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The Legend of Zelda: Tears of the Kingdom Release

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Re: The Legend of Zelda: Tears of the Kingdom Release

#211
post #156

Earlier quoted context omitted.

The Switch combines lower powered A57 (a soc from..2012 on a 20nm process) with a Maxwell GPU (9+ years old at this point) Honestly this is the time to start working on a Switch successor, they could easily more than double the current compute capabilities while keeping the same or lower power envelope. That doesn't even counts the untapped bonuses from much higher memory speeds. I would instantly buy this, we would…

> I would instantly buy this Why? Will it make the games more fun to play? Does it enable more fun games? I don't see it. Nintendo has always thrived on underpowered hardware.

Yes, a game that runs smoothly is more fun to play.

Re: The Legend of Zelda: Tears of the Kingdom Release

#212
post #23

I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…

The day 1 patch makes this a Locked 30 fps game without frame drops except when using ultra hand. It’s the first AAA release in months to run this smooth.

Only 30 fps?

Re: The Legend of Zelda: Tears of the Kingdom Release

#213

I caved and bought a Switch last week. It’s the best tech purchase I’ve made in years! The games on it are fun, the versatility of the Joycons is incredible, and the loading speed is a breath of fresh air. My main console is an original PS4. I upgraded to PS5 last year and returned it. It’s just more of the same. Huge game downloads, huge update downloads, a huge console, and long load times. And tbh, I didn’t see a…

Did you get a chance to checkout Horizon: Forbidden West (the sequel to Horizon: Zero Dawn)? I have been gaming for a few decades now, and this is the most impressive technical achievement I have seen in a game. For me, everything else pales in comparison after this experience (The studio develops their own game engine Decima)

Re: The Legend of Zelda: Tears of the Kingdom Release

#214

I caved and bought a Switch last week. It’s the best tech purchase I’ve made in years! The games on it are fun, the versatility of the Joycons is incredible, and the loading speed is a breath of fresh air. My main console is an original PS4. I upgraded to PS5 last year and returned it. It’s just more of the same. Huge game downloads, huge update downloads, a huge console, and long load times. And tbh, I didn’t see a…

I've heard the Steam Deck emulates Switch games like Zelda BOTW much better than the Switch. And it's not much more expensive either.

Re: The Legend of Zelda: Tears of the Kingdom Release

#215
post #100

Earlier quoted context omitted.

I would put a lot of it down to Japanese craftsmanship coupled with relatively experienced engineers (average age in their Kyoto office is 40 IIRC). Their selection process is notoriously rigorous too and goes far beyond the usual LeetCode questions you'd get at a FAANG company.

> I would put a lot of it down to Japanese craftsmanship This is such an orientalist and borderline racist view it’s crazy. If it were true then it would also imply the other japanese game devs also affected by it. There countless bad games from Japan, don’t even have to walk far from Nintendo just look at the Pokémon games and how GameFreak release them with 0 optimization. And then the countless misses from Square…

I think you're missing the point. My family in Japan, and their social/business networks, are exactly like this. Detail oriented and loyal to a fault. While they are not software engineers the expectation is to do your best. Some of it is done through company policies or implied in a social context. That is not true for all Japanese people but it is true of a large majority. I have first hand experience.

Re: The Legend of Zelda: Tears of the Kingdom Release

#216
post #94
post #33

Earlier quoted context omitted.

The game is sooooo boring as a casual that’s only playing on commute. It feels like no progress and only grinding. I really wished there was an option to disable grinding/breaking of stuff.

I do agree that progression is slow, but I never felt it was grindy. Stuff broke, but my inventory was always full of other stuff so it hardly mattered. I guess if you felt like you needed to complete all the shrines it could feel grindy? They’re all different at least.

Inventory was always full with sh*t. Nothing really helpful. Sure you had to collect some stuff in OoT too, but at least the sword was always available and mostly enough to get around. The shrines are fine for me, it's just annoying to spend time to have meaningful weapons, not just sticks. I stoped playing it and wouldn't recommend it to anyone. Would rather tell them to play TP or OoT.

Re: The Legend of Zelda: Tears of the Kingdom Release

#217

Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. How does Nintendo pull it off?

The graphics are pretty basic (like 2006-era) compared to modern AAA titles on other consoles.

Re: The Legend of Zelda: Tears of the Kingdom Release

#219

Earlier quoted context omitted.

> I would put a lot of it down to Japanese craftsmanship This is such an orientalist and borderline racist view it’s crazy. If it were true then it would also imply the other japanese game devs also affected by it. There countless bad games from Japan, don’t even have to walk far from Nintendo just look at the Pokémon games and how GameFreak release them with 0 optimization. And then the countless misses from Square…

I think you're missing the point. My family in Japan, and their social/business networks, are exactly like this. Detail oriented and loyal to a fault. While they are not software engineers the expectation is to do your best. Some of it is done through company policies or implied in a social context. That is not true for all Japanese people but it is true of a large majority. I have first hand experience.

I guess it depends on the company and what it produces also.

Re: The Legend of Zelda: Tears of the Kingdom Release

#220

Earlier quoted context omitted.

Same, I've been putting in baby steps of progress in the game over several years. The story is quite boring and once you've been introduced to the main gameplay mechanics they get old fairly quickly. Feels like a chore more than anything. I used to love Zelda games like OoT and Majora's Mask. Maybe I've just gotten older and my tastes have changed.

No, BotW is more like a theme park than a game, and I don't understand the love for it. The game is sparse and sterile, the characters are boring and generic, the story/dialogue is cringe inducing, the world is empty and plain, and there's nothing to do. It borrows heavily from open world game tropes, and it doesn't add anything. Once you've played about 5-6 hours you've seen the entire game, just not all of its perm…

Very well and consicely put.
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