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Factorio is coming to Nintendo Switch

factorio.com

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Re: Factorio is coming to Nintendo Switch

#72

Earlier quoted context omitted.

Can you write scripts in factorio? You can do that in mindustry.

Better, you can (effectively) build logic with gates directly.

Unsure, never played factorio before, but in mindustry each different "CPU" can execute different scripts to utilize their surroundings. I'd imagine that's more "efficient" than eking out a logic using gates?

Re: Factorio is coming to Nintendo Switch

#73
post #29

I have a 10 year old i5 and it struggles with my 10,000 SPM mega base. So I don’t think a switch is a device for building mega bases (Factorio points this out themselves).

Perhaps there's a higher percentage among the HN readership, but the number of people who make it to 'just' a 1kSPM base is very small indeed as a fraction of the playerbase. Only 18% get as far as launching the rocket according to Steam stats!

It's a serious amount of both learning and building so I can imagine that a stat like that is true.

Re: Factorio is coming to Nintendo Switch

#74

I can’t wait for proper controller support on PC

Agreed. You can fake it some with Steam's workshop controller setups, and it works well enough you can play Factorio on the Steam Deck.

Official controller support on the PC would be more than welcome though.

Re: Factorio is coming to Nintendo Switch

#75

I'm surprised. I was under the impression that Factorio was CPU-bound. The Switch isn't exactly a powerhouse. For comparison, Civilization VI on the Switch was underwhelming. Playable, but taking a turn late game often meant over a minute on the CPU taking their turns.

My impression is that it's memory-limited, and it has a builtin limit. Anyway, your factory size is FPS-bound, but any reasonable computer will run it well enough all the way to victory.

Note that is a memory speed bottleneck, not a memory capacity bottleneck

Re: Factorio is coming to Nintendo Switch

#76

Well, we have https://mindustrygame.github.io/ that it is free software. And IHMO it is best that Factorio.

Can you write scripts in factorio? You can do that in mindustry.

As the other comment said you can do gates.

You can also write lua mods. I’ve done that for some stats/dashboarding.

Re: Factorio is coming to Nintendo Switch

#77

Well, we have https://mindustrygame.github.io/ that it is free software. And IHMO it is best that Factorio.

Strange that nowhere on this landing page does Mindustry advertise itself as "free software". In fact, there is a very prominent link to buy it on steam for $9.99. A bit off-putting. As developers of course we associate GitHub with FOSS, but would a layman? I guess the thinking is anyone who doesn't know to visit the repo and `git clone` probably requires the steam installation? $9.99 however is not cheap many places…

I've seen this pattern before and think it is very interesting. It has the benefit that the people able to contribute get the game for free and the people who cannot contribute have to pay.

On the other hand, it is very programmer-elitist.

Re: Factorio is coming to Nintendo Switch

#78

Well, we have https://mindustrygame.github.io/ that it is free software. And IHMO it is best that Factorio.

Strange that nowhere on this landing page does Mindustry advertise itself as "free software". In fact, there is a very prominent link to buy it on steam for $9.99. A bit off-putting. As developers of course we associate GitHub with FOSS, but would a layman? I guess the thinking is anyone who doesn't know to visit the repo and `git clone` probably requires the steam installation? $9.99 however is not cheap many places…

Seems like tax on confused and/or rich people.

Re: Factorio is coming to Nintendo Switch

#79
post #3

Earlier quoted context omitted.

I bet touch adds a dimension to it. Touch-and-drag for belts, picking from inventory with touch...

A fair amount of Switch games don’t use touch.

Honestly I forget it's even there. For the most part, only mobile games ported to the Switch use it.

Re: Factorio is coming to Nintendo Switch

#80

I have a 10 year old i5 and it struggles with my 10,000 SPM mega base. So I don’t think a switch is a device for building mega bases (Factorio points this out themselves).

It's probably memory throughput and latency more than single core performance in your case. Factorio is primarily limited by CPU cache misses. It ticks 50% faster on a Ryzen 7 5800X3D than on an 5800X because of the extra 64 MB L3. Needless to say the Switch won't fare well for mega bases with it's 2 MB L2.

Wow, that's interesting[0] as I'm planning to replace the 10 year old i5 with something new to run my mega bases at 60 UPS.

[0]: https://factoriobox.1au.us/results/cpus?map=d3c52cb60a225a29...

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