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The Legend of Zelda: Tears of the Kingdom Release

zelda.com

41–50 of 782 posts

Re: The Legend of Zelda: Tears of the Kingdom Release

#41

Earlier quoted context omitted.

Nintendo are way too control-freak for this, not to mention fearful of piracy and emulation. They don't want that money.

Like it or not apparently Switch piracy is a thing so this doesn't really change much for their current situation. But it does give people who want to do things the right way an avenue to do so. I kind of think of it like high end CAD software and such that ships a physical dongle in order to use the software--Nintendo can sell hardware to help ensure it's legitimate use of their emulation software.

That’s not how Nintendo would view it though. The GP is absolutely correct that this would be seen as inviting people to leave Nintendos ecosystem. The only way this would work for Nintendo Would be if the “dongle” cost as much as a Switch, but then who’d want to pay that much for an emulator?

It’s also worth noting that Nintendo don’t have an issue with emulation per se, several of their commercial products are based on emulation. But I’m every instance where they support emulation it has been looked into their hardware ecosystem and the “emulation” word is never spoken publicly.

Re: The Legend of Zelda: Tears of the Kingdom Release

#42
post #31
post #6

I just played it for an hour. It's like a remix Breath of the Wild, which isn't a bad thing considering BotW might be the best game I've ever played. But because of that there's no initial mind blowing experience of learning the mechanics for the first time, understanding how you can go anywhere, climb anything, etc. Hard to replicate an experience like that I suppose. But it still seems like a ton of fun, and I'm su…

I didn't play BotW, would it be ok for me to jump right into this one?

It probably would be fine but you should consider just playing BOTW. I don’t think this game will be a huge technical leap ahead given it’s a switch title anyway. BOTW holds up very well imo so you would be doing yourself a disservice to skip it.

Re: The Legend of Zelda: Tears of the Kingdom Release

#43
post #7

For those of us who have never played a Zelda game...how does this compare to Pokemon, Fallout or Knights of the Old Republic?

The thing I liked about it was how beautiful the puzzles are, really simple but fun to solve and figure out, often teaching you a new skill as you go. Fighting is also quite fun.

The thing I didn’t like was its easy to get off track and laborious to get places super quickly.

Also I didn’t really get the food/items/combinations system at all, it’s quite unexplained as far as I could tell.

Re: The Legend of Zelda: Tears of the Kingdom Release

#44

Earlier quoted context omitted.

Nintendo are way too control-freak for this, not to mention fearful of piracy and emulation. They don't want that money.

Also Nintendo's whole philosophy is all about doing more with less. They make money on every device by not putting out overly engineered / performant systems. So they have always been lagging in terms of cutting edge hardware, but they make up for it by focusing on joyful content.

I would argue Nintendo has their priorities straight.

Joe Schmoe doesn't know and doesn't care about hardware. Ohled? Gigglehearts? Flame rates? WTF are you talking about, he'll say to you.

What Joe Schmoe does know and does care about is whether the game he's playing is fun. This is where Nintendo focuses their energy.

Re: The Legend of Zelda: Tears of the Kingdom Release

#45
That new Zelda seems to be very inspired by Ghibli's aesthetics. It's definitely a void in the video game world that was begging to be filled. A few elements that pop out:

- Flying islands and robots remind Laputa's castle in the Sky

- Villains with lots of tentacles look like demons in Mononoke

- Small villages have a Nausicaa feel

- The music borrows a lot from joe hisaishi.

I wish I had the kind of time I had when I was a kid... That stuff looks amazing.

Re: The Legend of Zelda: Tears of the Kingdom Release

#46

Earlier quoted context omitted.

Nintendo are way too control-freak for this, not to mention fearful of piracy and emulation. They don't want that money.

Also Nintendo's whole philosophy is all about doing more with less. They make money on every device by not putting out overly engineered / performant systems. So they have always been lagging in terms of cutting edge hardware, but they make up for it by focusing on joyful content.

I wouldn't say that's always been the case. Both the N64 and Gamecube featured relatively cutting edge tech during their time. Of course, those two are their weakest selling home consoles, so they've definitely shifted their strategy afterwards.

But for two generations, they did try and keep up with their contemporaries.

Re: The Legend of Zelda: Tears of the Kingdom Release

#47
post #45

That new Zelda seems to be very inspired by Ghibli's aesthetics. It's definitely a void in the video game world that was begging to be filled. A few elements that pop out: - Flying islands and robots remind Laputa's castle in the Sky - Villains with lots of tentacles look like demons in Mononoke - Small villages have a Nausicaa feel - The music borrows a lot from joe hisaishi. I wish I had the kind of time I had when…

I can't remember where I read it, but someone at Nintendo admitted that Breath of the Wild (the previous Zelda game) was directly inspired by Ghibli movies - and Skyrim.

Re: The Legend of Zelda: Tears of the Kingdom Release

#48
post #31
post #6

I just played it for an hour. It's like a remix Breath of the Wild, which isn't a bad thing considering BotW might be the best game I've ever played. But because of that there's no initial mind blowing experience of learning the mechanics for the first time, understanding how you can go anywhere, climb anything, etc. Hard to replicate an experience like that I suppose. But it still seems like a ton of fun, and I'm su…

I didn't play BotW, would it be ok for me to jump right into this one?

Probably even better, as the overworld will be completely new.

Playing TOTK it's a drastic improvement over BotW.

Re: The Legend of Zelda: Tears of the Kingdom Release

#49
post #26

I slowly grinded my way through BOTW over the last years, every few months a few steps forward, then getting bored. Left the plateau, tamed a horse and have now the full picture of the princess and a long sleep. Nice, but still little curiousity what happens next. I wish I could feel what everyone else seems to enjoy…

Same, I've been playing it for about 4 years. I had a tonne of enjoyment just creeping around the map and figuring out how to get onto each tower to unlock that area of the map, finding the portals and doing those challenges. Story wise I'm way behind though!

Re: The Legend of Zelda: Tears of the Kingdom Release

#50
post #26

I slowly grinded my way through BOTW over the last years, every few months a few steps forward, then getting bored. Left the plateau, tamed a horse and have now the full picture of the princess and a long sleep. Nice, but still little curiousity what happens next. I wish I could feel what everyone else seems to enjoy…

Same, I've been putting in baby steps of progress in the game over several years. The story is quite boring and once you've been introduced to the main gameplay mechanics they get old fairly quickly. Feels like a chore more than anything. I used to love Zelda games like OoT and Majora's Mask. Maybe I've just gotten older and my tastes have changed.
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