Earlier quoted context omitted.
https://imgur.com/a/HAKSFZV
Haha thanks, I finally got it, but in too many moves. It’s fun to go back and try to do puzzles more optimally. Also interesting to note , my number 6 was oriented in a different way.
Show HN: Kuboble.com – Minimalistic sliding pieces puzzle game
91–100 of 158 posts
Re: Show HN: Kuboble.com – Minimalistic sliding pieces puzzle game
#92Re: Show HN: Kuboble.com – Minimalistic sliding pieces puzzle game
#93What would also be a fun exercise to write like a solver script where you basically try to brute force every puzzle. I'm sure you can get the optimal solution very quickly at least in these 4x4 grid games and only 2 balls.
Re: Show HN: Kuboble.com – Minimalistic sliding pieces puzzle game
#94One thing I like is that you let the user undo as many moves as they want, and also that I can retry a puzzle without any kind of feeling that I've failed somehow. I've noticed in a lot of these online puzzle type games like Wordle and its various clones/cousins that the player is often punished somehow for experimenting with the puzzle. This strikes a good balance, where I can fiddle around with the puzzle to my heart's content but still feel satisfied when I get one in the target number of moves.
Nice work!
Re: Show HN: Kuboble.com – Minimalistic sliding pieces puzzle game
#95Re: Show HN: Kuboble.com – Minimalistic sliding pieces puzzle game
#96By the way, PuzzleScript (https://www.puzzlescript.net/) is a great way to prototype or implement these kind of game ideas; see for example the "Neko Puzzle" example.
Re: Show HN: Kuboble.com – Minimalistic sliding pieces puzzle game
#97Played the first 6 or 7 levels. I enjoyed this a lot, and I'm not usually much for puzzle games. One thing I like is that you let the user undo as many moves as they want, and also that I can retry a puzzle without any kind of feeling that I've failed somehow. I've noticed in a lot of these online puzzle type games like Wordle and its various clones/cousins that the player is often punished somehow for experimenting…
My idea is that the challenge here is not the time nor getting the puzzle right at first attempt, but as in math problems it's to find the best answer at all eventually.
And if I can't solve some level I can come back to it later (hence the filters for partially completed levels).
Re: Show HN: Kuboble.com – Minimalistic sliding pieces puzzle game
#98Earlier quoted context omitted.
I'm sorry. I will add a color-blind friendly palette.
I have made a very quick-fix for colorblindness at https://kuboble.com/beta/ I'll try to come up with something better in the long term
Another option would be to use different forms, e.g. a round stone combined with a square one.
Anyway, nice game!
Re: Show HN: Kuboble.com – Minimalistic sliding pieces puzzle game
#99Earlier quoted context omitted.
I'm sorry. I will add a color-blind friendly palette.
I have made a very quick-fix for colorblindness at https://kuboble.com/beta/ I'll try to come up with something better in the long term
Re: Show HN: Kuboble.com – Minimalistic sliding pieces puzzle game
#100Playing on desktop vs mobile is interesting -- I noticed the board isn't just rotated 90 degrees, but rotated and mirrored. Just curious why you decided to do that? A quirk in the rendering or something? Thanks again.