Was working on the very same idea alongside a friend of mine, we happened to launch a few weeks ago. Quite a lot more fleshed out than Neal's version, if anyone wants to check it out! https://allchemy.io/ Edit: sorry if anyone is bumping into errors! We're running into bottlenecks with our supposedly auto-scaling database - working on it
Infinite Craft
131–140 of 831 posts
Re: Infinite Craft
#132Bug report: I got to 'Mega Mega Mega Mega Mega Mega Mega Mega Mega Mega' and it can't be combined with anything
Either that or the backend is completely overloaded and/or unable to handle more than ten of somethings.
Re: Infinite Craft
#133Games like this already exist and have comparable complexity, so calling it infinite and using an LLM backend feels overhyped. For example, Castle + Fortress = Castle? City + Town = Castle. Castle + Wall = City? Metropolis + City = Megalopolis. Ok we're getting somewhere cool here, let's see how big it gets: Megalopolis + City = Metropolis?! Finally, it just failed to combine War + Tunnel. It blinks for a minute and…
But I've wandered off into a space of fantastical creatures: rainbow + explosion = unicorn, from there I've gotten phoenix, "steam unicorn", narwhalicorn.
Others have gotten into food items? I don't even know how I'd get there. And you've gotten into infrastructure and war.
There's enough to explore here that I'm ok with it being called infinite.
Re: Infinite Craft
#134Earlier quoted context omitted.
Forest + fire = smoke Mud + water = swamp Swamp + plant = Venus Flytrap Okay, okay. Venus Flytrap + Smoke = smoke detector
Tree + Water = river was also pretty baffling. Unfortunate. I can see the appeal of using an LLM for this but the results are pretty mediocre.
A human can only generate a small fraction of the combinations and would have a hard time coming up with most combinations which are already nonsensical.
What is your non-disappointing idea for, idk, Tears + Pottery (AI: Bowl) or Money + Salt Lick (AI: Cow) or Skull + Lake (AI: Loch Ness) or Dracula + Pirate (AI: Vampirate) or Curse + Money (AI: Debt)? Now do that thousands of more times.
The infinite aspect is the thing that keeps it interesting, I think. The fun is getting a new, weird result like "Dracula" and "Pot of Gold" and seeing if you can generate new weird results from the existing set.
Re: Infinite Craft
#135We need something like this but with emergent phenotypes instead of hard-coded. How would that work?
Re: Infinite Craft
#136Re: Infinite Craft
#137I couldn't find any information but does this use some kind of LLM to derive the combinations from? It makes a request to the backend every time you combine items which sometimes takes >500ms, and also supports some really wild combinations that I highly doubt someone has taken the time to come up with. It would also explain why the icons are emoji's, it would be fairly trivial to ask ChatGPT to give you the result o…
I thought they were using some kind of vector space searches like embedding.. no idea if that's the case
Re: Infinite Craft
#138Classic game, but there is some merge that make no sense to me, how does fire and whale make a dragon ?