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Nintendo updates 3DS to block Bannerbomb3 despite eShop discontinuation

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Re: Nintendo updates 3DS to block Bannerbomb3 despite eShop discontinuation

#71
post #64
post #23

Earlier quoted context omitted.

> Really shitty of Nintendo to sunset the console and then close the door behind them on the way out. The age of abandonware[0] is over. The promise of future earnings from streaming/downloads means all major content producers will lock down even out-of-print works, like consoles from previous generations. This is just another casualty of the fight we were having 20 years ago, re: copyright. We lost. It's over. [0] h…

It remains to be seen whether the soon to generationally churn will succeed in foisting their ways on the yet to exist. Having a hard time believing a deluge of generative AI content will keep Mickey Mouse worth anything; even if the AI content cannot be copyrighted why would users pay for Mickey Mouse?

This will remain to be seen for a decent amount of time. Generative AI is pretty far from making games as good as the new Zelda without a lot of human work involved (hopefully in the short term we see an indie renaissance).

Re: Nintendo updates 3DS to block Bannerbomb3 despite eShop discontinuation

#72
post #68

Earlier quoted context omitted.

I feel like it probably costs them very little to keep every title listed for sale. They could be making revenue from it. Probably not as much as when the stuff was new, but something. I guess by cutting off supply of the old stuff, though, they can do re-releases and re-masters charging somewhat similar to the price of a new game, or get people to pay a monthly subscription fee for access.

I'm not so sure it would even pay for itself to continue running at some point. It's not like you can just pay to keep the servers running. It's connected to the internet and surely running on a software stack with dependencies that will have CVEs, or language version lose LTS, libraries dropped for support, etc. and need upkeep. How much money in sales could the Wii Shop channel have been pulling in by the time they…

There was that recent Youtuber that spent a few tens of thousands of dollars on every eShop title before they shut it down, so they made at least that much, but on the other hand, it’s all archived now…

Re: Nintendo updates 3DS to block Bannerbomb3 despite eShop discontinuation

#73
post #20

This is a very Nintendo thing to do. I get it from a business perspective but it’s an easy way to really alienate a loyal audience.

And yet they've been antagonistic towards the modding/piracy community since the beginning and have one of the most loyal fan bases of any gaming brand. How do you explain that?

>How do you explain that?

They market to children/toddlers who have no concept of corporate mascots. Their fans have nostalgia toward childhood characters/stuffed animals.

Re: Nintendo updates 3DS to block Bannerbomb3 despite eShop discontinuation

#74
post #70

I replied to a comment on some other Nintendo-related post here the other day that began with something like ‘…Nintendo isn’t petty enough to…’ - to which I jokingly replied that I’d stopped reading after that. Honestly - Nintendo is the pettiest and shittiest to its incredibly passionate fan base. Where SEGA hires people who have created great fan content, for instance; Nintendo sends out C&D’s. Nintendo shut off th…

I’m aware of sonic mania, has sega hired fans for other games?

https://tvtropes.org/pmwiki/pmwiki.php/PromotedFanboy/VideoG...

Re: Nintendo updates 3DS to block Bannerbomb3 despite eShop discontinuation

#75
I know nothing about the context behind this (not even totally sure what 3DS is other than some console that didn’t register on my radar). But it looks really interesting. Is there a summary available of the problem, the solution bannerbomb3 offered, what Nintendo did? What I read this update it didn’t seem more than a security update? I see folks talking about this closing the door behind them after ending the console etc. Is this blocking side loading? Sorry for all the profoundly noob/dumb questions but it looks interesting and I’m really interested.

Re: Nintendo updates 3DS to block Bannerbomb3 despite eShop discontinuation

#76
post #67

Earlier quoted context omitted.

Wow, you weren't kidding about the magnet: > The usage of this exploit, regardless of the flashing method, requires access to a small magnet if the target device is of a folding style (any 3DS family system that is not the old 2DS with a sleep switch). This is because the exploit requires your device to enter sleep mode while still having access to the buttons.

