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Play Counter Strike 1.6, with full multiplayer, in the browser

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Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#43
I recall installing CS from CDs. I was so excited to play, but my internet was so slow it took basically the rest of the day to download the updates. Then, when I got into the game, some servers had mods and maps to download which took forever.

Needless to say, once I was playing I felt so gradified and cool. My dad brought home a 'flat' CRT a few months later from his work. It felt life changing at the time.

A while later, I thought it would be fun to try out some of the cheat packs.. It didn't take more than 15 minutes for a ban. Still have a VAC ban on record with Steam. 6,400ish days ago. Its an odd reminder, and badge of honor.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#44

Earlier quoted context omitted.

I was always amused by how many of my friends got crazy monitors but still just used headphones. Surround sound for 1.6 made the game incredibly unfair. Being able to hear specifically in what direction and volume footsteps were coming from was basically a wallhack. I would often use headphones because parents weren't the biggest fans of hours of that a night, and it was so crippling. Funny enough, my semi-pro career…

> but still just used headphones I haven't thought of Ventrilo/Teamspeak in years...

Ohhhh right that reminded me of another anecdote: sound cancellation wasn't really a working tech back then so my Vent buddies hated hearing my game. I would have a little earbud in connected to Vent on my other computer so I could hear them, but they'd always hear my game, so I ended up developing this half-assed skill of speaking only during quiet times.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#45
post #7

CS before it went downhill. Played so much de_dust (before de_dust2 became popular) from the beta days to 1.6.

I'd say Source was great. I sank in multiple thousands of hours in that game - but only playing surf_. (The kind where you had to actually kill enemy players, not the kind where you just surf to a certain platform).

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#46

Met what ended up being a great friend in real life somewhere in some random IRC room looking for a 5th member to join my friend's group He had a special CRT monitor to get the best refresh rate to be as competitive as possible for the game Feels like a lifetime ago

"He had a special CRT monitor to get the best refresh rate to be as competitive as possible for the game"

People like that always trying to compensate for a lack of skill

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#50

Met what ended up being a great friend in real life somewhere in some random IRC room looking for a 5th member to join my friend's group He had a special CRT monitor to get the best refresh rate to be as competitive as possible for the game Feels like a lifetime ago

I was always amused by how many of my friends got crazy monitors but still just used headphones. Surround sound for 1.6 made the game incredibly unfair. Being able to hear specifically in what direction and volume footsteps were coming from was basically a wallhack. I would often use headphones because parents weren't the biggest fans of hours of that a night, and it was so crippling. Funny enough, my semi-pro career…

Weird. My experience has always been that headphones are more effective at producing precise 3D sound than speakers. And intuitively, it seems like they should, because they can feed each ear with exactly the sound that ear should hear.

That said it does require that the game has good 3D sound generation, which isn't trivial, especially differentiating front and back which requires accounting for the shape of the human ear.

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