I find the new trend interesting, to sell the game on Steam, but have a link to Github with the actual source. So free for developers and people who care to find out. Thats fair, I think, but I would prefer if the direct donation model would be more established among the masses. But this link points to the general site, with lots of options and also directly the free version. Kudos. Will try it out later.
That's not because you didn't know about it that it is a "new trend" https://github.com/Poussinou/FLOSS-Games-on-Steam https://store.steampowered.com/curator/38475471-Libre-Open-S... It's nothing new, and also exist in the tooling side of things https://store.steampowered.com/app/431730/Aseprite/ - https://github.com/aseprite/aseprite
Mindustry: Open-source automation tower defense game
81–90 of 118 posts
Re: Mindustry: Open-source automation tower defense game
#82Re: Mindustry: Open-source automation tower defense game
#83Earlier quoted context omitted.
Buying on steam is a donation basically? Why is it not?
Because of the cut steam takes I guess. And fixed price, and a middleman, and depends on a central platform, etc
Re: Mindustry: Open-source automation tower defense game
#84Slightly off topic, but does anyone have any resources / tips on how to build your own tower defense game with multiplayer? Been deving for a very long time, but game dev feels like a completely different beast.
Re: Mindustry: Open-source automation tower defense game
#85Earlier quoted context omitted.
I feel like mindustry is a great example of just trying something. If you were to ask this question in a game dev forum, people probably wouldn't recommend you to look at Java and yet mindustry uses Java and made it work. I guess something along the lines of JavaScript with Websockets would also work really well and you wouldn't have to worry about building for different platforms. Research some options for JS game e…
Game dev options are huge these days, but Java isn't a bad choice: mature platform, good VM, cross-platform. I would guess javascript is further behind in performance, but with Electron/Cordova, it's a valid cross-platform choice as well. Or one could explore lesser known tools like Haxe. And then there are monolith dev kits like Godot. Heck, even Lua is still around thanks to Roblox. There's so many options!
Re: Mindustry: Open-source automation tower defense game
#86This is funny to me and maybe worth mentioning. In prison they charge inmates for this game on the tablets, is that legal? It's AccessCorrections or Access something, I know for a fact, I played it for years and now hate it because of the associations it draws for my uneuphoric recall of doing time. They also charge for Andors Trail, another open source project.
Re: Mindustry: Open-source automation tower defense game
#87If someone has played both this and Factorio, could you possibly compare the 2 games? Thank you!
After a combined 1000 hours between the two, I find Factorio easier and much more satisfying. Factorio's base building is very explicit, while Mindustry's is very limiting. The main reason for me saying this is that in Mindustry all production buildings output their goods in all directions which makes it really annoying to design efficient layouts. It's also harder to play co-op in Mindustry because the maps are so s…
The armored and plastanium conveyors prevent this.
Re: Mindustry: Open-source automation tower defense game
#88Earlier quoted context omitted.
You have the difficulty sliders and the death world preset and an entire enemies tag on https://mods.factorio.com . What more do you want?
for me Factorio combat was overall boring and just drudgery, and just adding unfun pressure.
Re: Mindustry: Open-source automation tower defense game
#89Earlier quoted context omitted.
Mods are great, but they generally lack cohesion. I agree with OP. I wish that instead of passive upgrades and only a couple tower/ammo variants, the game had a deeper tower defense aspect. It'd be nice to have more enemy and tower variants, with certain types of towers working better against certain types of enemies - or towers that debuff enemies instead of hurting them. Maybe there could be structures that attract…
I should suggest warptorio here: https://mods.factorio.com/mod/warptorio2
Re: Mindustry: Open-source automation tower defense game
#90Mindustry – Open-Source Game - https://news.ycombinator.com/item?id=32422522 - Aug 2022 (135 comments)
Mindustry: A open-source sandbox tower defense game - https://news.ycombinator.com/item?id=25626286 - Jan 2021 (6 comments)