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Gimp 3 Beta Released

gimp.org

101–110 of 150 posts

Re: Gimp 3 Beta Released

#101

imagine a world where blender/kdenlive/gimp/libreoffice are proper alternatives to commercial software and people use them just because they are not "web based" or subscription only or avoid linux users like the plague which adobe/autodesk/microsoft do with their products.

> avoid linux users like the plague which adobe/autodesk/microsoft do with their products

The support workload is not worth the pitiful money involved.

Re: Gimp 3 Beta Released

#102

I want to like Gimp but I just can't. It always gets in my way. If I create a selection, then copy and paste, why isn't the result a new layer? Why is it something floating? I don't get that. And why do all tool settings suddenly change when I start using my Wacom instead of my mouse? Of course there are probably good answers for the above but it is just not intuitive. It's a little sad because so much time and energ…

Blender UI used to be awful, but nowadays it's better than the competition IMO (especially Maya)

Re: Gimp 3 Beta Released

#103
post #78

I want to like Gimp but I just can't. It always gets in my way. If I create a selection, then copy and paste, why isn't the result a new layer? Why is it something floating? I don't get that. And why do all tool settings suddenly change when I start using my Wacom instead of my mouse? Of course there are probably good answers for the above but it is just not intuitive. It's a little sad because so much time and energ…

One thing I notice from reading these updates is that there's a focus on new features, but very little on UX improvements. Gimp seems like a very powerful tool, but a lot of its power is incredibly hard to discover. As a casual user, I am regularly stumped in doing things that should be simple. I wonder if they should have a specific project to improve the UX.

Blender and Inkscape's UI/UX improvements have been wonderful.

Re: Gimp 3 Beta Released

#104

I’ve come to the belief that the existence of GIMP is doing more harm than good. The software itself just isn’t anywhere near the feature parity it needs to be. The UI and workflows are just not there for what users are expecting. I can’t suggest someone learn it because it just isn’t going to serve them well in the end. But because it exists it means someone who would do it better has less incentive to do so. Not th…

First: doing harm to who? Gimp's an open source software that's been a boon to the community for a long time. I don't even use it, but I welcome its existence - it's not a virus, nor is it a bad influence upon the world since most people not inclined to use Gimp can stick to alternatives.

> But because it exists it means someone who would do it better has less incentive to do so.

That makes no sense. There are a ton of great image editors always striving to do better in the same domain - Affinity, Paint.NET, Photoscape, Canva, etc.

Re: Gimp 3 Beta Released

#105
post #24

Does anyone know about CMYK support? I remember years ago it was a planned feature, but recently I tried to gather info about it and could not find anything. Has the team decided to remove it from scope? Currently I know of Cyan[1] as an open source tool that I can use to prepare an asset for printing, happy to hear about any other good alternatives. [1] http://cyan.fxarena.net/

https://mobile.twitter.com/zemarmot/status/15158075611482112...

Re: Gimp 3 Beta Released

#106

I want to like Gimp but I just can't. It always gets in my way. If I create a selection, then copy and paste, why isn't the result a new layer? Why is it something floating? I don't get that. And why do all tool settings suddenly change when I start using my Wacom instead of my mouse? Of course there are probably good answers for the above but it is just not intuitive. It's a little sad because so much time and energ…

I have been a Blender user for over 15 years. While the UI had a learning curve it always made sense to me. With Gimp this is not the case. I sometimes wonder if the people who built it also use it.

Blender was designed from day 1 by and for working 3D artists that had to deliver real commercial projects. Gimp started as a university student project meant as a platform for playing with different image processing algorithms. Those roots clearly shine through for both projects even today.

Re: Gimp 3 Beta Released

#107

I want to like Gimp but I just can't. It always gets in my way. If I create a selection, then copy and paste, why isn't the result a new layer? Why is it something floating? I don't get that. And why do all tool settings suddenly change when I start using my Wacom instead of my mouse? Of course there are probably good answers for the above but it is just not intuitive. It's a little sad because so much time and energ…

Agreed. I find Gimps UI not just bad, but actively user hostile. I bought Affinity Photo just so I wouldnt have to deal with Gimp-- something that took 7-8 steps in Gimp could be done in one. Affinity tools are great-- unlike Adobe, they are a one time purchase, and really polished and easy to use.

I bought Affinity Photo and it's not a PS replacement for many common tasks in the latter.

Particularly working with masks/alpha channels is sub par. The developers are aware but a fix has not been release in years. Users request about this regularly but nothing happens.[1]

1 https://forum.affinity.serif.com/index.php?/topic/109734-fea...

Re: Gimp 3 Beta Released

#108

I want to like Gimp but I just can't. It always gets in my way. If I create a selection, then copy and paste, why isn't the result a new layer? Why is it something floating? I don't get that. And why do all tool settings suddenly change when I start using my Wacom instead of my mouse? Of course there are probably good answers for the above but it is just not intuitive. It's a little sad because so much time and energ…

Blender UI used to be awful, but nowadays it's better than the competition IMO (especially Maya)

The Blender story is quite an impressive one of iterative development. Ton Rosensaal very explicitly doesn't want technology for its own sake and wants to "get it out of the door", but does it all while keeping an eye on it being usable for creatives (now more than before, but the ground work was laid long ago, see everything being animatable)

Great interview with Blender Guru: https://youtu.be/qJEWOTZnFeg

Re: Gimp 3 Beta Released

#109

Earlier quoted context omitted.

Agreed. I find Gimps UI not just bad, but actively user hostile. I bought Affinity Photo just so I wouldnt have to deal with Gimp-- something that took 7-8 steps in Gimp could be done in one. Affinity tools are great-- unlike Adobe, they are a one time purchase, and really polished and easy to use.

As a beginner I really want to like Affinity, I even bought Photo and Designer, but it's just so hard to find tutorials with the same UI! For every single tutorial I follow I'm like "ok click here, click here and... wtf where is this button? Why doesn't it work?". Even the window to create a new project doesn't look the same between my version and what's in the tutorial, some options don't even seem to exist anymore…

Something like Reaper's action search. I can't find anything 99% of the time, but I don't have to since everything is one Shift+? away.

Re: Gimp 3 Beta Released

#110

I’ve come to the belief that the existence of GIMP is doing more harm than good. The software itself just isn’t anywhere near the feature parity it needs to be. The UI and workflows are just not there for what users are expecting. I can’t suggest someone learn it because it just isn’t going to serve them well in the end. But because it exists it means someone who would do it better has less incentive to do so. Not th…

First: doing harm to who ? Gimp's an open source software that's been a boon to the community for a long time. I don't even use it, but I welcome its existence - it's not a virus, nor is it a bad influence upon the world since most people not inclined to use Gimp can stick to alternatives. > But because it exists it means someone who would do it better has less incentive to do so. That makes no sense. There are a ton…

If GIMP did not exist, maybe we’d see more developers contributing to Krita?
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