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Denuvo Launches Nintendo Switch Emulator Protection

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Re: Denuvo Launches Nintendo Switch Emulator Protection

#81
post #56
post #27

Earlier quoted context omitted.

It's the best part for execs who think piracy cuts into legitimate game sales (it doesn't). And for those who want every single copy to come with a giant amount of bloat and spyware so that a fraction of a % of people who weren't going to give them money anyways don't get to play.

> It's the best part for execs who think piracy cuts into legitimate game sales (it doesn't). I’ve bought games because there were no cracks available, I don’t think I’ve ever bought a game after pirating it. There’s no way I’m alone in this.

I half-agree with you.

The lack of availability of a pirate version of a game increases sales. This has been observed for many very popular games. Not so much for small and unknown ones.

At the same time, I have paid for games when they became available in Steam, years after I have played them, so I disagree on that point.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#82
post #10

Denuvo "copy protection" is so universally loathed by PC gamers that several publishers have ended up removing it in updates to their games, for example Mass Effect Legendary Edition. https://www.nme.com/news/gaming-news/mass-effect-legendary-e... Note how getting rid of Denuvo also saved about one gigabyte (!!) of disk space. Denuvo slowed some games down so much that playing online with a cracked version is conside…

Your totally valid point aside, GPUs have cratered. There’s actually a glut of them now. The 3090ti price was recently cut in half and the rumor mill is the 40 series was over provisioned based on crypto demand which has now also cratered, so there will be a lot of stock on the market. Now is a good time to look at upgrading if you haven’t in a bit.

Cratered compared to the INSANELY high prices over the past couple of years, not compared to historical, pre-crypto, GPU prices. Things are improved, but still not back to nominal levels.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#83
post #75
post #45

Earlier quoted context omitted.

At some point Denuvo was basically a repack of VMProtect [0] (made by a small Russian software company) as the core of their protection "technology". This would've not been not a big deal if they weren't using a SINGLE retail license of that software, a license explicitly prohibiting this sort of white-labelling. And prior to that they were in negotiations with the VMPSoft to develop a custom solution for them. The n…

The thing about these anticheat/anticrack companies is that they all are founded by previous crackers.

they hire crackers currently too, see mrexodia

Re: Denuvo Launches Nintendo Switch Emulator Protection

#85
post #68
post #8

The normalization of Denuvo, as well as "anti-cheat" protection that involves constant monitoring of your environment, is a fucking travesty for privacy and games. The worst part about Denuvo is that cracking it is game-specific, and there's ~1 person who is willing and able to do it (and currently isn't touching denuvo due to not being donated enough money)

>as well as "anti-cheat" protection How do you solve cheating problem though? When I sit down playing a multiplayer game I don't want to see anyone cheating, botting etc. It's not fun. Yes it's a cat and mouse game between the cheat makers and the devs and anti cheat solutions are not perfect but without some anti cheat system most online games would be totally unplayable.

I agree with you, but the rise of anti-cheat protection is correlated with the decline of community management of multiplayer titles. Most games now rely entirely on matchmaking playlists managed by a "live service" team, whereas it used to be that communities would run their own servers with their own rules and have admins around to kick/ban troublesome players, including cheaters.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#86
post #59

Earlier quoted context omitted.

As someone who bought a Steam Deck almost entirely for the purpose of handheld emulation who also owns two Switches, I can tell you that most of the emulation scene on the Deck is very much /not/ Switch games. It's mostly people emulating games from the NES, SNES, N64, Dreamcast, PSX, and similar older systems. Most of these games would do well if they had proper re-releases with updated graphics quality, but the rel…

Any recommendations for graphical menus for the emulations? I've got a raspberry pi set up for it pretty nicely, but I've been wondering if I could set up the Steam Deck for it instead for my arcade cabinet.

This is the answer: https://www.emudeck.com/

Re: Denuvo Launches Nintendo Switch Emulator Protection

#87
post #80
post #68

Earlier quoted context omitted.

>as well as "anti-cheat" protection How do you solve cheating problem though? When I sit down playing a multiplayer game I don't want to see anyone cheating, botting etc. It's not fun. Yes it's a cat and mouse game between the cheat makers and the devs and anti cheat solutions are not perfect but without some anti cheat system most online games would be totally unplayable.

Remove gold farming and competitive sweatlord ladders from your game. Majority of cheats exist to make money, remove their income and they will leave.

When I played Quake 3 and other games on its engine twenty years ago, they didn't have any of that stuff, but people still aimbotted and wallhacked.

Some people just like to cheat for the sake of it.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#88
post #21

Earlier quoted context omitted.

That would require them to give refunds at all, the eShop currently does not do that and no one fought them on it yet. Realistically Nintendo can do whatever they want, they could take a dump in times square and people would flock to it. They've been selling broken controllers for 6 years.

I’ve always found this an interesting criticism. Switch controllers might break more often but I’ve never had a game system controller that didn’t end up with drift in the course of a year or two (and I don’t play games often.)

All modern joysticks (swtich, PS, and Xbox) are made by the same company with similar internal construction. This whole Nintendo is worse than sony, etc is questionable until there's a full characterization of the issue. In my experience, they all experience drift about the same. Until there's competition in the market, I don't see the issue improving. Nintendo certainly isn't going to start developing joysticks internally... Those days are long gone.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#89
post #74
post #68

Earlier quoted context omitted.

>as well as "anti-cheat" protection How do you solve cheating problem though? When I sit down playing a multiplayer game I don't want to see anyone cheating, botting etc. It's not fun. Yes it's a cat and mouse game between the cheat makers and the devs and anti cheat solutions are not perfect but without some anti cheat system most online games would be totally unplayable.

iRacing installs an anti-cheating service which is not Denuvo. It works fine as far as I know.

Reminder that Denuvo is not an anti-cheat, it's DRM.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#90
post #70

Earlier quoted context omitted.

Practically nothing. Don't buy games with DRM or anti-cheat.

>Don't buy games with anti-cheat So you would let cheaters win? What a weird take. Small amount of people wants to ruin game for everyone > the solution shouldn't be abandoning online games

What GP meant was "Don't buy games with client-side anti-cheat". For any given method of cheating, either it will be detectable from the server, or it won't be detectable even from the client (e.g., https://arstechnica.com/gaming/2021/07/cheat-maker-brags-of-...>).
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