Earlier quoted context omitted.
Yeah, I've tried doing cloud- based development. It's a no from me. I'd think that's further off being universally workable than the phone-docking idea. Though if you've already decided to get fully in bed with a particular cloud provider and totally tie yourself to their proprietary protocols etc. I can see the advantage.
It used to be the only way to do UNIX development, many moons ago, via thin terminals.
The erosion of the Mac experience
151–160 of 490 posts
Re: The erosion of the Mac experience
#152Started with Windows XP. I quickly moved to Ubuntu in maybe 2006 after reading a book about free software, of which I had no knowledge.
I've been using Linux at home and windows at work ever since.
I've never thought the apple premium was worth the cost especially when I could use decade old hardware (cheap) perfectly fine with modern operating systems.
All this being said, every time I'm given a Mac to use its a bad experience. I find it very hard to see how people can find it an easy operating system to use.
I'm aware this is just my experience but every time Macs are mentioned all you ever hear is how easy it is to use. When I'm using it I have to Google how to do simple stuff like copy and paste.
Re: The erosion of the Mac experience
#153Earlier quoted context omitted.
The past 3 companies I’ve worked at since 2014 issue MBPs to all developers, data analysts, etc.
True for SV-style tech companies, not true for most other industries.
Re: The erosion of the Mac experience
#154The erosion of the Mac experience began with Sublime Text. It’s a perfectly cromulent editor, but it was the inflection point where the Mac was becoming an important business target for efforts outside the ecosystem, and where developers who hadn’t been on Macs by choice were being issued them by their employers. It was the first widely adopted third party app on the platform that was both non-native and adopted enth…
Re: The erosion of the Mac experience
#155Earlier quoted context omitted.
1 is preference. 2 is something I haven’t experienced. I guess maybe you’re using low resolution monitors? I find Windows to be incredibly blurry or text painfully sharp. 3 is something where I think the Mac mindset is to not really use full screen windows. I personally always have part of my desktop visible and most Mac users I’ve seen in the wild seem to do the same. Probably a consequence of the drag and drop mind…
Of course, it's all preference, I'm not making a case to say it's objectively bad, just I find it inferior. The monitor is a ultrawide LG that works perfectly on windows. A Google for "blurry text external monitor MacBook Pro" turns up many people with the same issue (edit: it's a 1440p monitor) Thanks for the finder tip, that will help.
That's good, because usually in this kind of debate there's an undercurrent of "I've been using X for decades (and so know it inside out). When I try Y, anything that differs from X is objectively wrong"
Re: The erosion of the Mac experience
#156I feel like I may be the only developer that prefers Windows to MacOs. I really, really just do not get the "Mac Experience". It feels so clunky and counter intuitive. - Why does the alt tab equivalent cycle through applications first, and I need another shortcut to cycle through the windows of that application? When I have an IDE with 5x instances, hosting different projects, it's a pain switching back to the projec…
That’s not the correct solution. The correct solution is for the monitor manufacturer to stop reporting an EDID that identifies their monitor as a TV (and thereby forces the OS to default to YUV rather than SRGB.)
macOS here is just following the EDID spec to the letter. (Linux does too, as it happens.) Windows is the one “doing it wrong” (i.e. not to spec), by falling back to SRGB whenever it’s unsure, rather than falling back to YUV. This results in a lot of TVs being unhappy (no signal) when plugged into Windows PCs, but working fine under macOS / Linux.
Re: The erosion of the Mac experience
#157Earlier quoted context omitted.
Jobs was against dogma. It’s a changing world and the perspective and input of the young is valuable. What exactly are you moving on to? Ubuntu? Windows? Behind macOS is the most valuable company in the world adding fixes, features and security patches. There isn’t any other computing solution today that can deliver what Apple does.
I moved on to Windows 10 and FreeBSD after many years on the Mac (I refused to upgrade my Macs beyond Mojave), but this is an interim solution for me since neither Windows 10 nor existing FOSS desktops match even Mac OS X Tiger when it comes to the user experience. My long-term solution is building my own desktop environment that is inspired by the classic Macintosh Human Interface Guidelines, but also takes ideas fr…
It's like we're going from 'bicycles for the mind' to 'mass transit for the mind', where more people than ever are going places, but the bus doesn't go exactly where you want at the time you want to go there, the seats aren't adjustable, the other passengers are sometimes annoying or even dangerous, and nothing is under your control or at your convenience.
I'm also beginning to see that those of us who were lucky enough to experience the individual empowerment granted by the original vision of personal computing must work to keep it going, else we end up with the kind of world that personal computing was reacting against.
Good luck with your project.
Re: The erosion of the Mac experience
#158I feel like I may be the only developer that prefers Windows to MacOs. I really, really just do not get the "Mac Experience". It feels so clunky and counter intuitive. - Why does the alt tab equivalent cycle through applications first, and I need another shortcut to cycle through the windows of that application? When I have an IDE with 5x instances, hosting different projects, it's a pain switching back to the projec…
Re: The erosion of the Mac experience
#159Putting myself in Apple's shoes: I just don't see the financial incentive to invest a whole lot in the native GUI story for the Mac in 2022 Regular people mostly use iOS. Many don't have traditional computers at all. That was originally the Mac's core market. It still has a strong professional market- but many of the serious professional tools (Adobe, Blender, IDEA, etc) use their own custom in-house GUI frameworks,…
This. People just are not building, crafting and using desktop apps specifically for Mac anymore. That ship has sailed. They either use their own frameworks and build on all 3 platforms, or use Electron. On a lot of daily things people use iOS. I am thinking what apps I actually use on my Mac the most. It’s Chrome, VSCode, Terminal. I still use Preview a lot though… I hope the Swift pushers won’t touch that . If they…
Re: The erosion of the Mac experience
#160I feel like I may be the only developer that prefers Windows to MacOs. I really, really just do not get the "Mac Experience". It feels so clunky and counter intuitive. - Why does the alt tab equivalent cycle through applications first, and I need another shortcut to cycle through the windows of that application? When I have an IDE with 5x instances, hosting different projects, it's a pain switching back to the projec…
> I attach a non Mac external monitor to a new MacBook Pro from work and the text is super blurry. Much googling later and I need to use something called Better Display to create a virtual display, and project that to my monitor That’s not the correct solution. The correct solution is for the monitor manufacturer to stop reporting an EDID that identifies their monitor as a TV (and thereby forces the OS to default to…