Does anyone know if this can connect to an External HDD via USB C?
Apple Vision Pro review
831–840 of 1001 posts
Re: Apple Vision Pro review
#832Earlier quoted context omitted.
> What's the killer app? Movies on airplanes. I’m guessing these will become virtually ubiquitous in the front cabin within a few years.
You mean the front cabin where they have big screens for every seat? I couldn't see carrying one of these instead of just an iPad for movies. (But then I'm a very light packer.)
Re: Apple Vision Pro review
#833One of the aspects of the device that has been under-realized is that when mirroring your desktop/laptop display to the AVP, you can't break out its applications into different areas. You can't pull them away from the desktop window. This is one of those things that Apple never claimed was supported, and yet there's something about that behavior that feels like such a natural intuitive implication to the technology t…
On Windows of all places (95ish to MEish) there was a remote tool called radmin and it had something that I wish companies had embraced: it hooked in to (maybe even before?) the window-rendering functions and sent the changes over the network. It’s hard to explain exactly what I mean because everyone is so used to streaming pictures of the screen over the network (if they even use remote access at all), but you could…
1. The receiving side has to have at least as much rendering power as the original side, since it will be the one actually having to render things on screen. This is always going to be the opposite case with any kind of glasses, where you'll always want to put as little compute as possible for weight and warmth reasons.
2. Each application actually has to send draw instructions instead of displaying photos or directly taking on control of the graphics hardware themselves. No or very few modern applications work like this for any significant part of their UI.
Re: Apple Vision Pro review
#834Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…
> cameras are still cameras, and displays are still displays.
Anyone remotely familiar with the state of development in those areas would be aware that “even Apple” can’t cheat Reality (punintentionally).
Those left still raving about and/or hoping for a game changer will be greatly dissapointed - or only in it for the line go up.
The whole concept will be a niche product for many years to come and will stay an isolating experience.
Re: Apple Vision Pro review
#835Earlier quoted context omitted.
The better analogy is probably something like the Apple Watch. Apple certainly wasn't the first smartwatch, but anyone who owned one before that was obviously a geek (said lovingly). Apple made the first mainstream acceptable smartwatch by smoothing over a lot of the complaints about their competitors, while adding some of their own in the process, just like the Vision Pro. It took a few iterations, but today people…
3500USD, an external battery and still "looking weird", I don't think you are going to see too many of them on planes, unless it's some die-hard Apple fanboy. If they manage to make next iteration slimmer (like, half the size) and with a battery in it, this might start to happen. But the market will be anyway smaller than the smartwatch one.
Re: Apple Vision Pro review
#836Re: Apple Vision Pro review
#837It is interesting how many here are excited about this for productive computer work. It’s also what Apple advertises with. But what is the account situation like? For years I’ve been complaining that I can’t easily use my private iPad with my company Mac because they have separate Apple IDs. Things like sidecar for a quick virtual whiteboard are basically impossible. AirPods have gotten better over the years where to…
> But is the Vision Pro like that as well? It's actually far worse. There's a single user and a "guest mode", but for AR/VR to work with, there's a calibration step, which means that the guest has to go through that step every single time they want to use the device. It might be fine for a real guest using it once, but it would be basically impossible to share the device with someone else. Having to setup the device…
Re: Apple Vision Pro review
#838Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…
> The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. This has been know for at least 30 years in the eye tracking business and it even has a name - The Midas Touch problem.
Re: Apple Vision Pro review
#839Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…
> Want it for entertainment? people want to enjoy photos, videos, movies with other people and it can't include them. Not on a plane they don’t. Not in a hotel room on a business trip. IMHo, the Vision Pro is for being somewhere when you’re nowhere; not for being somewhere when you’re already somewhere.
Re: Apple Vision Pro review
#840Earlier quoted context omitted.
> The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. This has been know for at least 30 years in the eye tracking business and it even has a name - The Midas Touch problem.
> This has been know for at least 30 years in the eye tracking business and it even has a name - The Midas Touch problem. I wanted to see how it is possible but sure enough, I found a paper from 1995 that cited even older research about this. https://www.cs.tufts.edu/~jacob/papers/barfield.pdf
> They expect to be able to look at an item without having the look cause an action to occur.
So this doesn't seem to be a problem that Vision Pro has?