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Nascar driver stuns to qualify for championship with GameCube move

nintendolife.com

261–270 of 441 posts

Re: Nascar driver stuns to qualify for championship with GameCube move

#261

Funny enough I feel like only older “less realistic” driving games would let this be an advantage, Forza for instance realllly slows you down from the friction of hugging a wall

A realistic game would model the aero advantages from hugging the wall.

Care to elaborate what those would be?

Re: Nascar driver stuns to qualify for championship with GameCube move

#262
post #81

This is one of those events that I'm of several minds about: 1) This is what keeps people outside the scene interested and taking note - NASCAR absolutely should publicize and play up this moment, it brings a lot of folks to the sport. It was incredibly awesome. 2) A lot of times something like this is how you form some new regulations - it's truly one of those "You know, this was excellent but we can't do it again"…

It's definitely being played up so I think they did something right. My friends (who aren't Nascar fans) sent it to me, it was all over Twitter and Facebook, and now here in the #1 spot on the site I least expected it to show up.

saw it on tiktok from official nascar account

Re: Nascar driver stuns to qualify for championship with GameCube move

#263
post #127

Earlier quoted context omitted.

Motorsports are different than other sports because the drivers' lives are under very real risk. A lot of the regulation is to keep the drivers alive. It comes at the expense of excitement but we would all agree it's necessary.

So the next step is to remove the drivers and have a more exciting race. I feel like there's a missing league of F1 autonomous driving cars.

I think we could already run them from simulators cockpits. So just throw in a few cameras and network and let the rules to be lose.

Re: Nascar driver stuns to qualify for championship with GameCube move

#264

Earlier quoted context omitted.

I think this is true of all games, where you don't specifically seek out other players choosing to be purposefully weaker. The transition from elementary school sports to middle school sports is pretty jarring. By the time you get to high school they've started weeding out anyone who enjoys the game versus dominating other people in preparation for college and the few who become pros. Video games just make this obvio…

Yep, 'speed runs' are all about optimizing whatever you can optimize and are mostly single-player. The only real distinction between single-player games and multiplayer games in this manor is that in single-player games players can choose the 'category' they are currently playing, whereas in multiplayer it is chosen for them. This let's them pick the categories with environments that are most fun optimized which is w…

But that was my point: speed runs are fun and often cheesy and score social karma. But only for people who care about them. Every other player can ignore them and focus on their own fun.

> The only real distinction between single-player games and multiplayer games in this manor is that in single-player games players can choose the 'category' they are currently playing, whereas in multiplayer it is chosen for them.

Yes. That's the distinction that matters.

Re: Nascar driver stuns to qualify for championship with GameCube move

#265
post #211

Earlier quoted context omitted.

Yes, and if you are an actual motorsport fan creating a 'mario kart boost' mode makes your sport look dumb. At least the way F1 does KERS is more controlled and logical (maximum amount of charge = maximum amount of additional horsepower you can deploy per lap)

Motorsports are drifting towards inevitable real-life F-Zero and Wipeout style electric hovercar racing. Don’t fight the future.

What I wouldn't give to see a Redline-style race in real life

Re: Nascar driver stuns to qualify for championship with GameCube move

#266
post #81

This is one of those events that I'm of several minds about: 1) This is what keeps people outside the scene interested and taking note - NASCAR absolutely should publicize and play up this moment, it brings a lot of folks to the sport. It was incredibly awesome. 2) A lot of times something like this is how you form some new regulations - it's truly one of those "You know, this was excellent but we can't do it again"…

> 2) A lot of times something like this is how you form some new regulations - it's truly one of those "You know, this was excellent but we can't do it again" situations.

I don't watch Nascar, but as from comments from other places, there is nothing new with it. It has been known and attempted by others now and then [1]. It is a high risk high reward move and this time it turned out good.

If it wasn't regulated so far, I don't think it will be.

