Plus the fact that it wasn't in Flash was a major plus. But not sure what it was...but had me going for a while.
Lights
51–60 of 97 posts
Re: Lights
#52I think I miss the point. Do I control anything happening with the music or in the scene? This link reminds me of a Winamp visualization from 10 years ago, but now I can fly through it, in a web browser.
Re: Lights
#53I think I miss the point. Do I control anything happening with the music or in the scene? This link reminds me of a Winamp visualization from 10 years ago, but now I can fly through it, in a web browser.
Seriously? You control the scene. The music is the ambiance that gives the scene life. Unless you can build something better, I'd say be impressed.
You control nothing more than a camera angle with a glowing avatar.
Re: Lights
#54WebGL is a helluva drug. Have they solved or answered the security considerations from letting a website issue graphics commands?
yes: http://hacks.mozilla.org/2011/06/cross-domain-webgl-textures... unless you mean something else...
Re: Lights
#55This is SURPRISINGLY mesmerizing. Something about the music and the animation and interaction just hooked me. Plus the fact that it wasn't in Flash was a major plus. But not sure what it was...but had me going for a while.
On a lame Mac Mini, I noticed my CPU was only at ~20%. No jitters detected. Very cool.
Laptop users should enjoy the lack of a noisy fan kicking in 30 seconds into it!
Re: Lights
#56Try changing LIGHTS.releaseBuild = true to false. Interesting debug data. This must have been a beast to build, sync and debug. I'd like to see the author post a "making of" entry.
Re: Lights
#57FYI, the Bassnectar remix of this song is very good.
For the lazy:
Re: Lights
#58Guess it did not get enough traction yesterday: http://news.ycombinator.com/item?id=3102979
It's always interesting to me what makes it up and what never catches on. Apparently more HN people are intrigued by the mere title "lights" than a title with more explanation.
Re: Lights
#59anyone know the developer(s) behind this?
and to answer my own question: http://helloenjoy.com/ looks like dev team behind it. Do some other cool work in webgl: http://helloracer.com/webgl/ http://helloenjoy.com/helloflower/
Re: Lights
#60I love that none of the js code is minimized! Great use of Mr. Doob's Three.js library For reference: http://lights.elliegoulding.com/js/Config.js http://lights.elliegoulding.com/js/Lights.js