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GTA Online Fans Furious as 180+ Cars Are Removed, Some Now Paywalled

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Re: GTA Online Fans Furious as 180+ Cars Are Removed, Some Now Paywalled

#31

Earlier quoted context omitted.

It's a pretty short-lived happiness.

The game have been out for 10 years. If people are still passionate about it, that’s longer than most things people do in life.

It's an addiction like other MMOs. You grind sufficiently to where you don't feel much from gaining more (xp/money/whatever) but feel awful if you lose anything, or if you simply stop playing and let it go "to waste." These games are deliberately designed this way. You can spend 10 years on it without anywhere near a proportional amount of fun, and you won't gain anything lasting. Like, you wouldn't say a 10-year alcoholic is simply passionate about alcohol.

Re: GTA Online Fans Furious as 180+ Cars Are Removed, Some Now Paywalled

#32

Earlier quoted context omitted.

You are conveniently ignoring the part where a person gets happy over their character. Are you saying being happy has no real world utility?

“gets happy over their character”? You mean their virtual character becomes happy because of the virtual sports car they now drive? Tricking people to confuse their selves, possessions and lives with a simulation is some genius marketing. How did they pull this off?

Step back once more, look at your life and you’ll realise that you can apply the same logic to any status symbol you own.

How did they pull it off? It’s human nature…

Re: GTA Online Fans Furious as 180+ Cars Are Removed, Some Now Paywalled

#33

Earlier quoted context omitted.

“gets happy over their character”? You mean their virtual character becomes happy because of the virtual sports car they now drive? Tricking people to confuse their selves, possessions and lives with a simulation is some genius marketing. How did they pull this off?

The same way they “tricked” you to be happy about that book, movie, t-shirt, blog post, concert, hobby or any other form of entertainment you consume that “means nothing”

But you don’t even consume this. You can’t even give the experience to someone else to enjoy. They made up a fake person and gave a pretend product to them, and billed your bank account in real dollars. This doesn’t make a bit of sense to me

Re: GTA Online Fans Furious as 180+ Cars Are Removed, Some Now Paywalled

#34

Earlier quoted context omitted.

You’re still missing the point entirely. The purpose of a car is to take you from a to b. If you don’t need that service, you don’t need a car at all, and if you don’t need a car it’s doubly true you don’t need a virtual car even if it is cheaper. It’s not real they’re selling a fantasy. You’re trading a real burger for a photo of a burger. You can’t eat that.

> The purpose of a car is to take you from a to b. If you don’t need that service, you don’t need a car at all It would take like 2 hours to walk across the GTA V map on foot north to south. > and if you don’t need a car it’s doubly true you don’t need a virtual car even if it is cheaper Wait, are you saying if I don't need a car in reality, I don't need a car in a game? I'm not the Hero of Time, so I guess I don't n…

You make an excellent point. Why are you playing video games at all?

Re: GTA Online Fans Furious as 180+ Cars Are Removed, Some Now Paywalled

#35

Earlier quoted context omitted.

why would you drive cars in video games ? I have little interrest in real life cars. Real cars pollute much more, cost a lot, you have to take care of them, pay attention not to crash them, and you can kill innocent families with them I don't habe the budget for a Lambo and modding a street car is illegal. And even if I could, I wouldn't have the interrest to spend a decade to build a racing car that I could just cra…

You’re still missing the point entirely. The purpose of a car is to take you from a to b. If you don’t need that service, you don’t need a car at all, and if you don’t need a car it’s doubly true you don’t need a virtual car even if it is cheaper. It’s not real they’re selling a fantasy. You’re trading a real burger for a photo of a burger. You can’t eat that.

>If you don’t need that service, you don’t need a car at all

You're repeating Marx's "From each according to his ability, to each according to his needs"

that's socialism

> It’s not real they’re selling a fantasy.

and yes, that's capitalism

let me live in the 21st century of mass media and video games. I want that.

I want to fill my existential void with consumption and video games. They're fun.

Re: GTA Online Fans Furious as 180+ Cars Are Removed, Some Now Paywalled

#36
post #13

The real story is that the only way Rockstar could combat their cheat-broken economy was by reducing the purchasing power of the money that had been generated effortlessly by cheat-engine and 'menu' users since the first day of release. I never understood the idea of selling in-game currency in a game with such terribly weak book-keeping. It happens in MMO style games because someone is keeping their finger on the ec…

I don't care about Rockstar's decisions, but it's always interesting to hear about hacks and exploits in online games.

Re: GTA Online Fans Furious as 180+ Cars Are Removed, Some Now Paywalled

#37

Earlier quoted context omitted.

> The purpose of a car is to take you from a to b. If you don’t need that service, you don’t need a car at all It would take like 2 hours to walk across the GTA V map on foot north to south. > and if you don’t need a car it’s doubly true you don’t need a virtual car even if it is cheaper Wait, are you saying if I don't need a car in reality, I don't need a car in a game? I'm not the Hero of Time, so I guess I don't n…

You make an excellent point. Why are you playing video games at all?

You have stolen my dreams and my childhood with your empty words.

how dare you ?

Re: GTA Online Fans Furious as 180+ Cars Are Removed, Some Now Paywalled

#38

Earlier quoted context omitted.

The same way they “tricked” you to be happy about that book, movie, t-shirt, blog post, concert, hobby or any other form of entertainment you consume that “means nothing”

But you don’t even consume this. You can’t even give the experience to someone else to enjoy. They made up a fake person and gave a pretend product to them, and billed your bank account in real dollars. This doesn’t make a bit of sense to me

Why are you pretending not to understand this? In gaming you control an abstraction of a person and it's entertainment to you, the real world person. In passive drama you likewise watch events happen to imaginary people. Why do we have to explain this to you?

Re: GTA Online Fans Furious as 180+ Cars Are Removed, Some Now Paywalled

#39
post #13

The real story is that the only way Rockstar could combat their cheat-broken economy was by reducing the purchasing power of the money that had been generated effortlessly by cheat-engine and 'menu' users since the first day of release. I never understood the idea of selling in-game currency in a game with such terribly weak book-keeping. It happens in MMO style games because someone is keeping their finger on the ec…

I don't care about Rockstar's decisions, but it's always interesting to hear about hacks and exploits in online games.

https://jvwr-ojs-utexas.tdl.org/jvwr/article/view/287/241

Re: GTA Online Fans Furious as 180+ Cars Are Removed, Some Now Paywalled

#40
post #27

Earlier quoted context omitted.

> So is this really newsworthy? The options available for purchase have changed. Yes. They changed the game you paid for by removing content. What if your cable provider removed a bunch of channels you pay for, but haven’t watched yet, and turned them into PPV channels. Would you be upset? I would.

It'd be a ridiculous expectation for society to keep. I've been paying for Netflix - this month they probably took off 20~30 movies due to licenses ending. You're gonna say, hold on, I haven't had a chance to watch all those yet. Or if I paid for the costco membership for a year and then they take some product off the shelf and I say - hold on I haven't had the opportunity to purchase that yet. Nothing in our society…

Items from Costco don't work that way because there are a physical item. It has to be produced, can potentially spoil, and can take up a lot of space. Movies on Netflix get removed because of licenses, not because they can't be copied and stored trivially. If you can't see the difference between these then I think we'll have a hard time coming to an agreement here.

Also: it is entirely reasonable if I decided to cancel a Costco membership if they stopped carrying items I want. The same goes for Netflix, but they have less of an excuse from this perspective because as a consumer I don't care about licensing. At all.

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