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Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

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291–300 of 317 posts

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#291
post #90

For everyone having opinions about how many hours this person has spent playing RDR2, you should probably note that he's an RDR2 Youtube and Twitch content creator/streamer. So at face value, it has been his job for the last 2.5 years.

Yeah that blunts my immediate reaction of "This is blessing in disguise", that said I'm really hard pressed to understand how this person doing this for a job thought Google's streaming service would be the best choice.. at a certain point dedicated hardware is a very sensible business purchase.

Stadia had built-in support for streaming directly to Youtube. Very easy, completely integrated and heavily advertised.

Setting up your own hardware streaming build in 2019 was more difficult and expensive.

So this user "bought" (or accepted) a product from Google that promised to make everything easy for them and, until now, it was fulfilling that promise.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#292

Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit (but could be worded differently), this is yet another example on why you shouldn't depend on these platforms for anything of value, specially Google. The immense pressure to transform/re-frame everything as a service, aka: "You'll own nothing and be…

> Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit (but could be worded differently)

IMHO, that's taking it too far. Anyone who has spent that much time on a video game is probably not going to change their habit because they lost a character.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#293

Earlier quoted context omitted.

The key point here is 6k hours. The game has been on Stadia for 2 and a half years. No one is attacking hobbies or video games, the argument was: The argument of playing 6k hours of RDR2 in 2 years being too much might have some merit.

That’s 6.7h a day

6.7h a day during two years of a pandemic. There's likely millions of people with play hours that ballooned over the past two years because there wasn't anything else they could do.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#294
post #90

For everyone having opinions about how many hours this person has spent playing RDR2, you should probably note that he's an RDR2 Youtube and Twitch content creator/streamer. So at face value, it has been his job for the last 2.5 years.

Then start a new game on a different system and speed run. If he is really good at the game he will likely get more views than resting on his laurels with whatever groove he has settled in to. That said having never heard of or watched him before and not knowing his schtick...

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#295
post #3

I hadn't even considered this as a consequence of Stadia shutting down. I naively thought, "Well, everyone is getting refunded for everything they spent, so it's fine." Clearly I was wrong. Of course there are folks that have actual game saves that they're heavily invested in on the platform that aren't easily portable. I feel sorry for this person and hope that Google and its partners like Rockstar work together to…

I think Google's biggest flaw in this regard is their own denial of the pattern of shutting things down. If they just acknowledge that's how things go, they can prepare better off-ramps for people who adopted their product. Doing this to your users is a slap in the face because it shows no gratitude for the fact that those people took a chance on your product. They believed in it, and it's not their fault your projec…

I think it would help with adaptation.

I tried my friend's Stadia. One time he come over connected his controller to my Chromecast and it worked amazingly. I was sold.

The only reason I didn't buy my own, because I have to pay full price for every game and I was afraid what would happen if they shut down the system. If they would have said something like: If you purchase a game from us you will be able to play it for 5 years if not we pay your money back. They did the same in the end, but loosed out a lot of people like me.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#296
post #287
post #178

Earlier quoted context omitted.

I know people that read that much but we don't go around telling bookworms they're addicts. It's up to each person to decide where the line is for them, where a satisfying hobby becomes a destructive habit. If someone has no desire to form external relationships and they're completely content with their life, good for them for figuring things out. I'm not going to impose my arbitrary rules on them. I love RDR2 and pl…

>I know people that read that much but we don't go around telling bookworms they're addicts. I don't think you really understand how much that is. That is every single day , rain or shine, healthy or sick. If you miss one day, you have to do it for 13.4 hours the next day. You absolutely do not know someone that reads that much, not for 3 years straight.

How we spend our time is as much a personal decision as how we spend our money. People can make all sorts of judgments about what's "normal," but in the end, if the person is satisfied and content with their life and they're not causing harm, then who cares how far they are from the median.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#297

Earlier quoted context omitted.

Games aren't a passive hobby, there's an active component of feedback. This a higher dopamine response compared to "passive" activities like watching sports or reading; arguably that's the only real difference. They are capable of creating addictive tendencies as any other substance using the same dopamine reward would for certain individuals. That and video games being a much younger medium and therefore a waste of…

I see you've never watched a group of people scream at the television when someone fumbles the ball.

I have been in many a pub during a match, cheering on my team with others. So i can see you have never really considered others as having rich lives, we're all just a 1d background character to you, the star of the show...

Agency, is perhaps the better way or reason to describe games being more "addictive", the feedback loop of take action, get result, repeat. You'll be more invested in something you can shape.

I can cheer on my team, revel in the drama unfolding, but i have no say in how it goes.

A book can feed my imagination, lead me to consider new viewpoints or ideas, but i cannot change the fate of the characters.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#298
post #69

Earlier quoted context omitted.

Sometimes yes. Side projects can be toxic if they leave little time for anything outside of them and work. The old idea that “nobody on their deathbed wished they spent more time at work” can easily apply to your side hustle.

Your deathbed mindset is a pretty short time to have to endure to optimize your entire life around. Especially compared to the hundred or so years you have to live through.

Some people do spend 20+ years effectively on their death bed with little to comfort them but their regrets. Another way of looking at life is at 80 you can be of a sound mind but your body is only so healthy at that point. Yet a tiny fraction of people live another 40 years.

I personally don’t think it’s worth heavily optimizing for those potential last 40 years. But, they should be part of long term planning at least as something that might happen.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#299
post #56

Earlier quoted context omitted.

None of that is threatened with the loss of a virtual character in RD2.

I don't understand the point you're trying to make. If I had 6k hours invested in literally anything I'd be pretty upset with it being taken away.

> they'll need to start a new save file on another platform

The value added from 6k hours of investment in RDR2 is at best cosmetic and trivial. The real pain here is buying the game on another platform, if that hasn't been done already. At any rate this was a cloud service. Can't trust any of them to maintain the product you want indefinitely.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#300

It probably won't happen. But FWIW... I had one of the early Nintendo battery-backed carts break on me once. Sent it in for repair. About a month later got a new copy of the cart and a note that apologized for the delay, because their technology allowed them to scan my save file but not to upload it back into the cart. So they'd had a Game Counselor play the game back to where my character was, which delayed the repa…

I had several experiences with Nintendo customer service from the NES timeframe through the GameCube timeframe and every single one was amazing, legendary even.

I don't know if they're still like that, but, the past, apparent "severity" of their mandate to please customers who had issues leads me to find this story plausible.

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