Earlier quoted context omitted.
A centralized organization like EA, you mean? That is what parent is pointing out: you don’t own the assets under license. If you want to see an example of decentralization in the context of a game, look at Dark Forest. https://www.designboom.com/technology/dark-forest-one-of-a-k...
Neat game and tech, but I'm still left wondering what benefit blockchain actually offers here. This looks like a run-of-the-mill Facebook/Zynga space exploration game from 15 years ago. Now, I'm no fan of either of those companies, but to my knowledge a lack of trust in the centralized server was never an issue. What benefit justifies the drastically increased costs and reduced speeds from moving this on-chain?
Whether it’s “worth it” depends on your view. Dark Forest and L2 blockchains are much, much less expensive than a lot of modern games. The graphics are not impressive, but it’s not really relevant—anybody could build a better client; and many games can succeed despite limited graphics, such as Dwarf Fortress and Minecraft.