It's still a long way to compete with Flash in the area of games but it's nice to see this effort. When I talked to Flash developers, their main concerns were having to worry about different browsers and their belief that everything became "open source" automatically because you can just view the source. They don't want to spend weeks on a project that sets them apart from other competitors only to be copied by the n…
Shouldn't the beauty of games be the gameplay and the art, not the technology? Isn't it a good thing that the technology behind a game is no longer the primary selling point?
Mozilla's BrowserQuest - Massively Multiplayer HTML5 Experiment
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Re: Mozilla's BrowserQuest - Massively Multiplayer HTML5 Experiment
#62Really organized, easy reading source too: https://github.com/mozilla/BrowserQuest Outstanding work that I'm sure is going to inspire a lot of people. Though I don't see a license file anywhere.
Re: Mozilla's BrowserQuest - Massively Multiplayer HTML5 Experiment
#63Earlier quoted context omitted.
The last one is Rickroll'd, you meet Rick Astley in one of the caves.
It's in the maze, I've heard, but I can't find Rick.
Re: Mozilla's BrowserQuest - Massively Multiplayer HTML5 Experiment
#64Really organized, easy reading source too: https://github.com/mozilla/BrowserQuest Outstanding work that I'm sure is going to inspire a lot of people. Though I don't see a license file anywhere.
Re: Mozilla's BrowserQuest - Massively Multiplayer HTML5 Experiment
#65Re: Mozilla's BrowserQuest - Massively Multiplayer HTML5 Experiment
#66Very fun and well done. Nice of them to publish the source as well..
It feels very polished indeed. It works just fine on Safari, SFX included, although there's no music (dunno if it is supposed to have). A little musical theme per area would be nice. There are easter eggs all over the place. I don't want to spoil them but a bunch of them really made me smile.
Re: Mozilla's BrowserQuest - Massively Multiplayer HTML5 Experiment
#67Re: Mozilla's BrowserQuest - Massively Multiplayer HTML5 Experiment
#68Article about how the game works: https://hacks.mozilla.org/2012/03/browserquest/
If you want the best weapons in the game, the sword is called 'goldensword' and the armor is call 'goldenarmor'.
Re: Mozilla's BrowserQuest - Massively Multiplayer HTML5 Experiment
#69Really organized, easy reading source too: https://github.com/mozilla/BrowserQuest Outstanding work that I'm sure is going to inspire a lot of people. Though I don't see a license file anywhere.
One annoying thing is that I don't see any sort of guide on how to create map files.
Re: Mozilla's BrowserQuest - Massively Multiplayer HTML5 Experiment
#70Article about how the game works: https://hacks.mozilla.org/2012/03/browserquest/
Since they used localStorage, you can modify the state of your character. If you want the best weapons in the game, the sword is called 'goldensword' and the armor is call 'goldenarmor'.