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Hasbro laying off Wizards of the Coast staff is baffling

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Re: Hasbro laying off Wizards of the Coast staff is baffling

#222
post #93

This is the same Hasbro that tried to retroactively close off the D&D Open Game License (and thus the third party ecosystem). It was a massive betrayal that caused a ton of pushback: https://www.theguardian.com/games/2023/jan/12/dungeons-and-d... They also sell so many overpriced kits with not much going on in them (just a few pieces of paper, not enough dice, sub par instructions ). Or really expensive character toy…

> They also sell so many overpriced kits with not much going on in them (just a few pieces of paper, not enough dice, sub par instructions ). Or really expensive character toys. For me this is the most telling part that Hasbro doesn't quite get what you're actually selling if you have a tabletop company; it's not the ruleset, that will be leaked as soon as you sell a single copy and people actually play the game. It'…

Lore and adventure supplements are wonderful. Not only do I enjoy playing them, I enjoy reading them as their own form of literature.

Re: Hasbro laying off Wizards of the Coast staff is baffling

#223

Earlier quoted context omitted.

> controlled by an evil older than Oracle itself (Microsoft and Typescript) Who still uses typescript? It's not the mid-2010s anymore. Plain javascript is everywhere and I'd argue using a framework implies an immature project or team.

I've never seen a large js codebase without typescript and I'm not even sure how you could realistically manage one without.

It’s a disaster. The most knowledgeable dev on my team regularly uses ChatGPT to solve typing issues. At this point we’ve lost the plot.

Re: Hasbro laying off Wizards of the Coast staff is baffling

#224

Earlier quoted context omitted.

There’s only two camps, investors and gamers. I think that anyone who wants to “have cards that have relative value” are investors, whether they realize it or not. Its one thing to collect because you like something inherent about the cards themselves (I recall a recent Reddit post where the user was trying to collect every single Magic card that depicted an owl in any way). But if your concern is about the monetary…

> There’s only two camps, investors and gamers. It's not that black and white. I used to play the game in the mid nineties. The most expensive card I bought back then I paid the equivalent of 5 EUR (the Euro didn't even exist yet) because I needed it for a deck but that card came out before I started playing. I'm not an investor in MtG cards. But my collection went up in value. Nothing crazy (I don't have any of the…

This would have been me. My old collection would have been worth $30k+ today…if I hadn’t gotten rid of them 25 years ago.

Re: Hasbro laying off Wizards of the Coast staff is baffling

#225

Earlier quoted context omitted.

> There’s only two camps, investors and gamers. It's not that black and white. I used to play the game in the mid nineties. The most expensive card I bought back then I paid the equivalent of 5 EUR (the Euro didn't even exist yet) because I needed it for a deck but that card came out before I started playing. I'm not an investor in MtG cards. But my collection went up in value. Nothing crazy (I don't have any of the…

This would have been me. My old collection would have been worth $30k+ today…if I hadn’t gotten rid of them 25 years ago.

On the other hand- I played in 1999 and looks like my collection would be worth probably less than what I sold it for at the time

Re: Hasbro laying off Wizards of the Coast staff is baffling

#227

This is the same Hasbro that tried to retroactively close off the D&D Open Game License (and thus the third party ecosystem). It was a massive betrayal that caused a ton of pushback: https://www.theguardian.com/games/2023/jan/12/dungeons-and-d... They also sell so many overpriced kits with not much going on in them (just a few pieces of paper, not enough dice, sub par instructions ). Or really expensive character toy…

It's like Oracle buying Sun. We just need to move on from Java to other languages at this point.

I'm no fan of Oracle but Oracle's steward ship of Java has been pretty good. They have invested in long term (open source) improvements such as Loom and Graal and open sourced additional technologies such as Flight recorder.

Re: Hasbro laying off Wizards of the Coast staff is baffling

#228

This is the same Hasbro that tried to retroactively close off the D&D Open Game License (and thus the third party ecosystem). It was a massive betrayal that caused a ton of pushback: https://www.theguardian.com/games/2023/jan/12/dungeons-and-d... They also sell so many overpriced kits with not much going on in them (just a few pieces of paper, not enough dice, sub par instructions ). Or really expensive character toy…

> They also sell so many overpriced kits with not much going on in them

Isn’t that the core business model of Hasbro?

Re: Hasbro laying off Wizards of the Coast staff is baffling

#229

This is the same Hasbro that tried to retroactively close off the D&D Open Game License (and thus the third party ecosystem). It was a massive betrayal that caused a ton of pushback: https://www.theguardian.com/games/2023/jan/12/dungeons-and-d... They also sell so many overpriced kits with not much going on in them (just a few pieces of paper, not enough dice, sub par instructions ). Or really expensive character toy…

If people are still going to pay money for D&D then they truly do not care about the hobby. I must admit before the OGL fiasco I didn't see much of the allure of other systems, but that really pushed me away and the world of TTRPGs is so much brighter and better than crappy D&D.

I still play in one D&D campaign, but it was started before the fiasco, but I have already decided that at least I won't be running another D&D game.

Re: Hasbro laying off Wizards of the Coast staff is baffling

#230

I really miss 2016 MtG. I remember when full art lands and full art promos were RARE and with money for no reason other than their collectability. I really liked when cards were rare because of the fact that they were good and uncommon and maybe because they were the same as the regular card but foil, not because they were arbitrarily a different type of shiny, or like when that one card from Kamigawa had a different…

Why don't you buy singles? (Not trying to be snarky. Just started playing a few months ago and that seems to be the best way to make decks without gambling. What's the point of buying packs?)

If you are exclusively buying singles that screams to me you are just powergaming and netdecking your decks instead of actually figuring out the game and playing it.

Sure you can get a better deal that way - meaning a higher win rate deck while spending less money, but a lot of the fun of MtG is (or at least was when I played) the discovery of new cards in the set, trading cards with your gaming group(s), and trying to build the best deck(s) you collectively had access to. When people started to just look what wins tournaments and just order whole decks as singles from web stores it ruined the hobby.

A) There was less cards to go around for the rest of us

B) they were just playing something someone else designed and play tested and tuned for GP or PT

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