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GTA 5 source code leaks online

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Re: GTA 5 source code leaks online

#91

SHA256 hash for anyone got the file: 46ffb7f65944d4aaf97fd1eb8718be2dcd1ede71d38228bf126d25cf4f100e7b 3.31GB no_pass_gtav_source.zip 76f50dd98da88ec574b6c2800193f3579e588073fd05f18190313af2cfbb6bf3 4.33GB GTAVSP.7z (Pass: Mi76#b>9mRed)

Sorry for the noob question but how do you decrypt a SHA256 hash?

Re: GTA 5 source code leaks online

#93

I assume rockstar didn't pay, so they leaked the source code. Not sure why anything would be delayed because of this.

Why would they pay? It's a 10-year-old game that's the second best selling game of all time. Rockstar made their money, and there isn't anything a competitor could use to gain an advantage. It's almost good because it's free press for GTA VI.

source leaks damage things aside from profitability.

this will just serve as yet another feather in the cap for the exploit/hacking/modding community; and a lot of THOSE people make cash by selling exploits.

If rockstar cared about cheating ( they don't ) this would throw a big monkey wrench into that effort, obfuscation is half the battle in a game where book-keeping like an MMO would be performance prohibitive.

Re: GTA 5 source code leaks online

#94
post #60
post #55

I'm always wishing there were more AAA games I could play natively on aarch64 linux. Porting it might not be the easiest thing in the world, but a source leak opens the door for it.

> I'm always wishing there were more AAA games I could play natively on aarch64 linux. Porting it might not be the easiest thing in the world, but a source leak opens the door for it. Except a source code leak is basically the worst thing that could happen with this goal in mind. It's a far cry from reverse engineering or a company open sourcing it. Most people aren't even going to touch it beyond the curiousity.

We don't need most people, just a handful of very dedicated volunteers. That's what happened with Thief/Thief 2/System Shock 2's Dark engine, which was patched for modern hardware after its source was leaked by an ex-employee.

Re: GTA 5 source code leaks online

#95
post #91

SHA256 hash for anyone got the file: 46ffb7f65944d4aaf97fd1eb8718be2dcd1ede71d38228bf126d25cf4f100e7b 3.31GB no_pass_gtav_source.zip 76f50dd98da88ec574b6c2800193f3579e588073fd05f18190313af2cfbb6bf3 4.33GB GTAVSP.7z (Pass: Mi76#b>9mRed)

Sorry for the noob question but how do you decrypt a SHA256 hash?

The hash is not for decryption. It is for checking the integrity of the downloaded file.

Re: GTA 5 source code leaks online

#96
post #91

SHA256 hash for anyone got the file: 46ffb7f65944d4aaf97fd1eb8718be2dcd1ede71d38228bf126d25cf4f100e7b 3.31GB no_pass_gtav_source.zip 76f50dd98da88ec574b6c2800193f3579e588073fd05f18190313af2cfbb6bf3 4.33GB GTAVSP.7z (Pass: Mi76#b>9mRed)

Sorry for the noob question but how do you decrypt a SHA256 hash?

You don’t decrypt a hash, a hash is used to verify integrity of a specific content. You can use several programs to create a hash of the files you downloaded, and compare it to this person’s hash to see if they’re the same.

Re: GTA 5 source code leaks online

#97

Earlier quoted context omitted.

How?

Why re release my 2008 game as a remaster in 2023 if Sven in Sweden already patched the (open) source with QOL changes and provided higher texture mods. It does cut on future dumb re releases :)

Leaked doesn’t equal open. It’s likely a crime to own a copy, and it’s definitely a crime to distribute it.

Re: GTA 5 source code leaks online

#98

Maybe the Mt. Chiliad Mystery will be finally solved https://gta-myths.fandom.com/wiki/Mount_Chiliad_Mystery

That's awesome.

Nothing on that site about this one, which I can't talk about :)

https://www.reddit.com/r/gaming/comments/3ylmm4/comment/cyet...

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