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I used DALL·E 2 to generate a logo

jacobmartins.com

261–270 of 386 posts

Re: I used DALL·E 2 to generate a logo

#261

Earlier quoted context omitted.

In the past, eliminating humans from one set of jobs has been balanced by a new set of opportunities for humans in different jobs. Usually, the new jobs are more valuable. That's not utopianism. The new jobs can't always be filled by the people kicked out of jobs. It really sucks to be them. But it does mean that it's not irrational for people to want to automate other people's jobs. The net amount of stuff generated…

> enough stuff to guarantee a decent standard of living to everybody It's not a zero sum game. There's still growth in us. We'll go to space and expand 1000x more, the space has plenty of resources, and humans will have jobs working together with AI.

We'll have to automate childcare to make that happen. Otherwise, the birthrates of the rest of the world will follow the countries with the highest standards of living on a wild plunge into unsustainability.

Re: I used DALL·E 2 to generate a logo

#262
post #79

Not sure if this will be considered off topic, my apologies if so. The article says that octopi is the plural of octopus, but it's actually octopuses. Octopus is originally Greek, not Latin and thus does not get the Latin plural -i, but instead would get the Greek plural -odes. Since it ends in a way English can deal with, the commonly accepted usage is octopuses (English) over octopodes (Greek) with octopi being the…

An AI couldn’t generate a more off topic comment if it tried.

Re: I used DALL·E 2 to generate a logo

#263
post #79

Not sure if this will be considered off topic, my apologies if so. The article says that octopi is the plural of octopus, but it's actually octopuses. Octopus is originally Greek, not Latin and thus does not get the Latin plural -i, but instead would get the Greek plural -odes. Since it ends in a way English can deal with, the commonly accepted usage is octopuses (English) over octopodes (Greek) with octopi being the…

Shoot, you’re right! If we dont adhere to this, the perfectly consistent English language will be ruined!

Re: I used DALL·E 2 to generate a logo

#264

I’m fascinated by how much this is exactly like working with a human artist who doesn’t really understand the domain that you are wanting to represent with an image. Iterate, iterate, iterate. It seems like the most valuable thing this could do is get some of that early exploration out of the way faster and easier than a human can do it, get to two or three concepts that feel like they’re in the neighborhood, and the…

Nah, people will leave out the professional. The same wild west grab whatever you can, steal, plunder to the detriment of artists, writers etc. And when the legislation arrives it will be already too late, accidentally.

Why should there be legislation? Do you want to restrict what people can do, just to force them to employ artists and writers? We could also forbid people from filling the gas tanks in their own cars, to protect the job of gas station attendant, but nobody wants to live in New Jersey.

Re: I used DALL·E 2 to generate a logo

#265
post #172

Earlier quoted context omitted.

I agree with you, but what if what constitutes good taste is just a subset of things that we’ve seen and liked. If dale decides what we see, it might become what the next generation likes and considers “good taste”.

This is an interesting conversation. Good taste is what we see and like … but also patterning after people we want to impress / be associated with, is it not? Taste is very complex: it's hierarchical, social, not fixed, not absolute, not rational, is specific to audience and has irregular overlaps across groups, much of it (all?) derived from human sensation and context-specific situations. The path to something bein…

That just sounds like pattern recognition with extra variables. Subdividing people into groups and then analyzing them certainly doesn't sound like a task that a machine will struggle with. Why should the algorithm need to be able to see the hidden "why" when most of us creative types can't see it or define it either? It's just a function of having observed enough people of a certain type. You want to generate something that will impress the people I'm targeting? Just analyze the posts of all my followers on social media. Analyze the content that is "liked" by people in my demographic range and with close proximity to where I live. Analyze the works of creators who belong to my generation and who listen to the same music as me. Do that all nearly instantly and then offer me a selection of options picked from those various methods. I don't expect "good taste" will be hard to conjure up. I already can't tell that a lot of these octopus drawings weren't created by a talented human, and we're still early and unsophisticated in our data analytics.

