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Nascar driver stuns to qualify for championship with GameCube move

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Re: Nascar driver stuns to qualify for championship with GameCube move

#191

Of all the forms of immortality, my favorite is participating in a competition in such a brilliant, incorrect way that a rule is permanently added just for you.

Surprised Smokey Yunick's name isn't mentioned anywhere.

Reminds me of this entertaining seminar[1] of a bunch of old school IMSA racers describing how they got "creative" racing around the rules to gain an unfair advantage.

[1] https://www.youtube.com/watch?v=hfq7-1ePW-M

Re: Nascar driver stuns to qualify for championship with GameCube move

#192
post #46

Earlier quoted context omitted.

A bit like Michael Guerra? I haven't checked, but if his trick didn't get banned... https://m.youtube.com/watch?v=3Iz7ZMALaCY

Heh, I'd never seen the full clip of that and the scooter driver's reaction just about had me spit on my keyboard over here.

Same here. Your comment convinced me to click, no regrets. :D

Re: Nascar driver stuns to qualify for championship with GameCube move

#193

"If it's stupid, but it works, it's not stupid." To be clear that wasn't just stupid. It took a lot of work to get into a place where it's worth having a go, and a heaping measure of luck to pull it off.

"works at most once per car" is a caveat that should give you pause before concluding "it's not stupid." :)

Re: Nascar driver stuns to qualify for championship with GameCube move

#194
post #56

Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…

And before video games… Senna ‘91 win in brazil F1… 7 laps stuck on the 6th gear https://www.ayrton-senna-dasilva.com/brazil-1991/ on the «Senna» documentary he even says that on the last laps he had an out of the body experience, watching himself and the car from the top.

Re: Nascar driver stuns to qualify for championship with GameCube move

#195

"If it's stupid, but it works, it's not stupid." To be clear that wasn't just stupid. It took a lot of work to get into a place where it's worth having a go, and a heaping measure of luck to pull it off.

"works at most once per car" is a caveat that should give you pause before concluding "it's not stupid." :)

"Works at most once per car" still isn't necessarily stupid if it's the last lap.

Re: Nascar driver stuns to qualify for championship with GameCube move

#197
post #67
post #25

Earlier quoted context omitted.

Famous, or sometimes infamous. https://en.wikipedia.org/wiki/Underarm_bowling_incident_of_1...

In the same sport there's also the Mankad.

But that's not an illegal move - interestingly, ICC (the body which regulates Cricket) has always recognized the move as official - specifically confirming it as such after the recent incident involving the women's teams of India & England.

Re: Nascar driver stuns to qualify for championship with GameCube move

#198
post #170

Of all the forms of immortality, my favorite is participating in a competition in such a brilliant, incorrect way that a rule is permanently added just for you.

When I was in high school a local science museum had an annual paper airplane contest. One of the events was duration of flight. The launch platform was a second-story landing. One year I won with a simple piece of paper the size of a dollar bill that was bent into a S-shape profile so that it would twirl as it fell. It turns out this is actually a legitimate way to produce lift, and actual human-carrying aircraft ha…

This is sort of similar to helicopter autorotation, isn't it?

Re: Nascar driver stuns to qualify for championship with GameCube move

#200

Earlier quoted context omitted.

That's only in multiplayer games, which are basically destined to become not fun at all. It's the competition that sucks out the fun. Players optimize for winning, cheaters optimize further more, devs optimize for getting rid of cheaters and for "maximizing engagement" of the rest. In single-player games, given the opportunity, gamers will optimize for all kinds of cheese and hilarity never expected by the designers.…

I think this is true of all games, where you don't specifically seek out other players choosing to be purposefully weaker. The transition from elementary school sports to middle school sports is pretty jarring. By the time you get to high school they've started weeding out anyone who enjoys the game versus dominating other people in preparation for college and the few who become pros. Video games just make this obvio…

Yep, 'speed runs' are all about optimizing whatever you can optimize and are mostly single-player.

The only real distinction between single-player games and multiplayer games in this manor is that in single-player games players can choose the 'category' they are currently playing, whereas in multiplayer it is chosen for them. This let's them pick the categories with environments that are most fun optimized which is where the hilarity comes.

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