Earlier quoted context omitted.
This seems like another good moment to bring up that time the FAANGs and adjacent companies literally colluded to abuse their workers: https://en.wikipedia.org/wiki/High-Tech_Employee_Antitrust_L... It went far and wide, and they knew what they were doing: https://web.archive.org/web/20200304045453/https://pando.com...
Why the workers never colluded to flex their considerable latent power against these employers is the real question. A lot of these cloaks of victimhood are very expensively tailored.
Tech's Elite Hates Labor
81–90 of 434 posts
Re: Tech's Elite Hates Labor
#82For another perspective on high-skill labor organization, also based in California, for an industry that dominates the industry of its biggest city and is also one of our nation’s most lucrative industries, let’s look to Hollywood. The Hollywood guilds should be held up as a model for high skilled labor. It’s also something tech and (and especially the gaming industry) can learn from. The WGA, for example, allows the…
Very little of Hollywood's work can be done remotely. Even the parts that can are essentially protected by that network that can't, they are so intertwined. Also Hollywood has a substantial moat that prevents an indie studio in Tulsa from having access to the same distribution network, etc. Not suggesting that "big tech" doesn't have advantages, but overall, there's an entire world of software development outside of…
You don’t in entertainment either, I can assure you that unless you’re working at an agency or a studio salaryman, no one will ask. But those are more corporate than creative jobs, anyways.
And at least from person experience, a lot of Hollywood TV writers rooms are still remote or hybrid (they found it works better!)
Re: Tech's Elite Hates Labor
#83Earlier quoted context omitted.
> ..allows the lowest-rung writers of tv shows to make $70-80k/year as a minimum floor for 6-8 months of work, twice that if it’s the full year, and guarantees you healthcare for when you’re unemployed between shows/gigs. ... There's a word for that, it's called privilege. Unionization is a lose-lose solution. You should also realize that whenever highly skilled workers are the critical bottleneck in a profitable ind…
…do you know how much Hollywood is worth? Not just financially but socially, historically, and politically on the global stage? And has been for almost a century? I could not think of any industry less “hobbled” than Hollywood. They have a sign worshipping itself sprawling across some of the most expensive hillside real estate in the country. Regardless, as another commentator pointed out— VFX artists are the largest…
AIUI if you run the numbers, the content industry is worth a lot and Hollywood is a big chunk of that, but the tech sector still wins handily.
VFX is a highly visible industry, that people want to be in even with the cost of low pay or bad work conditions. It's quite comparable to videogame development, which is one of the worst sectors to be in "tech".
Re: Tech's Elite Hates Labor
#84Earlier quoted context omitted.
I wonder how the WGA will change its tune when language models will write episodes of indistinguishable quality from human writers.
I wonder when SWEs will change their tune when the same thing will happen to them.
Re: Tech's Elite Hates Labor
#85Earlier quoted context omitted.
I wonder how the WGA will change its tune when language models will write episodes of indistinguishable quality from human writers.
wow it took only one comment to make the article right, and it's not only the elite, it's even the "little people" doing a lot of the hating.
Genuinely, what will happen with writers when scripts will be a dime a dozen, because people are going to use these new technologies?
Thinking about these scenarios is the POINT of a union, making sure writers stay relevant for the long-term future. Failing to address them makes for a lot of broken dreams and missed opportunities.
Re: Tech's Elite Hates Labor
#86It's easy for laid off tech workers to start their own companies. Lots of my friends and colleagues have over the years. The fun thing about starting your own company, is you find out how much you're really worth!
Re: Tech's Elite Hates Labor
#87It's easy for laid off tech workers to start their own companies. Lots of my friends and colleagues have over the years. The fun thing about starting your own company, is you find out how much you're really worth!
Re: Tech's Elite Hates Labor
#88For another perspective on high-skill labor organization, also based in California, for an industry that dominates the industry of its biggest city and is also one of our nation’s most lucrative industries, let’s look to Hollywood. The Hollywood guilds should be held up as a model for high skilled labor. It’s also something tech and (and especially the gaming industry) can learn from. The WGA, for example, allows the…
Those guilds are incredibly hard to break into. They're also why Georgia has been able to mop up all of the non union work. For better or for worse, they do their job but out of state scabs are a huge problem keeping industry work in LA.
Re: Tech's Elite Hates Labor
#89Re: Tech's Elite Hates Labor
#90Different topic, but tech to me is a craft, where there are a lot of integral issues of quality. Yet orgs at many levels rarely seem to care about software. It thinks on terms of business need, and seems to detest lowering itself to what actually is & makes up the product; it doesnt know (& maybe at best wants to trust this all is being well handled somewhere) does doesmt grapple with the other 50% of the org: the co…
I think it's a massive opportunity for the discipline of software engineering as a whole for engineers to start stepping up a bit more to position ourselves less as the misunderstood computer monks and more as the experts in making smart tradeoffs around what's good for the business, product, users, software itself, etc etc. In many companies, the most influential engineers + engineering leaders operate like this as it is.