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The Factorio Mindset

thediff.co

1–10 of 358 posts

Re: The Factorio Mindset

#3
Every once in a while on the HN front page you get some article about a programming analogy or an entrepreneurship analogy.

"Here's why the game factorio is like programming or here's why it's like life. yada yada yada"

Yeah, AND this guy takes the next step and turns the analogy into a "mindset."

Great. Revolutionary. First off.. analogy is amazing. Second... turning that analogy into a way of life blows my mind. Is your mind blown too? This guy is a genius.

The next step, (and I've seen plenty of this on HN), is to turn that analogy into a full blown "theory" of some sort... complete with diagrams.

Re: The Factorio Mindset

#5

Every once in a while on the HN front page you get some article about a programming analogy or an entrepreneurship analogy. "Here's why the game factorio is like programming or here's why it's like life. yada yada yada" Yeah, AND this guy takes the next step and turns the analogy into a "mindset." Great. Revolutionary. First off.. analogy is amazing. Second... turning that analogy into a way of life blows my mind. Is…

I mean, out of most of the analogy examples posted to HN, Factorio is actually a good one. The observations that the writer makes are all immediately apparent when you fire up the game, and there isn't anything here that I'd call a "deep cut" or a strained metaphor.

Factorio can literally be renamed "Iterative Development: The Game" and players wouldn't find anything confusing about any of it.

Re: The Factorio Mindset

#7

Shopify allowing Factorio to be expensed is really interesting. Someone higher up must really like it?

A tech company focused on logistics has at least one boss or founder who really likes factorio, the game for and by programmers who like logistics? Who could have guessed^^ It is cool if they let people expense it though, but motivating the 20$ per employee cost is pretty trivial. Compared to similar expenses like a yearly fruit basket, Id wager giving programmers/logistics workers a free factorio probably has a better impact on work performance. I think op is underestimating how much people learn from games, but it is also not exactly a high bar to pass, and Id wager factorio teaches more than most.

Re: The Factorio Mindset

#8
My friend has 600+ hours played of Factorio.

He just beat the game for the first time. I bought it, we played multiplayer. And I taught him the mantra "great is the enemy of good enough". Our run took 14 hours.

I also know many people like this at work, and wish they could have the Factorio experience.

If you refactor at the first sign of trouble, you remain blind to totally new to problems just around the corner.

Re: The Factorio Mindset

#9

Every once in a while on the HN front page you get some article about a programming analogy or an entrepreneurship analogy. "Here's why the game factorio is like programming or here's why it's like life. yada yada yada" Yeah, AND this guy takes the next step and turns the analogy into a "mindset." Great. Revolutionary. First off.. analogy is amazing. Second... turning that analogy into a way of life blows my mind. Is…

I mean, out of most of the analogy examples posted to HN, Factorio is actually a good one. The observations that the writer makes are all immediately apparent when you fire up the game, and there isn't anything here that I'd call a "deep cut" or a strained metaphor. Factorio can literally be renamed "Iterative Development: The Game" and players wouldn't find anything confusing about any of it.

>I mean, out of most of the analogy examples posted to HN, Factorio is actually a good one

I think all the analogies I've seen are good. The problem is they're obvious. They don't really bring anything new to the table.

Great you identified an analogy. Big deal?

Re: The Factorio Mindset

#10
I have over 5000 hours in Factorio. I am part of a group where several of us are over 5000 hours. Some of us have Autism. Some of us have ADHD. Some of us have both. The majority of us are in the tech industry.

The companies we work at have been made to understand that the factory must grow.

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