That's part of a factory recovery mechanism, basically. The system looks for Start+Select+X+Power and the magnet to be detected and it'll immediately fail over to booting from the DS slot.

It pretty much has to be either a service mode or a developer back door. I'd love to know for sure. Maybe a leak some day will satisfy my curiosity.

Re: Nintendo updates 3DS to block Bannerbomb3 despite eShop discontinuation

#77
post #71
post #64

Earlier quoted context omitted.

It remains to be seen whether the soon to generationally churn will succeed in foisting their ways on the yet to exist. Having a hard time believing a deluge of generative AI content will keep Mickey Mouse worth anything; even if the AI content cannot be copyrighted why would users pay for Mickey Mouse?

This will remain to be seen for a decent amount of time. Generative AI is pretty far from making games as good as the new Zelda without a lot of human work involved (hopefully in the short term we see an indie renaissance).

Given the results I’m seeing generating individual meshes, textures for characters, less than 10 years and everyone will be generating their own stash of Pokémon to randomly distribute around a digital world.

Even with the ornate stable diffusion, mid journey, and all the rest I use, it’s far easier to setup than a Linux project was 10-15 years ago.

A few more iterations on nerfs and the proper porcelain is all it seems like we’re waiting on to me.

Re: Nintendo updates 3DS to block Bannerbomb3 despite eShop discontinuation

#78
post #68

Earlier quoted context omitted.

I feel like it probably costs them very little to keep every title listed for sale. They could be making revenue from it. Probably not as much as when the stuff was new, but something. I guess by cutting off supply of the old stuff, though, they can do re-releases and re-masters charging somewhat similar to the price of a new game, or get people to pay a monthly subscription fee for access.

I'm not so sure it would even pay for itself to continue running at some point. It's not like you can just pay to keep the servers running. It's connected to the internet and surely running on a software stack with dependencies that will have CVEs, or language version lose LTS, libraries dropped for support, etc. and need upkeep. How much money in sales could the Wii Shop channel have been pulling in by the time they…

Firstly, I think you're vastly overestimating these costs. Server resources are pretty cheap. They could probably overlap with online infrastructure of more recent hardware. They probably could also budget a small amount of the dev time to fixing a few bugs with extremely low priority, only the most high severity items prioritized beneath servicing modern stuff.

Second, AFAIK they are running those servers right now with no revenue. They blocked new purchases, but you can still re-download existing purchases. I googled around and it seems like that's still the case. I do not know how long they will maintain that.

Re: Nintendo updates 3DS to block Bannerbomb3 despite eShop discontinuation

#79

Earlier quoted context omitted.

Why would anyone agree to an distribution SLA which extends past the distribution lifetime? It also seems odd for such a contract to not matter for nearly 4 years while distribution was active. That's kind of lag would seem to defeat the purpose.

It's hard to say how long "distribution lifetimes" are. If the 3DS flopped like the Wii U, it'd be foolish to sign a 5 year contract. Instead it became a success that went on to stay popular for ten years. Nintendo also isn't giving you a detailed timeline of their upcoming consoles if you're trying to sell games through their console. For all you know, the Switch 2 is right around the corner and signing a distributo…

In this case I'm referring to the distribution channel itself being shut down earlier this year. If I were going to pick any set amount of years, be it 5 or 10, I'd want the contract to include "or until the service is shut down" so I didn't have to keep updating it once it's gone (assuming this is really even the reason, as the previous 4 years seriously put into doubt).

Re: Nintendo updates 3DS to block Bannerbomb3 despite eShop discontinuation

#80
post #69

Earlier quoted context omitted.

Are online services gone with the eShop? Last I checked most games still seemed to work online (this was like a year ago though)

The eShop only shut down a couple months ago

yeah, I meant if the online servers for games are still up (assuming they still are and they're not connected to the eShop, neither of which I can verify) then there's still a reason to go online on a 3DS in 2023.

Looks like people are still playing MK7 online from a quick google so I assume the servers are still up.

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