Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…
This is really interesting. The incentive to pull off this kind of move, running the clock down a bit, that was already present. But there's a certain social expectation that you won't game the rules so blatantly, so that's a disincentive. What the existence of video games does, is allow people to do things like this in an environment where social expectations and pressure don't really exist. It's like a psychologica…
Nascar driver stuns to qualify for championship with GameCube move
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Re: Nascar driver stuns to qualify for championship with GameCube move
#162Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…
/American football
Re: Nascar driver stuns to qualify for championship with GameCube move
#163Earlier quoted context omitted.
Put a more negative way, but perhaps more funny: "Given the opportunity gamers will optimize fun out of a game."
That's only in multiplayer games, which are basically destined to become not fun at all. It's the competition that sucks out the fun. Players optimize for winning, cheaters optimize further more, devs optimize for getting rid of cheaters and for "maximizing engagement" of the rest. In single-player games, given the opportunity, gamers will optimize for all kinds of cheese and hilarity never expected by the designers.…
Re: Nascar driver stuns to qualify for championship with GameCube move
#164Re: Nascar driver stuns to qualify for championship with GameCube move
#165Earlier quoted context omitted.
> Of all the forms of immortality, my favorite is participating in a competition in such a brilliant, incorrect way that a rule is permanently added just for you. That's precisely why car races are boring these days. Everything is forbidden and over-regulated so there's no space for innovation anymore. Look at F1 and its bloat of regulations.
But in F1 it's exciting because you never know what rules they are gonna enforce this time and for whom. /s Edit: on a more serious note: The regulations are so tight to keep it exciting. Frustratingly, if the regulations are more open, one of the better funded teams will just run away with the best car. That already happened in some seasons, but would be even worse without tight regulations.
Re: Nascar driver stuns to qualify for championship with GameCube move
#166Earlier quoted context omitted.
Have you watched a sports broadcast before? They frequently include references to illegal techniques and the people they’re named after.
Roy “Horsecollar” Williams really missed out. He broke quite a tidy sum of bones with that move. Dirty? Hell yeah.
Re: Nascar driver stuns to qualify for championship with GameCube move
#167Earlier quoted context omitted.
> The incentive to pull off this kind of move, running the clock down a bit, that was already present. But there's a certain social expectation that you won't game the rules so blatantly, so that's a disincentive. Clock management is a pretty big aspect of (American) football strategy and very much expected. I don't think anyone considers it gaming the rules. Just off the top of my head: - Teams with comfortable lead…
The Super Bowl in 2013 featured an intentional safety. Losing points but running the clock down. The play was predicted by one attendee at the party I was at —- a British gentleman whose introduction to football had been the Madden games.
Re: Nascar driver stuns to qualify for championship with GameCube move
#168Earlier quoted context omitted.
Do you see how fast he is going compared to the other cars? They are going as fast as they can without losing grip and spinning out as they go round the corner. He has the wall supporting him around the corner and could floor the accelerator in top gear.
Okay but why didn’t anyone try this before? They just didn’t think of it? What made it a good idea this time but not any other time if it’s faster?
Re: Nascar driver stuns to qualify for championship with GameCube move
#169Earlier quoted context omitted.
I'm 99% sure that it originated in climbing - it's been a term since the 80s at least (short for ascend - to 'send' a climbing route is to climb it successfully without falling or weighting the rope). Outside climbing I first noticed its use in the mid/late '00s in mountain biking (which has a fair bit of overlapping user base), and then in other extreme sports. In the jump from climbing to other extreme sports it be…
I think it has to be mountain biking. It's the perfect thought to have in your head when you're looking at something that is potentially crazy, but you know the laws of physics are almost certainly going to have your back as long as your technique is good. First time I heard it I was near the bottom of the UC Santa Cruz trails into Highway 9 contemplating this section called "the poop chute" which gets steeper and ro…
Re: Nascar driver stuns to qualify for championship with GameCube move
#170Of all the forms of immortality, my favorite is participating in a competition in such a brilliant, incorrect way that a rule is permanently added just for you.
So I built a very large version of the same design out of computer punch cards taped together, and won again. I'm still proud of that.