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Nintendo is removing switch emulation videos on Steam Deck from YouTube

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Re: Nintendo is removing switch emulation videos on Steam Deck from YouTube

#291

Earlier quoted context omitted.

There are orders of magnitude more games available for emulation than are playable on the Switch. Nintendo has really dropped the ball on making their back catalog available legitimately.

> Nintendo has really dropped the ball on making their back catalog available legitimately. people are so used to companies squeezing the last cent out of everything that when this happens it seems weird. instead of considering that nintendo has a very clear strategy of what to do with their old games and where to focus their efforts they just think they are being dumb and unservicing.

[deleted]

Re: Nintendo is removing switch emulation videos on Steam Deck from YouTube

#292
post #288

Earlier quoted context omitted.

Got a Steam Deck (not only a flex, it is to give context to my answers) - I do wish I could take of the sides and plop the screen down like a Switch, mostly because it is cool. And it is less of a complete package without a dock, but if you don't want to play docked at least you aren't paying for e-waste. - The Steam Deck is an enthusiasts device, I think the price is great for the hardware. And if graphics doesn't m…

> The Steam Deck is an enthusiasts device I think this is the key point here. It might seem like I'm hating on the Steam Deck but I'm really not. I'll probably get one eventually, but IMO it's in no way a threat to the Switch.

Yes, it just isn't a competitor to the Switch. I do not get the reasoning of those that say that.

The Steam Deck is like a Switch Pro, but not in the usual way the Pro naming is used, it is just more complex and for people who know what they are doing.

It is the Switch tech-enthusiast edition.

Re: Nintendo is removing switch emulation videos on Steam Deck from YouTube

#293
post #289

Earlier quoted context omitted.

> I'm not aware of any company going under directly because of piracy You can go further than that, there's never been a study proving that piracy is making companies lose money. It's repeated ad-nauseam by lobbies but as far as I'm aware, it's just urban legend for now.

>You can go further than that, there's never been a study proving that piracy is making companies lose money. One empirical demonstration of piracy's impact on sales ( https://en.wikipedia.org/wiki/Copyright_infringement#Softwar... >): >Will Wright said that Raid on Bungeling Bay sold 20,000 copies for the Commodore 64 in the US, but 800,000 cartridges for the Nintendo Famicom with a comparable installed base in Japa…

> One empirical demonstration of piracy's impact on sales (https://en.wikipedia.org/wiki/Copyright_infringement#Softwar...>):

That's not a demonstration, that can be explained by the difference in hardware penetration, the quality of service provided which was much higher on consoles at the time, pricing, market differences or other factors. You had plenty of counterfeited/bootleg cartridges as well on the famicom.

I'm sure we can find more than one story from the 80s if that's really a thing.

Re: Nintendo is removing switch emulation videos on Steam Deck from YouTube

#294
post #238

Earlier quoted context omitted.

Legally? No. Morally? Yes.

How are they morally obligated (or suggested) to provide access to older games?

They're not, but people are morally entitled to pirate them if they don't.

Re: Nintendo is removing switch emulation videos on Steam Deck from YouTube

#295
post #192

Earlier quoted context omitted.

> What we want is for the level of friction required to acquire and play a legitimate copy of a game in an emulator to be at least semi comparable to the effort required to find and download a pirated rip. Yeah, unfortunately that seems pretty darn unlikely, especially where Nintendo wants to control the experience and make sure people are getting it exactly the way they design it. I can see why they wouldn't - the m…

Okay, here's another example a la PS3 discs—it so happens that people have figured out how to download Wii U games directly from Nintendo's eShop servers. As in, any game on the eShop. You just need to track down a somewhat-sketchy Java app. What if this capability was built into the official version of Cemu, but (!) with some sort of basic ownership check included? I'd imagine that if it's possible to pull games dir…

Emulator devs don't want to be sued by Nintendo, adding code to acquire games from their servers would be an incredibly risky move even if they were able to check what's owned on an account.

Re: Nintendo is removing switch emulation videos on Steam Deck from YouTube

#296

Earlier quoted context omitted.

I’m not sure what you’re trying to say. Why the emphasis on having 2 children instead of 1?

Because you need 2 children to replace their 2 parents in an assumed one husband one wife household. Of course, due to mortality we actually need more than 2. Around 2.1 - 2.4 for most developed nations IIRC. And this doesn't hold if the household have more than one wives, say.

Are you suggesting that the 2 children mate with each other?

Re: Nintendo is removing switch emulation videos on Steam Deck from YouTube

#297
post #141

Earlier quoted context omitted.

> A good rule to live by is to ask "what would happen if everyone did X?" This is an awful rule to live by. There are very few things in the world that _everyone_ would actually do.

This is a well established philosophical concept referred as Kant universality laws. It is a good rule to live by. Makes it obvious that cutting in line is immoral because lines could not exist if everybody did it.

My twist on Kant's universality law is to add a "how many golf balls fit into a 747" guestimate.

Yes I think some people would cherry pick skewed numbers to justify whatever action they want, but doing it with good faith estimates is pretty helpful. Usually the answer is don't do that.

Re: Nintendo is removing switch emulation videos on Steam Deck from YouTube

#298

Earlier quoted context omitted.

Because you need 2 children to replace their 2 parents in an assumed one husband one wife household. Of course, due to mortality we actually need more than 2. Around 2.1 - 2.4 for most developed nations IIRC. And this doesn't hold if the household have more than one wives, say.

Are you suggesting that the 2 children mate with each other?

How in the world does any human old enough to know about the birds and the bees not grasp the essential math of human reproduction?

It takes 2 to replace 2. Not 1 for 1, 2 for 2.

How the ever loving F do you wind up asking about the 2 kids mating with each other? What the hell is going on in there?

Re: Nintendo is removing switch emulation videos on Steam Deck from YouTube

#299

Earlier quoted context omitted.

> Brand exclusives and a low console price are all it's got A lower price and better games is quite a lot actually.

> A lower price and better games is quite a lot actually. Lower price, yes, but better games? Different games, sure but I wouldn't call them better given that it can run almost everything a windows PC can.

By the way why was the comment downvoted? I (probably mistakenly) believed that hackernews was more mature than reddit (or other similar sites). Good faith questions... should be treated as such, I thought?

Re: Nintendo is removing switch emulation videos on Steam Deck from YouTube

#300
post #295

Earlier quoted context omitted.

Okay, here's another example a la PS3 discs—it so happens that people have figured out how to download Wii U games directly from Nintendo's eShop servers. As in, any game on the eShop. You just need to track down a somewhat-sketchy Java app. What if this capability was built into the official version of Cemu, but (!) with some sort of basic ownership check included? I'd imagine that if it's possible to pull games dir…

Emulator devs don't want to be sued by Nintendo, adding code to acquire games from their servers would be an incredibly risky move even if they were able to check what's owned on an account.

Is this substantially different from e.g. Dolphin downloading Virtual Console and WiiWare games? (In Dolphin's case, this works because Dolphin can emulate the Wii Shop channel. You used to be able to make purchases directly in Dolphin, and you can still redownload previously-purchased software.)
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