> Although I developed the game mostly on my Mac, during development Apple invented this thing called “Notarization” where if you run any app on a new version of MacOS, it'll make a network request to Apple to ask if the app's developer pays Apple a yearly fee. If the developer does not pay Apple a yearly fee, MacOS will pop up a dialog strongly implying the app is a virus and refuse to start it. > For this reason, W…
Funnily enough there are parallels with that to why Apple didn’t want Flash on iOS. If you could make it in Flash and ship to both why code an iOS app.
Same thing, zero reason to make a native Linux build while that works fine.