Live data from Hacker News

Show HN: Get conversational practice in over 20 languages by talking to an AI

talk.quazel.com

301–310 of 354 posts

Re: Show HN: Get conversational practice in over 20 languages by talking to an AI

#302

Earlier quoted context omitted.

Based on just a few exchanges in Dutch (I'm a native speaker), I'd say it's pretty good. The conversation sounds pretty natural (albeit shallow). Maybe the quality differs per language?

Yes exactly. Currently there are slight quality differences depending on the chosen language. We're working on improvements in all languages.

What translator do you use? If it's any other than DeepL, you're making a mistake!

Re: Show HN: Get conversational practice in over 20 languages by talking to an AI

#303

Earlier quoted context omitted.

Dutch is a sister language of English so I’m not surprised

Believe me, if I the syntax in Dutch would keep, get you a very strange result. (This is a literal translation of a correct Dutch sentence.)

> Believe me, if I the syntax in Dutch would keep, get you a very strange result. (This is a literal translation of a correct Dutch sentence.)

Of course there are differences, but both Dutch and English are West Germanic languages (descended from proto-Germanic) whereas Portuguese is a Romance language (descended from Latin).

Here is a handy tree showing how various languages are related to each other:

https://d1sjtleuqoc1be.cloudfront.net/wp-content/uploads/201...

Re: Show HN: Get conversational practice in over 20 languages by talking to an AI

#305
post #142
post #121

Earlier quoted context omitted.

From what I read (on /r/gamedesign, /r/proceduralgeneration and Gamasutra) it's about control. The AAA studies leave nothing to chance when it is about the game play. Once "AI" speech comes to a level where the NPC will only answer with pre-sanctioned content they might jump onto the band wagon ... but seeing that it is very much possible to generate porn with "censored" stable diffusion ... we won't see "free" AIs i…

and imagine if plot leaks happen through an NPC... would ruin the game! ultimately we care more about our character than the NPC being "realistic".

This reminds me of the captors in Iron Man exposing plot spoilers, but only if you happen to understand Urdu.

Re: Show HN: Get conversational practice in over 20 languages by talking to an AI

#306
post #267

Earlier quoted context omitted.

So then the UI would need to be in their non-English language, which is what they are saying.

Not necessarily. Learning enough English to understand the UI is much lower level than being able to converse. It's also the difference between active and passive command of the language.

> Not necessarily. Learning enough English to understand the UI is much lower level than being able to converse.

Exactly this. For example, I am learning German and have changed the language of my reading tablet's UI to German. That in itself is a useful learning tool.

Re: Show HN: Get conversational practice in over 20 languages by talking to an AI

#308
post #81

Earlier quoted context omitted.

To prevent DoS from a tonne of people using it just as AI conversation buddy when they know English perfectly well? Or said another way - I think there's lots of English AI conversation bots available, they're just not necessarily marketed as 'for learning English'.

You can't train AI using another AI. If you could, these people would just run the service locally.

I'm not sure I follow/see the link to my comment?
Post reply on HN