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Play Counter Strike 1.6, with full multiplayer, in the browser

play-cs.com

101–110 of 516 posts

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#101
post #94

Played this for a bit but ran into some trouble with the key mappings. CTRL to crouch means that I can't really press anything else without causing firefox to ruin the game. * CTRL+R (reload) causes the page to refresh * CTRL+W (walk forward) attempts to close the current tab * CTRL+S (walk backward) opens a dialog to save the current page * CTRL+D (walk right) bookmarks the current page Luckily firefox shows a confi…

That's good to know, I haven't been able to try it yet, maybe map crouch to C and use your thumb?

Edit: It looks like it has a notification to use C while in windowed mode

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#103
post #97
post #46

Earlier quoted context omitted.

"He had a special CRT monitor to get the best refresh rate to be as competitive as possible for the game" People like that always trying to compensate for a lack of skill

Bad monitors are just a gimped setup. Ungimping your setup doesn't mean compensating for a lack of skill. 60Hz LCDs are extremely hard on the eyes because of the large amount of motion blur inherent to displaying something at 60Hz without strobing. They also had very bad pixel response in 1999. They also had medium-high input lag depending on the model and what colors are being displayed on the screen. You also wante…

Yeah that's a lot of "gold wire gives better sound" vibes.

Yes, all of that stuff can make a slight difference, but at the end it's not going to be a determining factor in your skill.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#104
post #7

CS before it went downhill. Played so much de_dust (before de_dust2 became popular) from the beta days to 1.6.

I'd say Source was great. I sank in multiple thousands of hours in that game - but only playing surf_. (The kind where you had to actually kill enemy players, not the kind where you just surf to a certain platform).

I probably spent over a thousand hours playing 'surf_greatriver2_1'. Absolutely sucked at regular CS, but somehow got very good at shooting with the shotgun whilst in the air.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#106

Earlier quoted context omitted.

op implies that after half life 1 engine cs 1.6 it wasn't same game anymore, which is a common sentiment among people who were there. first, besides I think "urban terror" which was a mod for q2 engine, cs was the first "realistic" shooter, so if you played it beta to 1.6 you were part of the creation of the new genre. second, most of the mechanism from half-life engine were still exposed and the path from beta to 1.…

seems like a absurd reason not to like a game, stuck in nostalgia and district elitism reserved for the "hipster" crowd

I agree. The devs couldn't continue working on CS 1 forever, and eventually a sequel would HAVE to be made somehow. It was never going to please everybody, no matter what they did. Im glad that, despite the controversy, CS: Source still ended up being good.

I remember I got it for GMod, and played it out of boredom one day and I ended up loving it!

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#107

Are there any modern games that recapture the same magic of CS 1.6 custom maps? It feels like custom maps aren't as big a part of gaming now days for some reason

By the end of my CS 1.6 days I loved those Nipper maps, Hookmod, Warcraft mod etc.

It's mostly the console gaming experience has taken over with few outlets for modding. FPS kids these days don't know what it's like to precision aim with a mouse or have a piece of clear tape stuck to their CRT so they can 360 no-scope w/ AWP.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#108
post #73

Earlier quoted context omitted.

I was always amused by how many of my friends got crazy monitors but still just used headphones. Surround sound for 1.6 made the game incredibly unfair. Being able to hear specifically in what direction and volume footsteps were coming from was basically a wallhack. I would often use headphones because parents weren't the biggest fans of hours of that a night, and it was so crippling. Funny enough, my semi-pro career…

You only have ~2 ears, there is no need for 5.1 channel surround sound.

Did you stop to think for two seconds before posting this? People can tell where a sound is coming from in a 3d space. That’s why you can tell the difference between a sound directly in front of you and directly behind you.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#109
post #87

Earlier quoted context omitted.

You already get 99% of that "wallhack" by having stereo headphones. The game is mostly flat.

For casual level play it’s indeed fine. But the “flatness” of a level doesn’t really mean much. You want to know which specific part of a nearby room someone is in. To the left… in front? Behind? Are they going through the hallway or cellar in cs_italy? Like any game, you get huge value out of slight advantages when you get to the more high level skill.

>cs_italy

FYI there are AMA thread from makers of it on Reddit somewhere.

A quite fun read.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#110
post #7

CS before it went downhill. Played so much de_dust (before de_dust2 became popular) from the beta days to 1.6.

If you played the betas I wonder if you remember beta 7 and the jeepathon2k map. Not many people know that CS had driveable vehicles for a short time. It was pretty silly but a lot of fun.

Oh yeah. Couple levels had the vehicles, I think. cs_siege is the one I remember most.
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