back…

Looks like a few people mention the context menu displaying on some browsers. I'll take a proper look at this, thank you for mentioning it.

Re: Show HN: The classic Minesweeper on an irregular grid

#130
post #63
post #53

I couldn’t beat the tutorial on iPhone SE, the modal text covers where the game needs you to click

Thank you for letting me know. Would you be able to take a screenshot? I'm testing for the iPhone SE using chrome dev tools, and the display seems fine there, so what I see it most likely not accurate.

Okay, I was able to progress, it's just a really small target to touch on screen. Though to be fair, probably a larger target than most advertising close X buttons.

https://ibb.co/t4KjqtK

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