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Denuvo Launches Nintendo Switch Emulator Protection

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Re: Denuvo Launches Nintendo Switch Emulator Protection

#71
post #10

Denuvo "copy protection" is so universally loathed by PC gamers that several publishers have ended up removing it in updates to their games, for example Mass Effect Legendary Edition. https://www.nme.com/news/gaming-news/mass-effect-legendary-e... Note how getting rid of Denuvo also saved about one gigabyte (!!) of disk space. Denuvo slowed some games down so much that playing online with a cracked version is conside…

Your totally valid point aside, GPUs have cratered. There’s actually a glut of them now. The 3090ti price was recently cut in half and the rumor mill is the 40 series was over provisioned based on crypto demand which has now also cratered, so there will be a lot of stock on the market. Now is a good time to look at upgrading if you haven’t in a bit.

I want to get a gaming desktop PC right now.

The extreme anti gaming-community behaviour of the last three years by Nvidia have convinced me to wait more. Prices are still insane.

I prefer to wait, may be for another year, and see these companies suffer a bit, and lower prices more.

I also hope Intel gets their drivers up to spec and becomes a third worthy contender.

Summer is almost over anyway, and university is a month away. I can wait until next summer.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#72
post #61
post #56

Earlier quoted context omitted.

> It's the best part for execs who think piracy cuts into legitimate game sales (it doesn't). I’ve bought games because there were no cracks available, I don’t think I’ve ever bought a game after pirating it. There’s no way I’m alone in this.

Meanwhile, back when I had time to game heavily I would, as a matter of course, pirate every single game on PC because the experience was pretty much always superior, but I would also pre-order/buy on release the same games. I didn't pirate because I didn't want to pay for it, I pirated because I didn't want to deal with a single-player games requiring an always-on Internet connection and running kernel modules in Wi…

Sure, but you can’t seriously argue that there is a significant audience of people who’d refrain from buying games if they couldn’t pirate them.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#73
post #68
post #8

The normalization of Denuvo, as well as "anti-cheat" protection that involves constant monitoring of your environment, is a fucking travesty for privacy and games. The worst part about Denuvo is that cracking it is game-specific, and there's ~1 person who is willing and able to do it (and currently isn't touching denuvo due to not being donated enough money)

>as well as "anti-cheat" protection How do you solve cheating problem though? When I sit down playing a multiplayer game I don't want to see anyone cheating, botting etc. It's not fun. Yes it's a cat and mouse game between the cheat makers and the devs and anti cheat solutions are not perfect but without some anti cheat system most online games would be totally unplayable.

A good netcode that does not trust the client already gets you most of the way. Games developed for consoles first trust the client to a large extent, so the PC ports are easy to write cheats for.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#74
post #68
post #8

The normalization of Denuvo, as well as "anti-cheat" protection that involves constant monitoring of your environment, is a fucking travesty for privacy and games. The worst part about Denuvo is that cracking it is game-specific, and there's ~1 person who is willing and able to do it (and currently isn't touching denuvo due to not being donated enough money)

>as well as "anti-cheat" protection How do you solve cheating problem though? When I sit down playing a multiplayer game I don't want to see anyone cheating, botting etc. It's not fun. Yes it's a cat and mouse game between the cheat makers and the devs and anti cheat solutions are not perfect but without some anti cheat system most online games would be totally unplayable.

iRacing installs an anti-cheating service which is not Denuvo.

It works fine as far as I know.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#75
post #45
post #10

Denuvo "copy protection" is so universally loathed by PC gamers that several publishers have ended up removing it in updates to their games, for example Mass Effect Legendary Edition. https://www.nme.com/news/gaming-news/mass-effect-legendary-e... Note how getting rid of Denuvo also saved about one gigabyte (!!) of disk space. Denuvo slowed some games down so much that playing online with a cracked version is conside…

At some point Denuvo was basically a repack of VMProtect [0] (made by a small Russian software company) as the core of their protection "technology". This would've not been not a big deal if they weren't using a SINGLE retail license of that software, a license explicitly prohibiting this sort of white-labelling. And prior to that they were in negotiations with the VMPSoft to develop a custom solution for them. The n…

The thing about these anticheat/anticrack companies is that they all are founded by previous crackers.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#76
post #8

The normalization of Denuvo, as well as "anti-cheat" protection that involves constant monitoring of your environment, is a fucking travesty for privacy and games. The worst part about Denuvo is that cracking it is game-specific, and there's ~1 person who is willing and able to do it (and currently isn't touching denuvo due to not being donated enough money)

It really makes me sad that people are even willing to create these systems. It would haunt me forever if I took part in writing something like this.

