Show HN: I may have created a new type of puzzle
101–110 of 485 posts
Re: Show HN: I may have created a new type of puzzle
#102Re: Show HN: I may have created a new type of puzzle
#103Re: Show HN: I may have created a new type of puzzle
#104Earlier quoted context omitted.
You mean the fox, chicken and grain problem? I wonder if this just gets localised to typical staple, typical predator and its prey? I guess cabbage and wolf is eastern Europe / Germany?
Wolf-goat-cabbage is definitely the version which is popular in Poland.
Re: Show HN: I may have created a new type of puzzle
#1051. Like other people I found the UX a bit confusing (figuring out that two animals can occupy the same spot, picking which one of them to move etc.)
2. This one seems hard for a first level, if it's addressed to a general audience. Even figuring out that some edges are directed is not obvious if you don't know about graphs in advance. You should build a tutorial for non-HN people.
3. Are there other levels?
4. Lights are flashing way too fast at the end. A text message would also be nice.
Otherwise a great job! Playable and fun once you get into it. Would totally play again :D
Re: Show HN: I may have created a new type of puzzle
#106On Firefox for android when you solve it (dog at the top, both rabbits at the bottom left) nothing happens. Other than that it's really nice!
Re: Show HN: I may have created a new type of puzzle
#107I'm convinced there is only one way to solve this: Write a program to unroll the constrained state transition diagram into an unconditional state transition diagram and find the shortest path. The unrolled version would still be pretty small so you can just iterate over it.
You'd have to do that for VxVxV, because there are three different objects (although there's some symmetry). Solving a puzzle is often described as path finding.
Re: Show HN: I may have created a new type of puzzle
#108It's basically a formal version of a classic sokoban game. I really like it.