Earlier quoted context omitted.
Sporadic gamers who don't have the space or money to have a $400 console permanently using space in their living rooms. I played RDR2 on Stadia for 2 months. Then didn't use it again until I got my next game, a few months later. I rather pay a bit more for games without the burden of having a console, or a gaming pc to be honest. It solved a problem for me. Until my kids are not old enough to have a PS (whatever the…
My cloud gaming vm costs Stadia had none of those properties.
Stadia died because no one trusts Google
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Re: Stadia died because no one trusts Google
#582It’s the final day of the free tier of Google Apps they promised they would never take away from me. I run a web search where the engine ignores my excluded terms[1]. Sad. But the I log into Gmail. Another redesign, thank goodness! Too bad I can’t XMPP message my friends to tell them about it. [1]: https://www.google.com/search?q=49ers+-football+-nfl
Are you talking about the free lifetime Google Apps for Your Domain? They did announce that they were canceling it, but they reversed course and you can still keep it by pressing this button: https://support.google.com/a/answer/2855120 I actually closed my account when they first announced the cancellation, which made things more difficult and I had to contact support to get it back (I was successful). But if you hav…
Re: Stadia died because no one trusts Google
#583Earlier quoted context omitted.
Having a capacitive touch screen wasn’t the iPhone’s innovation, touch screens date back to the 1940’s, it was the browser, UI, and business model that was innovative. That said, the LG Prada beat the iPhone to market by a month but the iPhone was in development for longer. What’s really interesting is the LG Prada II included a physical keyboard showing they where backing away from the design rather than doubling do…
What was innovative about the browser that wasn't already available on Sony Ericsson phones with Opera Mini since 2005? The UI was a little different and polished but also not that new. I still don't get the hype. I had the original iPhone, found out it doesn't support apps and promptly went back to my Sony Ericsson.
Mobile hardware wasn't capable of delivering such smoothness. Apple's innovation was to prioritize UI rendering over everything else. When you're zooming, rendering stops and browser only deals with zooming. Regardless of current CPU capabilities and load, scrolling and zooming is always smooth. And turns out people care about those way more than parallel rendering.
That's some underappreciated outside of the box thinking.
Re: Stadia died because no one trusts Google
#584Earlier quoted context omitted.
Surely, they just used proton, right? Source code is here: https://github.com/ValveSoftware/Proton/
Proton I don't think existed with Stadia. Or there might be a latency overhead translating DX to vulkan
Re: Stadia died because no one trusts Google
#585No, stadia died because Google did not earn trust. A subtle but important distinction. Google had a chance to commit to this and really hold the line until wider adoption.
NO! They only care about themselves and the bottom line. Gimme the game as fast as possible with as low of a cost possible and goodbye.
Re: Stadia died because no one trusts Google
#586Earlier quoted context omitted.
Microsoft threw billions at it and became the third player. Sony also threw tons of money at it and succeeded. You don't need revolutionary ideas as a hardware publisher, you need the willingness to lose money for a long time to get a foothold.
sony has decades of relationships built in the industry with its consoles. microsoft has the same with oc gaming. google has zero relationships
Re: Stadia died because no one trusts Google
#587Earlier quoted context omitted.
Are you talking about the free lifetime Google Apps for Your Domain? They did announce that they were canceling it, but they reversed course and you can still keep it by pressing this button: https://support.google.com/a/answer/2855120 I actually closed my account when they first announced the cancellation, which made things more difficult and I had to contact support to get it back (I was successful). But if you hav…
I've been trying to press that button for my own Google Apps account. It simply doesn't work.
Re: Stadia died because no one trusts Google
#588Earlier quoted context omitted.
> Maybe if you replace "totally low hanging fruit", with "It was undiscovered winner-takes-it-all markets" I'd agree. I don't understand the distinction you're trying to make. I think what's being proposed is that the more undiscovered markets get discovered, the fewer undiscovered markets are left, and the more difficult they are to discover. Pagerank was a good idea that worked.
I'm thinking that whenever an undiscovered market gets discovered, this unlocks new undiscovered markets. And back at the time, before Google Search, many many related markets didn't, couldn't, yet exist. And, back then, I'd think PageRank could count as one of the few and difficult thing to discover. I think "low hanging fruit" makes it sound too easy :- )
Then you missed the point. It doesn't matter whether PageRank was something trivial any grad student could come up with or if it was on the level of Einstein's General Relativity in difficulty. The point is that it was one basic idea.
Today if you want to dethrone Google you need to overcome the enormous amount of engineering that has gone into Google Search and Maps. You can't do that by just "discovering" something as a grad student. It's going to take thousands (or millions) of engineering hours to achieve.
That is what it means for the low-hanging fruit to be gone. It's like the difference between discovering electricity, as we all know took quite a while but was achieved by a small number of scientists and inventors over a period of a couple centuries, and trying to compete against the modern-day electrical distribution network on your own, which is essentially impossible without some kind of Star Trek alien galactic empire level technology.
Re: Stadia died because no one trusts Google
#589Earlier quoted context omitted.
>they won't use one iota of their largess to help you deal with the consequences of their actions. Google's refunding all Stadia game and hardware purchases. Disclosure: I work at Google, but not on Stadia.
Yes, but what I am talking about is the professional side. Sibling comments are talking about the Nov 1st launch games who were in the dark. Obviously Google can make it right - but that doesn't seem like what they are going to do.
https://nitter.net/OldeSkuul/status/1575863134857793536
https://nitter.net/burgerbecky/status/1575721820904632320
I don't really know if there's a better way to do it. If you're going to shut down and refund everyone's purchases, you need to disable purchases at the exact moment you make the announcement, otherwise people will buy things for semi-free knowing they'll get refunded in the future. If you tell game devs before the general public, it's going to leak out. If it leaks out you either need to lie and say it's not shutting down, or announce that it is shutting down, in which case the game devs didn't really get much advance notice.
Re: Stadia died because no one trusts Google
#590Earlier quoted context omitted.
The trade off is that the hundreds of games that I previously bought can be played, there’s no censorship or artificial restrictions in the game stores, and any games I buy in the future won’t be lost to the collapse of a single service, since I can just reinstall them on any other PC (cloud or not). Personally, that’s worth the minor inconvenience of an update screen. And, this is an implementation detail. Shadow co…
> You should try shadow. You just open the Shadow app in whatever device, it boots, and you’re in. No login. You have to login to each and every store (Steam, Epic, Ubi, etc.) you want to play games with. > there’s no censorship or artificial restrictions in the game stores As of now. Some games' ToS already state you can't play them remotely, and technically Shadow would be in violation of that. It's enough for EA o…
Once, as you also need to do when booting up your a console for the first time.