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GTA 5 source code leaks online

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Re: GTA 5 source code leaks online

#51
post #29

Earlier quoted context omitted.

I don't understand how anyone would ever pay. There is nothing guaranteeing you the hackers actually destroy their copy of the data on payment, so they could just come back and ask you for another payment every few months. Or are we really supposed to believe these criminals would follow some sort of made up honor code?

You are completely right, they are criminals there is nothing stopping them from just dumping the data anyway (or launching another attack later down the road). However the hackers also want to get paid, as soon as they go back on their word no one else will ever pay them. But there is another "maybe" to consider (OP did ask for a brief explanation so I didn't go into all possibilities), did they encrypt the data? If…

> However the hackers also want to get paid, as soon as they go back on their word no one else will ever pay them.

The hackers are the real victims here

Re: GTA 5 source code leaks online

#52

I assume rockstar didn't pay, so they leaked the source code. Not sure why anything would be delayed because of this.

Why would they pay? It's a 10-year-old game that's the second best selling game of all time. Rockstar made their money, and there isn't anything a competitor could use to gain an advantage. It's almost good because it's free press for GTA VI.

Re: GTA 5 source code leaks online

#53

ubisoft deserves to get the source code for all their old games leaked. One by one they have shut the servers down (quite understandable because of server costs) but offered no ways or means whatsoever to play them alienating the old fans really hard. Some of us have memories of playing the older games which we can never relive again. It should be illegal for a game company to shut an online only game down without of…

Surely server costs for something that's no longer being used much can't be very high? Running an idle ETLegacy server on my desktop uses a whopping 100 MB RAM and 0.02 CPU cores on my 6th gen i5 with the powersave governor on and all cores at 800 MHz. The more obvious motivation is just that they want you to buy their new thing and not have the old one anymore. If the matchmaking server isn't getting requests, you c…

legacy games of ubisoft such as watch dogs, splinter cell conviction/blacklist, ghost recon future soldier, far cry 3 etc only need a server to login via ubi credentials, they actually work peer to peer so shutting these down is a crime on so many levels honestly

Re: GTA 5 source code leaks online

#54

ubisoft deserves to get the source code for all their old games leaked. One by one they have shut the servers down (quite understandable because of server costs) but offered no ways or means whatsoever to play them alienating the old fans really hard. Some of us have memories of playing the older games which we can never relive again. It should be illegal for a game company to shut an online only game down without of…

Surely server costs for something that's no longer being used much can't be very high? Running an idle ETLegacy server on my desktop uses a whopping 100 MB RAM and 0.02 CPU cores on my 6th gen i5 with the powersave governor on and all cores at 800 MHz. The more obvious motivation is just that they want you to buy their new thing and not have the old one anymore. If the matchmaking server isn't getting requests, you c…

The biggest cost here isn't the hardware, it's the people keeping the lights on.

Re: GTA 5 source code leaks online

#57

ubisoft deserves to get the source code for all their old games leaked. One by one they have shut the servers down (quite understandable because of server costs) but offered no ways or means whatsoever to play them alienating the old fans really hard. Some of us have memories of playing the older games which we can never relive again. It should be illegal for a game company to shut an online only game down without of…

Surely server costs for something that's no longer being used much can't be very high? Running an idle ETLegacy server on my desktop uses a whopping 100 MB RAM and 0.02 CPU cores on my 6th gen i5 with the powersave governor on and all cores at 800 MHz. The more obvious motivation is just that they want you to buy their new thing and not have the old one anymore. If the matchmaking server isn't getting requests, you c…

It's mostly risk and inefficient org structure.

It is really cool that Id keeps the ET master server online from like 2003. There is more than one nowadays, but most servers only ping the old master. I occasionally work on ETL btw, nice to meet a fellow ET player!

Re: GTA 5 source code leaks online

#58
post #27

For anyone that is curious, according to 4chan (i.e. take it with a mountain of salt): > Apparently there are 3 leaks in circulation: > 3.3 gigs, src only > 17 gigs, src + partial assets > 1 TB, src + full assets I really wish more games shared the source, even if it's under a restrictive license. It's just interesting to get a peak under the hood. It makes me wish that copyright lasted less time and that submitting…

Having an escrow in a structure like the library of congress (or the NSA, they have tons of storage /s) and they get released when company dies or the product isn't commercialised for more than x years. Or when the company decides to. Maybe it is a bit more complicated with assets rights, that's what a couple game devs told me.

Dan Geer (CISO at In-Q-Tel, the CIA’s private investment arm) gave a BlackHat talk that advocated for this, among other things.

https://youtube.com/watch?si=8txvgqH6mqerinkZ&v=nT-TGvYOBpI&...

Re: GTA 5 source code leaks online

#59

I assume rockstar didn't pay, so they leaked the source code. Not sure why anything would be delayed because of this.

Why would they pay? It's a 10-year-old game that's the second best selling game of all time. Rockstar made their money, and there isn't anything a competitor could use to gain an advantage. It's almost good because it's free press for GTA VI.

Free advertising, very well timed indeed.

Re: GTA 5 source code leaks online

#60
post #55

I'm always wishing there were more AAA games I could play natively on aarch64 linux. Porting it might not be the easiest thing in the world, but a source leak opens the door for it.

> I'm always wishing there were more AAA games I could play natively on aarch64 linux. Porting it might not be the easiest thing in the world, but a source leak opens the door for it.

Except a source code leak is basically the worst thing that could happen with this goal in mind.

It's a far cry from reverse engineering or a company open sourcing it. Most people aren't even going to touch it beyond the curiousity.

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