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Apple brings Final Cut Pro and Logic Pro to iPad

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Re: Apple brings Final Cut Pro and Logic Pro to iPad

#471

Earlier quoted context omitted.

How does this handle latency of data transfer? I have worked with professional musicians and the delay of even 10ms across the stage annoys them. I am trying to envision how syncing DAW's through the network could possibly avoid what easily amounts to more than 20ms of delay back and forth between devices. Is this just not an issue for digital music production? It's a massive issue for live music and in-ear-monitors…

I'm not claiming that it uses NTP, but: > NTP can usually maintain time to within tens of milliseconds over the public Internet, and can achieve better than one millisecond accuracy in local area networks under ideal conditions https://en.wikipedia.org/wiki/Network_Time_Protocol#Clock_sy... The algorithm is more sensitive to variance than latency, but over a LAN variance is usually pretty okay. Wifi can be a lot wors…

Well that’s cool, I definitely have some reading for today after the work day is over!

Thank you kindly!

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#472

More companies should just adopt Jetbrains model. Month subscription available, but by paying the annual subscription you get a perpetual license for the last release covered by your purchase, which makes an annual subscription pretty much the same as "buy with 1 year of updates".

iOS devices don't support downloading specific versions of apps, and you cannot sideload. Apple has made this model impossible on iOS.

Loopy Pro manages to do this: https://loopypro.com/pricing/

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#473
post #451
post #422

Earlier quoted context omitted.

Maybe. But I've been buying Apple for over a decade and this is the first year I've considered migrating off the ecosystem. I think AR glasses (not goggles) are going to be the defining hardware tech of the decade and I can see them becoming ubiquitous. If they're planning on releasing the goggles at the rumoured price point ($1500 - $3000) I think people might be tempted to jump ship.

Just feels like apple has to much going for them: - access to custom silicon and potentially display technology ahead of what is available to competitors - huge amount of money and resources to throw at this (buying up supply chain for key components etc) - initial devices being iPhone / iPad / Mac accessories will give them a route to market & access to developers I just don’t see how anyone else gets a look in.

You do make some very good points. We all thought Intel were going to dominate ten years ago though and they managed to fuck it so it’s not unprecedented. Apple do seem to be a lot better managed though. I think there’ll be more clarity after the headset reveal next month.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#474
post #29

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I guess I should expand why not a laptop, but it boils down to removing lots of little friction points that make ephemeral ideas harder to put down. 1. Touch first is important because your instruments are touch as well. Being able to record my live instruments and not have to switch to a trackpad to move between UI elements seems small, but it really keeps me in the zone. 2. Same point above, but basically being abl…

Even as a paying Bitwig subscriber, I don't get it. My instruments are velocity and aftertouch sensitive. Having a touchscreen interface for these instruments is no better than typing on your keyboard to play notes. And then if you want to plug in hardware, you have to either settle for one thing and no charging or buy a dongle. > being able to switch between my live instrument and an on screen virtual one is a big d…

Lots of electronic music devices don't have velocity.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#475
post #237

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It's interesting as they was a big uproar weeks ago when audio plugins developer Waves tried to move to a subscription only model (they caved in four days).

There's a big difference in earned trust. Waves has had scummy business practices for a long time - price gouging back in the day, and more recently, an "upgrade plan" that amounts to a barely optional subscription already. That is, unless you don't want bug fixes, M1 compatibility, etc. They also have perpetual sales cycles that only serve to trick new customers into thinking the sale price is actually a deal and no…

You're not wrong about Waves. But, I'd argue that one of Logic's most appealing features is it's low one-time price. You could have bought Logic 10.0 ten years ago, and upgraded it all the way to 10.7.5 (current release), and paid $0.

Otherwise, it's feature set is really nothing special relative to other DAW's. And, if you're into making electronic music, it's pretty lackluster compared to Ableton or Bitwig (imo, of course). Plus, the whole no VST's bit. Which is less of an issue these days, but still.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#476
post #54

Interesting: Apple is moving their apps to a subscription model. „ Pricing and Availability Starting Tuesday, May 23, Final Cut Pro and Logic Pro for iPad will each be available on the App Store for $4.99 (US) per month or $49 (US) per year with a one-month free trial.8 Final Cut Pro is compatible with M1 chip iPad models or later, and Logic Pro will be available on A12 Bionic chip iPad models or later. Final Cut Pro…

I wonder what the fallout will look like if they make Logic on the desktop subscription based. The DAW / audio plugin community at large have resisted subscriptions quite ferociously. And considering how competitive the space is, I could see a lot of people jumping ship based on this alone.

Jump ship to what exactly? A product that costs less than one Frappuccino per month?

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#477
post #150

Earlier quoted context omitted.

$5/mo for top of the line software that will continue to get updates + new features + bug fixes is "really disappointing"?

Yes. The software will not receive updates forever. The Ipad will not receive updates forever. One day, this software will force the user to buy more Apple devices to continue using it.

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Re: Apple brings Final Cut Pro and Logic Pro to iPad

#478

Earlier quoted context omitted.

That's super interesting. having to pay for "authorization as an Apple dev" to me is a much, much larger outrage than having to rent an editor.

You don't have to pay for Xcode, only for if you want to submit to an app store

don't you also have to pay if you want to load your app on your device? (aka side-load) So yeah you could dev with the emulator for free, but even if the app is by you and only for you, you have to pay

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#479

Earlier quoted context omitted.

I recently did a gig with a quad cortex and honestly I couldn't shake the feeling of just wishing I could have all my Plugins (FabFilter, SoundToys, NAM and NeuralDSP mostly) instead. iPad, good interface, some bluetooth switch/expression pedal and all the same plugins I have at home would be amazing for me. Just curious if anyone knows. Suppose a band of the future is just a few players who show up with iPads (guita…

While Logic doesn't feature this yet, the closest analog I know of is the Ableton Link protocol which allows users on a network to synchronize their master clock with other users across any app that supports it (Ableton, Pro Tools, Korg sequencers, etc). While simple and meant more of a collaborative feature, this is a tremendously helpful feature that allows people to jump right in to a music-making session and ensu…

This is a multi-studio live collaboration project which had a MIDI sync over the internet.

Amazing to see affordable connection speeds have risen to the point where this is possible.

https://m.youtube.com/watch?v=FE1sY4OY1D4

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#480

Earlier quoted context omitted.

There are a few reasons that I am excited for this, none of which have to do with actually using logic pro or final cut on an ipad. 1. This is an excellent signal that iPads can get "real" software now, hopefully more companies start porting their desktop mac software to iPadOS 2. Apple will continute to keep MacOS and iPadOS separate rather than trying to combine them like a lot of people on the internet think they…

I'm really excited for point 3. I really wish iOS opens up to accept a real terminal. I know iSH exists but it runs using usermode x86 emulation.

You can sideload UTM if you sign it with your own developer key, and run VMs with JIT-based acceleration.

It’ll sometimes get killed by the OS without much you can do about it though.

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