Earlier quoted context omitted.
I still like that physical discs can be played, maybe just in campaign mode, without network/subscription. Browser based games will go to GaaS subscription or even "Insert $.25 to Continue" very quickly.
I still like churning butter by hand but I don't really expect the local hardware store to carry a wide selection of butter churns you know?
Unreal Tournament 99 running on WASM (2017)
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Re: Unreal Tournament 99 running on WASM (2017)
#72So when are we going to see modern Unity and Unreal games running on the web? Games seems like one of the last areas that is a holdout on desktop. We've seen terminals/IDE, productivity software, and even design software like Figma run in the browser, but not 3D games which is a multi-hundred billion dollar industry in it's own right. Correct me if I'm wrong, but it seems like a massive opportunity for both game engi…
https://docs.unrealengine.com/4.26/en-US/SharingAndReleasing...
That said, nobody really releases games that way and nobody plays them that way. Not everything needs to be a web app.
Re: Unreal Tournament 99 running on WASM (2017)
#73Cool cool cool ... though these kinds of browser proof-of-concepts have been around for a decade (more than a decade if you include Flash+alchemy running Quake). Is the browser coming back as a gaming platform yet?
With WebAssembly and WebGPU, absolutely we are going to see resurgence in games, this time with near native performance and modern fidelity visuals that are closer to what can be done on PC, mobile, and consoles. Web will be huge for increasing accessibility, especially for casuals who have never downloaded Steam before. Imagine the Cambrian explosion that will take places when playing becomes as simple as clicking a…
Re: Unreal Tournament 99 running on WASM (2017)
#74I get Uncaught 72428808 - Exception catching is disabled, this exception cannot be caught. Compile with -s DISABLE_EXCEPTION_CATCHING=0 or DISABLE_EXCEPTION_CATCHING=2 to catch when starting a game, anyone have an idea why? On both chrome and edge.
> This is just the intro flyby to show it works. The whole game is not included because it's a big download and not mine to give out.
> Since there are files missing, the main menu crashes if you try to start a game. This is known.
Re: Unreal Tournament 99 running on WASM (2017)
#75Earlier quoted context omitted.
> So when are we going to see modern Unity and Unreal games running on the web? What, in your mind, would be the killer advantage? Anything besides easy distribution?
Isn't easy distribution the killer advantage of the web, period? It ain't a small thing.
But it seems to me that, esp. in the case of gaming, it isn't just distribution that win, but the ability to discover, and pay, for games easily in a single place. So App Stores seem to have won the distribution game and have added several other capabilities that are all together make for a more compelling story than easy distribution alone.
If that weren't the case, why aren't we seeing more games distributed this way (web)?
Re: Unreal Tournament 99 running on WASM (2017)
#76So when are we going to see modern Unity and Unreal games running on the web? Games seems like one of the last areas that is a holdout on desktop. We've seen terminals/IDE, productivity software, and even design software like Figma run in the browser, but not 3D games which is a multi-hundred billion dollar industry in it's own right. Correct me if I'm wrong, but it seems like a massive opportunity for both game engi…
Unreal4 at least has been able to do it for quite a long time[1]. https://docs.unrealengine.com/4.26/en-US/SharingAndReleasing... That said, nobody really releases games that way and nobody plays them that way. Not everything needs to be a web app.
And UE5 does not have support for it out of the box at all.
Re: Unreal Tournament 99 running on WASM (2017)
#77There has also been a fully playable version of Quake that runs in the browser for many years. Super cool, was great for slacking off at work back in the day haha Edit: Quake Live it was called. Unclear if it's still offered in the browser as it seems to have made it's way to Steam.
Re: Unreal Tournament 99 running on WASM (2017)
#78So when are we going to see modern Unity and Unreal games running on the web? Games seems like one of the last areas that is a holdout on desktop. We've seen terminals/IDE, productivity software, and even design software like Figma run in the browser, but not 3D games which is a multi-hundred billion dollar industry in it's own right. Correct me if I'm wrong, but it seems like a massive opportunity for both game engi…
Re: Unreal Tournament 99 running on WASM (2017)
#79Re: Unreal Tournament 99 running on WASM (2017)
#80Earlier quoted context omitted.
Unreal4 at least has been able to do it for quite a long time[1]. https://docs.unrealengine.com/4.26/en-US/SharingAndReleasing... That said, nobody really releases games that way and nobody plays them that way. Not everything needs to be a web app.
No, Unreal can't export to the web using newer versions of engine actually. And UE5 does not have support for it out of the box at all.
https://github.com/UnrealEngineHTML5/Documentation/issues/10...