Earlier quoted context omitted.
>Who wouldn't like to wander, fly and swim around Pandora, the world of Avatar? Sure, like once or twice? I could see it getting old fast, though.
You might get bored with a specific location but not the general concept.
But I think the better is to train AI to generate scenes based on description such as "dogfight in P-51 with German ME-109 in WW2 for 15 mins" and after some computation the player gets to play this game in VR for 15 mins. The problem is how to make it possible at low cost as player will probably just pay a few bucks for such experience (but you can always resell the popular ones many times)