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Apple iPhone 15 Pro and iPhone 15 Pro Max

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111–120 of 512 posts

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#111

The most interesting thing to me is that switching to a new SOC process node gives you the option of bumping up performance or reducing power draw, and it sounds like Apple has once again chosen to reduce power draw. It seems like other vendors have been going the "push performance no matter what it does to power draw and heat" route for a long time now.

Why run faster if you are already comfortably number one? It makes sense to focus on something that everyone wants improvement on: battery life.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#112

Earlier quoted context omitted.

I recommend reading glasses, they reduce the eyestrain from using up close devices.

Sure, you gonna use glasses for a phone.

Yes, yes I do. Especially when I'm using my phone for a long period of time.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#113
post #51

Earlier quoted context omitted.

Pointing out the obvious, but the iPhone only has the touch input, and no physical controls, so it's not going to work as a serious gaming device.

You can use modern gamepads with it, like the PS5 DualSense.

Then you've gotta figure out how to prop your phone up...

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#114
post #2

It looks like the one feature I was more eagerly awaiting is there: It can drive a display through the USB-C cable ( https://www.apple.com/iphone-15-pro , scroll down to "Gigablast your gigabits" and then click on "Explore Connectivity". Looking forward (assuming it will work like the iPad Pro) to not carrying a laptop with me when I know there is a USB-C or HDMI (with an adapter) screen available at my destination.…

I hope this is true. Even with a Keyboard and mouse and I can browse Internet with it would be great.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#115
post #107

Sticking the 23-year-old USB 2.0 port on a device that is made in 2023 and costs $1k is inexcusable. [non-pro] There is absolutely no excuse when we're talking about a device at this price point and this age. It doesn't matter that it wouldn't be fully exercised by most users. These are premium products at a premium price point. It's insulting that they would cheap out like that.

The Pros do use USB3? Or are you talking about the regular 15? I still agree with you, but unfortunately the vast majority of regular iPhone users aren’t transferring large files over a cable and won’t care.

The regular 15. And 3.0 also supports much faster charging.

Maybe most won't care, but I still think it's disgusting and pathetic for a company this size with products this expensive to cheap out by using USB 2.0.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#117

Earlier quoted context omitted.

Yeah, bluetooth controller of choice and a kickstand case on the biggest iPhone gets you very close to a Switch or Deck conceptually. Once the A17 makes its way to the iPad mini, that'll be even closer.

If, and only if the developers include controller support. Which they largely don't, even when controllers are supported on every other platform. Two egregious examples: The Final Fantasy Pixel Remastered series, and Monster Hunter Stories. The first has controller support on both the PC and consoles, but not on phones (which came out first). The second launched on a console (the 3DS), and has no controller support o…

It’s a shame because the UX of controller configuration on iOS/macOS/tvOS is the best I’ve seen outside of consoles. Even Windows, the king of gaming, doesn’t do as well with configuration of Microsoft’s own Xbox controllers (let alone those of competing companies). Instead on Windows Steam is required for any level of sanity with controllers.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#118
post #34
post #2

It looks like the one feature I was more eagerly awaiting is there: It can drive a display through the USB-C cable ( https://www.apple.com/iphone-15-pro , scroll down to "Gigablast your gigabits" and then click on "Explore Connectivity". Looking forward (assuming it will work like the iPad Pro) to not carrying a laptop with me when I know there is a USB-C or HDMI (with an adapter) screen available at my destination.…

I bought an Android phone that transforms into a desktop computer when you plug in a USB-C monitor, and the entire experience is mind blowing. You can even connect a bluetooth keyboard and use the phone screen as a touchpad. Unfortunately I don't think Apple is going to go in that direction anytime soon.

Ooooh more info please! Which phone? And what's the experience like? Are you using it for development at all or is it more things like word? I wanna know all about this setup, since I'm definitely going to need to upgrade my phone soon.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#119
post #32

Earlier quoted context omitted.

AAA-like titles were previously tried at the beginning of the App Store, mostly ports of older titles. Most Indie Games would also run fine on most Smartphones, but never succeeded. Stuff that sold great on the Switch. I think the lack of "official" nice, high-quality, hasslefree Gamepad, continuing cooling-issues and especially the expectation of consumers for low prices on Apps results in the Market for "real" game…

I don’t know if this is still the case, but for a long time, your game would get rejected from the App Store if it required an external controller to play. And yet being able to design games around that baseline is critical for triple-A. I’m super curious to see what they’ve done with this current–gen, mainline Assassin‘s Creed game coming to iPhone: there is no way the core gameplay of that franchise could translate…

> I don’t know if this is still the case, but for a long time, your game would get rejected from the App Store if it required an external controller to play.

To my knowledge you've always been allowed to provide optional game controller support, as long as you supported a touch interface too.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#120
post #57

Earlier quoted context omitted.

The data must be wrong because the announcement speaks of 5x optical zoom.

If I got it right, 5x optical zoom is only available in 15 Pro Max, not the normal-sized 15 Pro.

What's the damn point of having the base line and the "Pro" line if some features are still going to be locked behind a larger (more expensive) device?

I'm considering upgrading but I don't want to carry around a Max sized device. I doubt it will fit in my pockets even.

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