[1] e.g. from just a year ago: https://racingnews.co/2021/09/06/kyle-larson-attempts-nascar...

Re: Nascar driver stuns to qualify for championship with GameCube move

#267
post #46
post #37

Earlier quoted context omitted.

My favourite of these is probably Graeme Obree[1] who managed to get not one, but two very different bike positions banned in the ’90s after setting the hour record using one of them and winning the world championship using the other. [1] https://en.wikipedia.org/wiki/Graeme_Obree

A bit like Michael Guerra? I haven't checked, but if his trick didn't get banned... https://m.youtube.com/watch?v=3Iz7ZMALaCY

while this is of course very cool, I was always convinced that it also included a motor. The acceleration seems too abrupt for just a Cd advantage, and that was right around the time of the big motor in chassis scandals

Re: Nascar driver stuns to qualify for championship with GameCube move

#268
post #96

Earlier quoted context omitted.

> Of all the forms of immortality, my favorite is participating in a competition in such a brilliant, incorrect way that a rule is permanently added just for you. That's precisely why car races are boring these days. Everything is forbidden and over-regulated so there's no space for innovation anymore. Look at F1 and its bloat of regulations.

But in F1 it's exciting because you never know what rules they are gonna enforce this time and for whom. /s Edit: on a more serious note: The regulations are so tight to keep it exciting. Frustratingly, if the regulations are more open, one of the better funded teams will just run away with the best car. That already happened in some seasons, but would be even worse without tight regulations.

With the cost cap these days, I wish they would let up on so many of the 'this is to expensive to develop for everyone' regulations.

Give us back mass dampers, active suspension, flexi-wings, dual-axis steering, and similar things. None of these are driver aids, and they aren't inherently unsafe (flexi wings might be more fragile). They were banned because it would be too expensive for everyone to have to develop it.

But the cost cap solves the problem of 'too expensive for everyone to develop it'. Everyone gets the same choice, and if a properly tuned mass-damper takes 30 million to get right, and 10 million to sort-of-work. Then people get to pick where the best cost-benefit trade-off lies.

Re: Nascar driver stuns to qualify for championship with GameCube move

#269
post #78

Earlier quoted context omitted.

> went full send with the wall How did the term "full send" come about? Why is everyone saying it these days?

I thought it's a skateboard thing, but apparently its roots can be traced back to rock climbing: https://www.dictionary.com/e/slang/send-it/

I've only heard it used ironically in skateboarding to make fun of anyone who uses it unironically.

But skateboarders do sometimes say "full commit" or something like that.

Re: Nascar driver stuns to qualify for championship with GameCube move

#270
post #170

Earlier quoted context omitted.

When I was in high school a local science museum had an annual paper airplane contest. One of the events was duration of flight. The launch platform was a second-story landing. One year I won with a simple piece of paper the size of a dollar bill that was bent into a S-shape profile so that it would twirl as it fell. It turns out this is actually a legitimate way to produce lift, and actual human-carrying aircraft ha…

This is sort of similar to helicopter autorotation, isn't it?

It depends on what you consider "similar", but no, the rotation of the paper has nothing to do with the rotation of helicopter blades during autorotation. In that case, the blades act like ordinary wings and they do an ordinary glide, albeit in a circular direction because the blades are fixed at one end. What happens with the paper is different. The axis of rotation is horizontal rather than vertical.

However, there is a sort of rotation about a horizontal axis in an ordinary wing because a wing produces vortices, and this is a necessary part of the process of producing lift [1]. In heavy aircraft these vortices can be surprisingly powerful and long-lasting, to the point where they can cause smaller aircraft to lose control and even crash if they get caught in one [2].

That first reference has an excellent description of what was going on in my design [3].

[1] https://www.av8n.com/how/htm/airfoils.html#sec-circulation-v...

[2] https://en.wikipedia.org/wiki/Wake_turbulence

[3] https://www.av8n.com/how/htm/airfoils.html#sec-spinners

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