I often encounter this issue when it comes to programming-like games. I’m wondering if I should adjust my thinking here. 1) Hmm, this game is a lot like programming. A lot like it. 2) Maybe I should just program? That is real work & I can get done more work done, be more productive. 3) [stopped game, started programming]
The Factorio Mindset
41–50 of 358 posts
Re: The Factorio Mindset
#42My friend has 600+ hours played of Factorio. He just beat the game for the first time. I bought it, we played multiplayer. And I taught him the mantra "great is the enemy of good enough". Our run took 14 hours. I also know many people like this at work, and wish they could have the Factorio experience. If you refactor at the first sign of trouble, you remain blind to totally new to problems just around the corner.
That's been my takeaway from these games, too. It really helped with my perfectionism because it makes the negative effects of it tangible; you notice how much more time you lose by trying to be perfect rather than just getting your supply of materials up and running.
If you haven't, read their blog! It's a master class in release notes and development communication.
Re: The Factorio Mindset
#43Shopify allowing Factorio to be expensed is really interesting. Someone higher up must really like it?
A tech company focused on logistics has at least one boss or founder who really likes factorio, the game for and by programmers who like logistics? Who could have guessed^^ It is cool if they let people expense it though, but motivating the 20$ per employee cost is pretty trivial. Compared to similar expenses like a yearly fruit basket, Id wager giving programmers/logistics workers a free factorio probably has a bett…
Now comping employees for after-hours time spent playing factario -- now that would be groundbreaking haha
Re: The Factorio Mindset
#44Earlier quoted context omitted.
Factorio should be the interview test ;) Tech’s Ender’s Game. (factorio fan, but with little time to enjoy it)
If you could figure out how to hook up Factorio to AWS APIs and get kids to build/maintain your org's infrastructure...
[1] http://psdoom.sourceforge.net [2] https://github.com/docker/dockercraft
Re: The Factorio Mindset
#45Love this game.
Re: The Factorio Mindset
#46Dyson Sphere Program is a similar type of game, with prettier graphics.
Re: The Factorio Mindset
#47I often encounter this issue when it comes to programming-like games. I’m wondering if I should adjust my thinking here. 1) Hmm, this game is a lot like programming. A lot like it. 2) Maybe I should just program? That is real work & I can get done more work done, be more productive. 3) [stopped game, started programming]
Still I enjoy the absolutely insane creations of some people in those games. I'll never forget the Doom-style 3D engine[0] someone created inside Factorio, with (iirc) a clever configuration of trains as a huge graphical display.
Re: The Factorio Mindset
#48Re: The Factorio Mindset
#49I often encounter this issue when it comes to programming-like games. I’m wondering if I should adjust my thinking here. 1) Hmm, this game is a lot like programming. A lot like it. 2) Maybe I should just program? That is real work & I can get done more work done, be more productive. 3) [stopped game, started programming]
What other games are like programming?
Some are more programming-like than others.
Re: The Factorio Mindset
#50I often encounter this issue when it comes to programming-like games. I’m wondering if I should adjust my thinking here. 1) Hmm, this game is a lot like programming. A lot like it. 2) Maybe I should just program? That is real work & I can get done more work done, be more productive. 3) [stopped game, started programming]
What other games are like programming?
Mindustry has a little programming if I recall correctly -- mostly it is tower defense and resource gathering, though.
EDIT: As you can see, everybody was excited to bring up Zachtronics. Really neat developer.