Video games are like this because people pay for it. It didn’t start like this. Back when packaged games (i.e. shrink-wrapped cd/dvd cases) were the way games were delivered we had “online” modes that generally cost a fixed amount (including $0) to access. Then someone would experiment with something like a power up or level up for some tiny cost, or a “bundle” of them, etc. and guess what: the market overwhelmingly…
>Video games are like this because people pay for it. I hate this argument because it implies you have any power in this situation. They don't do this because the majority likes it, they do it because there's a select group of whales that are willing to spend ungodly amounts of money on this crap. They're the ones who dictate how these games operate and no amount of "vote with your wallet" would change it.
Yes you do. While there is little we actually control in our complex world, we are at least in control of our discretionary purchasing decisions. Sure, you as an individual might not make a dent in the company's profits but thats not the point. You are making a decision on principle, thats all that matters.
If we cant get this part right, what hope do we have for more important stuff like voting in actual elections?