Earlier quoted context omitted.
That would require them to give refunds at all, the eShop currently does not do that and no one fought them on it yet. Realistically Nintendo can do whatever they want, they could take a dump in times square and people would flock to it. They've been selling broken controllers for 6 years.
I’ve always found this an interesting criticism. Switch controllers might break more often but I’ve never had a game system controller that didn’t end up with drift in the course of a year or two (and I don’t play games often.)
Denuvo Launches Nintendo Switch Emulator Protection
51–60 of 143 posts
Re: Denuvo Launches Nintendo Switch Emulator Protection
#52Denuvo "copy protection" is so universally loathed by PC gamers that several publishers have ended up removing it in updates to their games, for example Mass Effect Legendary Edition. https://www.nme.com/news/gaming-news/mass-effect-legendary-e... Note how getting rid of Denuvo also saved about one gigabyte (!!) of disk space. Denuvo slowed some games down so much that playing online with a cracked version is conside…
> I am baffled they are still on the market. If we have learnt anything, its that Nintendo couldn't care less about customers experience and solely on their IP protection. So Denuvo will have a client for life now. I don't even see Nintendo removing this protection in later updates after the big sales peak.
This is just an announcement that the DRM SDK exists for companies to add to their games, not that it would be included in any specific games, Nintendo 1st party or otherwise.
Re: Denuvo Launches Nintendo Switch Emulator Protection
#53The normalization of Denuvo, as well as "anti-cheat" protection that involves constant monitoring of your environment, is a fucking travesty for privacy and games. The worst part about Denuvo is that cracking it is game-specific, and there's ~1 person who is willing and able to do it (and currently isn't touching denuvo due to not being donated enough money)
Re: Denuvo Launches Nintendo Switch Emulator Protection
#54Lots of Anti-DRM sentiment here, understandably. However, I think the big issue is the Steamdeck becoming a popular platform for Switch emulation. That's simply not ok. It's wild Valve can get away with this. I would think Nintendo would sue, but its probably fruitless.
Re: Denuvo Launches Nintendo Switch Emulator Protection
#55Lots of Anti-DRM sentiment here, understandably. However, I think the big issue is the Steamdeck becoming a popular platform for Switch emulation. That's simply not ok. It's wild Valve can get away with this. I would think Nintendo would sue, but its probably fruitless.
Re: Denuvo Launches Nintendo Switch Emulator Protection
#56Earlier quoted context omitted.
That "worst part" sounds like the best part from the perspective of someone who has put a lot of time, money, and effort into their game and would like to make some kind of profit.
It's the best part for execs who think piracy cuts into legitimate game sales (it doesn't). And for those who want every single copy to come with a giant amount of bloat and spyware so that a fraction of a % of people who weren't going to give them money anyways don't get to play.
I’ve bought games because there were no cracks available, I don’t think I’ve ever bought a game after pirating it.
There’s no way I’m alone in this.
Re: Denuvo Launches Nintendo Switch Emulator Protection
#57Denuvo "copy protection" is so universally loathed by PC gamers that several publishers have ended up removing it in updates to their games, for example Mass Effect Legendary Edition. https://www.nme.com/news/gaming-news/mass-effect-legendary-e... Note how getting rid of Denuvo also saved about one gigabyte (!!) of disk space. Denuvo slowed some games down so much that playing online with a cracked version is conside…
Given the long mean time it takes to crack Denuvo games currently. I'm not surprised, it keeps games out of the pirate market long enough that by the time it's cracked the game is old enough that it's probably already at a reduced price.
Re: Denuvo Launches Nintendo Switch Emulator Protection
#58The normalization of Denuvo, as well as "anti-cheat" protection that involves constant monitoring of your environment, is a fucking travesty for privacy and games. The worst part about Denuvo is that cracking it is game-specific, and there's ~1 person who is willing and able to do it (and currently isn't touching denuvo due to not being donated enough money)
Re: Denuvo Launches Nintendo Switch Emulator Protection
#59Lots of Anti-DRM sentiment here, understandably. However, I think the big issue is the Steamdeck becoming a popular platform for Switch emulation. That's simply not ok. It's wild Valve can get away with this. I would think Nintendo would sue, but its probably fruitless.
Meanwhile, Nintendo has been smarter on Switch, shipping first-party emulators for NES and SNES (but without the games people actually want in the catalog), and has convinced Square to re-release Seiken Densetsu 3 with an official English translation on the Switch w/ the full Mana Trilogy, which I bought and paid for, even though I could emulate all three games because they had improved graphics and an official translation.
I think the concern you have here is wildly overblown, and for the most part there are a tiny tiny tiny amount of people who are pirating Switch games by running them in emulators. Most Switch piracy is happening /on the Switch/ by people running games off the SD Card instead of buying carts/downloading officially, using patched OS / loaders. Nintendo basically killed this for Switches made after the first run in the first generation, and it's even a non-issue.
Re: Denuvo Launches Nintendo Switch Emulator Protection
#60Earlier quoted context omitted.
> I am baffled they are still on the market. If we have learnt anything, its that Nintendo couldn't care less about customers experience and solely on their IP protection. So Denuvo will have a client for life now. I don't even see Nintendo removing this protection in later updates after the big sales peak.
Nintendo hasn't committed to using it. This is just an announcement that the DRM SDK exists for companies to add to their games, not that it would be included in any specific games, Nintendo 1st party or otherwise.