As an iRacing customer, I am glad the anti-cheat they use, exists.

Otherwise, I would be subjected to shitty racers who would ruin every race in the first lap, and cheaters who compete on hacks instead of talent.

I am also sure there are equivalent bad apples in every single gaming platform.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#77
post #45
post #10

Denuvo "copy protection" is so universally loathed by PC gamers that several publishers have ended up removing it in updates to their games, for example Mass Effect Legendary Edition. https://www.nme.com/news/gaming-news/mass-effect-legendary-e... Note how getting rid of Denuvo also saved about one gigabyte (!!) of disk space. Denuvo slowed some games down so much that playing online with a cracked version is conside…

At some point Denuvo was basically a repack of VMProtect [0] (made by a small Russian software company) as the core of their protection "technology". This would've not been not a big deal if they weren't using a SINGLE retail license of that software, a license explicitly prohibiting this sort of white-labelling. And prior to that they were in negotiations with the VMPSoft to develop a custom solution for them. The n…

Oh man, I hit this with the PACE/iLok DRM company in the early 2000s. I was working on a contract with a company that wanted to add support for it to their products. It wasn't working properly for me during development, so I ended up contacting PACE and the following things happened:

1) They sent me a bash script to run on my system (this was on macOS). The script basically went to the root of my hard drive and listed every single file on the system. I told them I could not send them the output because I had data from other companies in there that was under NDA. They were kind of shocked that I read the script and looked at the output.

2) They wanted me to use GPG to cryptographically sign something. When I pointed out that this was for commercial work and we hadn't paid the licensing for using it in a commercial product, they basically hemmed and hawed and said, "Oh that doesn't matter. There's nothing they can do about it."

So yeah, I don't really have a lot of respect for DRM companies, as they all seem to do the very things they're trying to stop others from doing.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#78
post #70

Earlier quoted context omitted.

Practically nothing. Don't buy games with DRM or anti-cheat.

>Don't buy games with anti-cheat So you would let cheaters win? What a weird take. Small amount of people wants to ruin game for everyone > the solution shouldn't be abandoning online games

There are more effective ways to deal with cheaters than using anti-cheat systems that degrade system security and performance by hooking into the OS kernel. Also, in many games, anti-cheat is anti-user, because the games are /not/ online multiplayer, which means the only thing the user is "cheating" is themselves.

I don't cheat in most games, but there are a lot of games that are pretty grindy in genres I otherwise enjoy for the story, and I want to just get through it because I have a job, family, kids, and other hobbies and friends to keep up with, but I still enjoy gaming. I no longer have the ability or time to spend 200+ hours to get all aspects of a game story completed. Meanwhile, there are other games I could cheat in I would never do, because the difficulty of them is the point (Dark Souls).

Cheating in online games, especially competitive online games, is a real problem. But another piece of the problem is that this genre is dominated by "free" games which have cash shops, microtransactions, and extremely aggressive anti-cheat software, all of which are anti-user.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#79
post #59
post #49

Lots of Anti-DRM sentiment here, understandably. However, I think the big issue is the Steamdeck becoming a popular platform for Switch emulation. That's simply not ok. It's wild Valve can get away with this. I would think Nintendo would sue, but its probably fruitless.

As someone who bought a Steam Deck almost entirely for the purpose of handheld emulation who also owns two Switches, I can tell you that most of the emulation scene on the Deck is very much /not/ Switch games. It's mostly people emulating games from the NES, SNES, N64, Dreamcast, PSX, and similar older systems. Most of these games would do well if they had proper re-releases with updated graphics quality, but the rel…

Any recommendations for graphical menus for the emulations? I've got a raspberry pi set up for it pretty nicely, but I've been wondering if I could set up the Steam Deck for it instead for my arcade cabinet.

Re: Denuvo Launches Nintendo Switch Emulator Protection

#80
post #68
post #8

The normalization of Denuvo, as well as "anti-cheat" protection that involves constant monitoring of your environment, is a fucking travesty for privacy and games. The worst part about Denuvo is that cracking it is game-specific, and there's ~1 person who is willing and able to do it (and currently isn't touching denuvo due to not being donated enough money)

>as well as "anti-cheat" protection How do you solve cheating problem though? When I sit down playing a multiplayer game I don't want to see anyone cheating, botting etc. It's not fun. Yes it's a cat and mouse game between the cheat makers and the devs and anti cheat solutions are not perfect but without some anti cheat system most online games would be totally unplayable.

Remove gold farming and competitive sweatlord ladders from your game. Majority of cheats exist to make money, remove their income and they will leave.
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