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Videos of Godotcon 2023

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Re: Videos of Godotcon 2023

#22

I gave a lightning talk about Godot as a wallpaper engine replacement via ScreenPlay[1]. I hacked this together the week before the convention and I hope to release it by the end of the month. [1] https://screen-play.app/

I want to love an app like this, but the burning question for me is, how CPU intensive is it to run? Is it comparable to running a video in QuickTime or more like keeping a website open?

Re: Videos of Godotcon 2023

#23
post #16

Gave a look into Godot, find out the engine is deeply integrated with some custom scripting language that leads to performance issues [0] (Unreal learnt from this and got rid UnrealScript), support object-oriented design over ECS [1] and are still trying to support OpenGL when the rest of the industry is dropping it in favour of focusing on modern APIs like Vulkan [2] but progress is at least being made with Godot 4.…

A great reply to your [0] is this: https://news.ycombinator.com/item?id=37598985

Re: Videos of Godotcon 2023

#24

I'm absolutely thrilled using Godot and Bevy for hobby projects. And with Blender you have a competitve 3D modelling solution. Good times for open source gamedev right now.

And midjourney/dalle can generate passable dev art for textures, sprites and mostly anything 2d.

And proton makes you not really have to worry about cross compiling if you don't want to.

'Good times' is underselling it.

Re: Videos of Godotcon 2023

#25
post #16

Gave a look into Godot, find out the engine is deeply integrated with some custom scripting language that leads to performance issues [0] (Unreal learnt from this and got rid UnrealScript), support object-oriented design over ECS [1] and are still trying to support OpenGL when the rest of the industry is dropping it in favour of focusing on modern APIs like Vulkan [2] but progress is at least being made with Godot 4.…

OpenGL support is currently necessary for targeting web and certain other platforms. The industry might be trending away from it, but it is still very much used.

Re: Videos of Godotcon 2023

#26
post #16

Gave a look into Godot, find out the engine is deeply integrated with some custom scripting language that leads to performance issues [0] (Unreal learnt from this and got rid UnrealScript), support object-oriented design over ECS [1] and are still trying to support OpenGL when the rest of the industry is dropping it in favour of focusing on modern APIs like Vulkan [2] but progress is at least being made with Godot 4.…

>Gave a look into Godot, find out the engine is deeply integrated with some custom scripting language that leads to performance issues

>Godot API is designed around GDScript: This is also not true. In fact, until Godot 4.1, typed GDScript did calls via "ptrcall" syntax, and the argument encoding was a bottleneck. As a result, we created a special path for GDScript to call more efficiently. [0]

[0] https://gist.github.com/reduz/cb05fe96079e46785f08a79ec3b0ef...

I don't have to write anything new, since you didn't bother to write anything new either.

Re: Videos of Godotcon 2023

#27

I'm absolutely thrilled using Godot and Bevy for hobby projects. And with Blender you have a competitve 3D modelling solution. Good times for open source gamedev right now.

> Godot and Bevy

I'm guessing you're using these separately right? Not together?

Re: Videos of Godotcon 2023

#28
post #6

Earlier quoted context omitted.

It's Miguel from Ximian!

the man has a whole career out of pushing corporate-controlled languages into wider and more open use

Thank you for pointing this out. It's not a problem for a lot of people but the fundamental ethics driven FOSS user should at least be made aware that he sided with Microsoft during the worst Linux is cancer era of MS PR.

Re: Videos of Godotcon 2023

#29

I'm absolutely thrilled using Godot and Bevy for hobby projects. And with Blender you have a competitve 3D modelling solution. Good times for open source gamedev right now.

> Godot and Bevy I'm guessing you're using these separately right? Not together?

Yes. I'm rapidly switching between Techs in my free time.

A nice contrast to regular work ;)

Re: Videos of Godotcon 2023

#30

Earlier quoted context omitted.

the man has a whole career out of pushing corporate-controlled languages into wider and more open use

Thank you for pointing this out. It's not a problem for a lot of people but the fundamental ethics driven FOSS user should at least be made aware that he sided with Microsoft during the worst Linux is cancer era of MS PR.

What year was this?
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