Earlier quoted context omitted.
I enjoyed it enough to download Day of Defeat 1.3 again :D
That's awesome :) I was the original mapper for the Day of Defeat team. It was quite a ride to go from a bunch of strangers making a mod for fun to working with Valve. I haven't played it in ages, but do sometimes think about going back into map making just for fun and maybe more as artistic expression. Always that temptation to make something neat looking, but not very performant.
Play Counter Strike 1.6, with full multiplayer, in the browser
441–450 of 516 posts
Re: Play Counter Strike 1.6, with full multiplayer, in the browser
#442Earlier quoted context omitted.
The default keyboard layout is a big reason why I keep using macs tbh. I’ve used windows all my life and used a bunch of linux distros but the only os where my fingers are comfortable is on a mac. Swedish ISO btw.
Not trying to convert anyone, but changing keybindings is pretty easy in almost any unix window manager and/or desktop environment I've ever tried.
Re: Play Counter Strike 1.6, with full multiplayer, in the browser
#443Earlier quoted context omitted.
I will concede that for once, Apple's insane keyboard mappings actually work in their favor. But I still won't get them any credit, since it is purely a coincidence that their mappings happened not to mess with this one browser game.
> it is purely a coincidence that their mappings happened not to mess with this one browser game. Not really a coincidence and that's not the only scenario where it's preferable to have a dedicated command key
Re: Play Counter Strike 1.6, with full multiplayer, in the browser
#444Earlier quoted context omitted.
Say what you like about Apple, but having all these functions on the Cmd key instead is not just more logical, it's actually sane (doubly so for the terminal). I think MS has missed an enormous opportunity when they introduced the Win key; and X11 desktops, toolkits, and apps imitated the more familiar (rather than the better) solutions.
Can't speak for Windows, but GNOME and KDE heavily use the window key by default for DE and window management functions. Applications are pretty free to use control and alt keys to their heart's desire (they're free to use the window key too, but if the DE/WM captures a particular hot key, it won't work... it's not often that applications try to actually use it).
Re: Play Counter Strike 1.6, with full multiplayer, in the browser
#445I remember playing one of the early CS betas as a Half-life mod in ~1999. It was such a huge leap in gameplay and style from anything else out there. Most FPSs up to this point were SciFi based, guns like the BFG and plasma guns. Counterstrike's focus on realism really altered how you connected with the game. Columbine had happened very recently and was still very much in the zeitgeist. There was a very real cultural…
> My friends and I would build CounterStrike maps that were the layout of our highschool and would then run around and shoot each other. This was very taboo at the time. I had a friend that was the victim of a local news "expose" on this. Just a harmless high school geek who thought it would be fun to combine the School blueprints with his CAD course to build a "fun" way of digitizing the blueprints. The main lesson…
Re: Play Counter Strike 1.6, with full multiplayer, in the browser
#446Earlier quoted context omitted.
> Under Windows and even Linux, depending on the app it's probably going to run "select all" that's CUA. Which is a much nicer and saner standard than Emacs/Vi keybindings.
We're going to have to agree to disagree on that one. I love that macOS uses the command key for traditional CUA bindings, leaving control sequences open for me to continue using my Emacs style keybindings in all cocoa text widgets.
CTL+S -> CMD+S
CTL+W -> CMD+w
CTL+q -> CMD+q
etc.
it's basically the same list, on a different key, which doesn't really change anything.on Emacs it's only a matter of remapping those keys, if someone wanted to one could easily do it on every system. I've been forced to use Windows lately and thanks to Microsoft Powertoys I've remapped all the relevant keybindings to the ones I'm used to.
It took 2 minutes total.
I could have used the windows key, but why? what's the advantage? so that I could play CS online in a browser?
BTW on CS, if I remember correctly, to duck you simply press the left CTL, but in this version the key is C it is also very clearly specified in the help to use CTL only in full screen mode
so the entire thread is based on false information.
Re: Play Counter Strike 1.6, with full multiplayer, in the browser
#447Earlier quoted context omitted.
I wonder if that's legal, given that mapmaking is protected expression, and a recent ruling saying that (public) schools can't police protected expression off of school grounds. Without a clear expression of threat, I don't think simple mapmaking is sufficient grounds for a terror threat charge.
> simple mapmaking It's not simple mapmaking though is it? It's creating a map inside a video game to simulate school grounds. Drawing a map of the school and putting it in a frame on your wall? Fine. Drawing a map, recreating it inside a first person shooter, then spending hours playing (training) memorizing the map? I believe anyone could see that as a terroristic threat. Edit: Example Legos. Having a Lego model of…
Right, because if they couldn't practice on a computer, schoolchildren would have no idea how to get around within their own school.
Re: Play Counter Strike 1.6, with full multiplayer, in the browser
#448Earlier quoted context omitted.
the point of the CTRL key is to send CONTROL messages anyway, this is just a coincidence, CS was a Windows only exclusive-full-screen game where those combinations had no possible conflict no one thought we would be playing CS in a browser in the future on Macs the CMD key is simply a poor man's CTRL key, except when you are in a terminal, where you have to use CTRL again... doesn't sound so well thought.
> on Macs the CMD key is simply a poor man's CTRL key, except when you are in a terminal, where you have to use CTRL again... Let me check. Cmd-F in Notes.app, finds things in the current note. Cmd-F in Terminal.app, finds things in the current terminal session's history. Cmd-C in Calendar.app, copies an event. Cmd-C in Terminal.app, copies the selected text. Cmd-T in Finder.app, opens a tab. Cmd-T in Terminal.app, o…
> Cmd-C in Terminal.app, copies the selected text.
you gotta love Mac users and their cultural bubble
these are non standard keybindings for a Unix shell
so if you are in every other Unix, you have to relearn them
Apple is basically crippling you and locking you in, teaching you the wrong way to do stuff.
It's like learning Italian from Mario Bros and a few stereotypes about gestures taken from American stand ups.
But people seem so happy of their ignorance nowadays that I am probably on the wrong side here.
> in a game, holding down Ctrl could mean crouch/sneak
what happens in a game stays in a game, it doesn't really matter the game has exclusive control of the inputs, they could remap every button to do everything who really cares?
When I'm in VSCode the left mouse click doesn't shoot at anything...
is it an incorrect behaviour?
Re: Play Counter Strike 1.6, with full multiplayer, in the browser
#449Earlier quoted context omitted.
There's got to be a name for this phenomenon where people focus in on a pattern that may be consistent between events but is actually an incredibly common set of factors that it's totally nom-predictive.
It is an error in Bayesian reasoning. All high school shooters play violent video games, but not all kids who play violent video games are going to shoot up their high schools.
Some of those things may indeed be a factor in the actual event so it might actually have _some_ merit to bring up but I also probably just described ~5% of kids so it's not at all useful for predictability but it's presented as a "we should have seen it coming" or "why didn't anybody do anything!?".
The violent video games thing is nothing more than a panic but mental health issues and a history of actual violence are the actual ingredients of a mass shooter, it's just not predictive.
I hope that makes sense...
Re: Play Counter Strike 1.6, with full multiplayer, in the browser
#450For anyone interested in WebAssembly and the future of gaming in the browser - my team and I at Wonder Interactive are bringing the full power of native gaming to the web. We're building out a platform and suite of tools that allows developers to publish, host, share, and monetize their games directly to their players online, without 30% fees. The current focus is on the Unreal Engine (4.24, 4.27) and UE5 support whi…