Earlier quoted context omitted.
That was a bad post. The figure of 300ms was from memory. I guess it's complex but for games shmup games ( https://www.pubnub.com/blog/how-fast-is-realtime-human-perce... ): " ...for Massive Multiplayer Online Gaming (MMOG), real-time is a requirement. As online gaming matures, players flock to games with more immersive and lifelike experiences. To satisfy this demand, developers now need to produce games with very r…
> Typing should be less demanding, I'd think. Not really, unless you're the kind of guy working in Cobol and who is used to typing with latency. I've seen Cobol developers just ignoring the latency, keeping typing because they know what they've typed and it doesn't matter that it's slow to show up on screen.
I used to do that (not in COBOL), typing into a text editor in a terminal over a 2400-baud modem. Like the other commenter said, you get used to it, but it requires a certain predictability in your environment that you don't get in modern GUIs.