Re: I used DALL·E 2 to generate a logo

#266

Earlier quoted context omitted.

Moreover, the current Dalle UI already does that. When you run a phrase, you get four images. Those images will stay in your history, but the ones you like you will save with the "save" button, so that they're in your private collection. With this, you already have a great feedback system: saved - good, not saved - bad.

I've saved some of the worst images Dalle generated to be able to showcase just how bad it can be sometimes. And then other times the bad image is hilariously bad. They can probably build another layer on top of the feedback system though to filter that sort of thing out.

I would guess your use-case is a statistical anomaly. If most of the images that are saved are saved by people who like them best, which is most likely the case, enough data will erase the problem.

Re: I used DALL·E 2 to generate a logo

#267
post #103

Earlier quoted context omitted.

Disagree. Just allow one or two more iterations and it will supersede human abilities. Think ahead. Tech progress won't stop.

The tech will get better, but ultimately there still has to be a human who decides 'that's the one that looks good', which strongly depends on someone's taste and skill in identifying what a good image looks like. There will probably be less need for designers of 'lower quality' simple images though.

I still remember a HN article, might have been a Paul Graham article, from 15 years ago about “Why are all of Trump’s buildings so poorly designed when he can afford the best designers?” It came down the the fact the he personally has bad taste and therefore cannot pick good designers or approve good designs.

That aside, a great use of these tools is to generate N spit-takes of wildly varying styles that you can present to the customer very quickly and very cheaply. Once you pin them down to a particular range of styles you can get down to the carving out the details by hand.

Re: I used DALL·E 2 to generate a logo

#268
post #83

This blog post proves that Dall-E 2 will not make human taste and design ability obsolete. The final image he ended up with is a lot uglier and more complicated than most of the intermediate steps. I think generative art AIs will have a similar effect on design as compilers have on software development, and will not put artists out of a job.

Not trying to be a luddite and/or vehemently defend the noble profession of nuanced graphic design, BUT... Those iterations suck. I'm not worried for my colleagues and I. That being said! Many, MANY clients have questionable taste, and I can, indeed, see many who aren't sensitive to visuals to be more than happy with these Dall-E turd octopus logo iterations. Most people don't know and don't care what makes good grap…

I feel like you look at this too much as a creator rather than the customer. The logo may be not optimal for every medium, not have a great palette, not have the feel you would give it... But the author is happy with the result, so who are we to say it's bad/good? Paraphrasing @mipsytipsy "colour harmony doesn't matter if the user isn't happy". (yes, I get the nuance where it's part of the designers job to explain why certain design elements are more beneficial, but the general point stands for "i want a logo for my small project" case)

Re: I used DALL·E 2 to generate a logo

#269

Earlier quoted context omitted.

Kai's Power Tools.

I wonder if Kai Krause lurks here at HN. I'd love to know how he's doing. Apparently he's still living in his castle, which he bought around 1999 [0]. Some-when in the 00's I read an article about him that he was putting advanced networking stuff into the castle and had the intention to start something like a "think-tank" (doesn't really fit it, but I don't know what I'd call it) where he and others would hang around…

F’n LEGEND! I spent hours per day twerking his filters for my thesis animation

Re: I used DALL·E 2 to generate a logo

#270
post #83

This blog post proves that Dall-E 2 will not make human taste and design ability obsolete. The final image he ended up with is a lot uglier and more complicated than most of the intermediate steps. I think generative art AIs will have a similar effect on design as compilers have on software development, and will not put artists out of a job.

Not trying to be a luddite and/or vehemently defend the noble profession of nuanced graphic design, BUT... Those iterations suck. I'm not worried for my colleagues and I. That being said! Many, MANY clients have questionable taste, and I can, indeed, see many who aren't sensitive to visuals to be more than happy with these Dall-E turd octopus logo iterations. Most people don't know and don't care what makes good grap…

Unless the tech learns to reason, it will never be able to do anything other than recombine and remix prior art. (Which is maybe what many designers already do, but it won’t ever spit out a Paul Rand logo.)
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