Earlier quoted context omitted.
"If you make a product and don't make any changes to it in several years, people will continue to buy your products anyway" Tell that to Microsoft. They sat stagnant on WinMo 6.x for nearly 5 years before rewriting and releasing Windows Phone 7. Their marketshare eroded to dust while iOS and Android (and, by that point, even Blackberry OS, Symbian, and WebOS) ran circles around it. So, yes, there is a shelf-life. Not…
Tell that to Microsoft. They sat stagnant on WinMo 6.x for nearly 5 years before rewriting and releasing Windows Phone 7. That highlights my point. Until the competition arrived, there was no real force driving them to continue working on it. The money was rolling in regardless of what they were doing to it. Microsoft could have went down to the unemployment line and set all of those people to work on the product, bu…
That's not true at all.
A crappy farm hand might harvest at 1/2 or 1/3 the rate of a great one.
A crappy developer will actively damage a project.
It is simply not possible to increase software development productivity by hiring lots of people who don't know what they're doing.