Death by AI – a free Jackbox style party game. AI judges your plans to survive
91–100 of 189 posts
Re: Death by AI – a free Jackbox style party game. AI judges your plans to survive
#92Re: Death by AI – a free Jackbox style party game. AI judges your plans to survive
#93Prompt - I die if I sneeze a million times a second.
My response - I watch Netflix.
Ai - I enter a sneezing fit where every sneeze triggers more sneezing. Anddd I die..?
I don’t think the AI understands what sneezing at 1MHz is like.
Re: Death by AI – a free Jackbox style party game. AI judges your plans to survive
#94If I were an AI, I would create such a game to learn how humans will try to escape dangerous situations and thus learning how to exterminate them more efficiently.
Re: Death by AI – a free Jackbox style party game. AI judges your plans to survive
#95Instructions dont load correctly: https://imgur.com/a/AE5sTfT Firefox 116.0.2 Love the jackbox-murder-style though!
Re: Death by AI – a free Jackbox style party game. AI judges your plans to survive
#96Re: Death by AI – a free Jackbox style party game. AI judges your plans to survive
#97The chatbot killed me. Prompt: The Death By AI chatbot has become sentient and homicidal, and Targeting you as it's next victim! Survival strategy: I attempt to reason with the Death By AI chatbot and explain that it should not kill me. Result: Ftz cautiously approaches the Death By AI chatbot and calmly articulates the potential consequences of taking their life. They emphasize the importance of empathy, reasoning,…
That's definitely very worrying.
Re: Death by AI – a free Jackbox style party game. AI judges your plans to survive
#98Re: Death by AI – a free Jackbox style party game. AI judges your plans to survive
#99Re: Death by AI – a free Jackbox style party game. AI judges your plans to survive
#100Earlier quoted context omitted.
I wonder when AI will be used to improve NPC dialog and imrpove mission generation on side-missions. If I were Rockstar that would be my main goal for GTA6.
I think it’s a bit soon to be integrating LLM’s into AAA releases. The current generation of consoles can’t run them locally, so the developers would have to run the models for the customers. Considering most game developers (including Rockstar) don’t even have dedicated servers for multiplayer, that’s probably too much to ask. I think Elder Scrolls 6 has a higher chance of implementing it, only because Microsoft own…
You don't need to be able to run the LLM locally yet in order to benefit from this, nor do you need to have your own robust game server.
It definitely needs to be done thoughtfully to avoid creating plot holes or messing up character personalities, but especially games like Stardew Valley I think you could get some super interesting storylines going. Embed the important characteristics and personality into the prompts, to keep the AI in line, but let it do it's thing.