I now find myself using Photopea more than GIMP. Photopea is a browser-based photoshop clone. From what I understand it was built by just one guy, and it is in some ways better than GIMP. Pretty amazing work.
I'm always worried with browser based editors that they are sending home a copy of the image.
Gimp 3 Beta Released
141–150 of 150 posts
Re: Gimp 3 Beta Released
#142Re: Gimp 3 Beta Released
#143I’ve come to the belief that the existence of GIMP is doing more harm than good. The software itself just isn’t anywhere near the feature parity it needs to be. The UI and workflows are just not there for what users are expecting. I can’t suggest someone learn it because it just isn’t going to serve them well in the end. But because it exists it means someone who would do it better has less incentive to do so. Not th…
Re: Gimp 3 Beta Released
#144Earlier quoted context omitted.
Gotta be real, Gimp's not that far off from just one guy ( https://github.com/GNOME/gimp/graphs/contributors ) We all assume there's a vast army of dedicated people behind these things. Most people do just a tiny bit and don't stick around. The reality is the core ranks are thin and the troops are exhausted. If you've got the time, they could use a hand (this is for all open source projects) They people behind them a…
Which is their own fault. They have more than a million dollars in bitcoin donations that haven't been touched in years (Its around 620k now since bitcoin is crashing). That could have easily funded 3 full-time developers for a decade to come.
Re: Gimp 3 Beta Released
#145Does anyone know about CMYK support? I remember years ago it was a planned feature, but recently I tried to gather info about it and could not find anything. Has the team decided to remove it from scope? Currently I know of Cyan[1] as an open source tool that I can use to prepare an asset for printing, happy to hear about any other good alternatives. [1] http://cyan.fxarena.net/
https://www.scribus.net - a DTP software, does printing well (this includes CMYK support). While it doesnt let you fix color conversion issues (since it's not a graphic editor, rather think of InDesign), it displays warnings when you are outside boundaries.
Re: Gimp 3 Beta Released
#146Earlier quoted context omitted.
That's nice, but the time frames for these tickets are starting to run into the decades... It's a shame, but no wonder people move on.
Looks like there is a MR trying to solve this: https://gitlab.gnome.org/GNOME/gimp/-/merge_requests/627
Re: Gimp 3 Beta Released
#147Does anyone know about CMYK support? I remember years ago it was a planned feature, but recently I tried to gather info about it and could not find anything. Has the team decided to remove it from scope? Currently I know of Cyan[1] as an open source tool that I can use to prepare an asset for printing, happy to hear about any other good alternatives. [1] http://cyan.fxarena.net/
https://mobile.twitter.com/zemarmot/status/15158075611482112...
Re: Gimp 3 Beta Released
#148I want to like Gimp but I just can't. It always gets in my way. If I create a selection, then copy and paste, why isn't the result a new layer? Why is it something floating? I don't get that. And why do all tool settings suddenly change when I start using my Wacom instead of my mouse? Of course there are probably good answers for the above but it is just not intuitive. It's a little sad because so much time and energ…
I have been a Blender user for over 15 years. While the UI had a learning curve it always made sense to me. With Gimp this is not the case. I sometimes wonder if the people who built it also use it. Blender was designed from day 1 by and for working 3D artists that had to deliver real commercial projects. Gimp started as a university student project meant as a platform for playing with different image processing algo…
Gimp's interface is a bit janky but after the initial frustration it's always made sense to me... then again I started using it as a replacement for my own image editor which I made as a university student project, so maybe there's a reason for that. :P
Re: Gimp 3 Beta Released
#149Earlier quoted context omitted.
Which is their own fault. They have more than a million dollars in bitcoin donations that haven't been touched in years (Its around 620k now since bitcoin is crashing). That could have easily funded 3 full-time developers for a decade to come.
Since when is $30K a full time developer's salary? Presumably anyone good enough to work full time on GIMP could make at least an order of magnitude more at Adobe etc.
Re: Gimp 3 Beta Released
#150I want to like Gimp but I just can't. It always gets in my way. If I create a selection, then copy and paste, why isn't the result a new layer? Why is it something floating? I don't get that. And why do all tool settings suddenly change when I start using my Wacom instead of my mouse? Of course there are probably good answers for the above but it is just not intuitive. It's a little sad because so much time and energ…
I have been a Blender user for over 15 years. While the UI had a learning curve it always made sense to me. With Gimp this is not the case. I sometimes wonder if the people who built it also use it. Blender was designed from day 1 by and for working 3D artists that had to deliver real commercial projects. Gimp started as a university student project meant as a platform for playing with different image processing algo…
I can't confirm it but I wouldn't be surprised if the floating selection thing was also Photoshop behavior at the time.
So the difference isn't really how gimp started, it's just that development was mostly dead for 20 years and nobody put the work into improving the UI.
Blender also used to have a bad UI but people worked really hard to change that.