I got tired of the core gameplay loop by about 85 hours. I had a decent home base (looked janky AF, but what am I, an architect?), one or two secondary bases, and a mid-size freighter. Once I got at least one of every variety of ship in a B-class or higher, there didn't feel like much else to aim for. I'd send guys off on freighter stuff to do quests, and then just kill time until they got back, sell their loot, do s…
As someone who's not really a gamer, hearing "it gets tiring after 85 hours" as a negative blows my mind. 85 hours!
More of a "disagree on the premise of the article" than "game didn't have enough content".