Nascar driver stuns to qualify for championship with GameCube move
291–300 of 441 posts
Re: Nascar driver stuns to qualify for championship with GameCube move
#292Earlier quoted context omitted.
A bit like Michael Guerra? I haven't checked, but if his trick didn't get banned... https://m.youtube.com/watch?v=3Iz7ZMALaCY
while this is of course very cool, I was always convinced that it also included a motor. The acceleration seems too abrupt for just a Cd advantage, and that was right around the time of the big motor in chassis scandals
Re: Nascar driver stuns to qualify for championship with GameCube move
#293Any irregularity or structural weakness in that wall could have killed him and drivers around him.
Still a risky move for a number of reasons, but wrecks are expected and happen all the time in NASCAR races.
Re: Nascar driver stuns to qualify for championship with GameCube move
#294Earlier quoted context omitted.
This is really interesting. The incentive to pull off this kind of move, running the clock down a bit, that was already present. But there's a certain social expectation that you won't game the rules so blatantly, so that's a disincentive. What the existence of video games does, is allow people to do things like this in an environment where social expectations and pressure don't really exist. It's like a psychologica…
One reason you typically don't see really hacky/exploitative stuff in competitive sports is that... these sports are decades or even 100+ years old. Tens of thousands of games have been played by extremely talented and competitive individuals. Thousands of exploits have been tried and written into the rulebooks. For example, the "Sean Avery" rule in hockey. https://en.wikipedia.org/wiki/Sean_Avery#The_Avery_Rule That…
Re: Nascar driver stuns to qualify for championship with GameCube move
#295Earlier quoted context omitted.
That’s not too far off from how Darlington and a few other tracks work. If you “ride the cushion” of air between the car and the wall you can drive faster than being a few inches away from the wall or rubbing the wall.
I definitely don't think you want people doing this every race, but you could leave it alone for now and see if that becomes an issue before worrying about it too much. It's possible that now that people know it's a possibility, they'll simply defend the outside line out of the last corner, which could shut it down fairly effectively.
Re: Nascar driver stuns to qualify for championship with GameCube move
#296Earlier quoted context omitted.
> That's precisely why car races are boring these days. Everything is forbidden and over-regulated so there's no space for innovation anymore. Look at F1 and its bloat of regulations. Does rally ( https://www.youtube.com/watch?v=GDGJoPmR_8U ) count as car racing?
Here's another one: https://www.youtube.com/watch?v=X2F7EaeDbHY&t=158s Got to wonder what the spectator body count is at an event like this.
Re: Nascar driver stuns to qualify for championship with GameCube move
#297Earlier quoted context omitted.
This is sort of similar to helicopter autorotation, isn't it?
Yes, this is basically how you are supposed to crash-land a helicopter if the engine fails.
But yes, helicopters can be safely landed this way without power (not crash landed, but actually landed, though crashing is always an option lol)
Also, gyrocopters use the same principle for all phases of controlled flight, by simply using a traction engine to move the aircraft foreword, with a free spinning, unpowered, typically fixed pitch or no cyclic control rotor providing the lift.
Re: Nascar driver stuns to qualify for championship with GameCube move
#298Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…
Re: Nascar driver stuns to qualify for championship with GameCube move
#299Earlier quoted context omitted.
My favourite of these is probably Graeme Obree[1] who managed to get not one, but two very different bike positions banned in the ’90s after setting the hour record using one of them and winning the world championship using the other. [1] https://en.wikipedia.org/wiki/Graeme_Obree
A bit like Michael Guerra? I haven't checked, but if his trick didn't get banned... https://m.youtube.com/watch?v=3Iz7ZMALaCY
Re: Nascar driver stuns to qualify for championship with GameCube move
#300Earlier quoted context omitted.
That's only in multiplayer games, which are basically destined to become not fun at all. It's the competition that sucks out the fun. Players optimize for winning, cheaters optimize further more, devs optimize for getting rid of cheaters and for "maximizing engagement" of the rest. In single-player games, given the opportunity, gamers will optimize for all kinds of cheese and hilarity never expected by the designers.…
I can agree that multiplayer isn't forever but all of the longest lasting games are multiplayer and thriving, most because of the competition. WoW, CSGO (very competitive, ~1 million players daily), LoL (competitive).
Don't know about current state of WoW, but the other two games you mention, and games like Overwatch or even StarCraft 2, are hollowed out and devoid of substance, because the competitive multiplayer makes everyone focused on meta.