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Anti-iPhone iPhone game makes it past Apple's review process

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Re: Anti-iPhone iPhone game makes it past Apple's review process

#33

Earlier quoted context omitted.

So what if non-geeks can't upgrade? It doesn't matter how skilled or un-skilled you are. You can take the G1 to a shop and get them to upgrade it for you. You can't take an iPhone and do the same thing.

Does it really matter? The upgrade would be pointless. Any first generation iPhone or Android device couldn't run the newest version of the OS well.

Says you. I've heard that some people with G1's have gotten some great performance with Cyanogenmod...

Re: Anti-iPhone iPhone game makes it past Apple's review process

#34
post #15

One big point - Apple supports it's products longer than the rest of the industry, thus they don't end up in landfills as quickly. For example: - The original iPhone was released in June of 2007, and had the newest iOS (3.x) available until the release of iOS 4 in June 2010. - The iPhone 3GS was released in June of 2009, and is still getting OS updates, even to iOS 5 released later this year. How many Android phones…

I got 2 years of use with my 3G. Bought it in 2008 and after iOS 4.0.1 (2010) it was an unusable, laggy mess. I searched high and low for an answer but there really wasn't one other than "downgrade, but Apple isn't cool with that". I ran into the abandoned issue with my Captivate, but it was relatively easy to flash a custom ROM based off ASOP Gingerbread: download ROM Manager from the market, download a rom, and fla…

[deleted]

Re: Anti-iPhone iPhone game makes it past Apple's review process

#35

Earlier quoted context omitted.

So what if non-geeks can't upgrade? It doesn't matter how skilled or un-skilled you are. You can take the G1 to a shop and get them to upgrade it for you. You can't take an iPhone and do the same thing.

Does it really matter? The upgrade would be pointless. Any first generation iPhone or Android device couldn't run the newest version of the OS well.

I'm using a G1 and the latest Android, and it has fine performance... It supports the latest apps and still does everything it did on release day.

Re: Anti-iPhone iPhone game makes it past Apple's review process

#36
post #15

One big point - Apple supports it's products longer than the rest of the industry, thus they don't end up in landfills as quickly. For example: - The original iPhone was released in June of 2007, and had the newest iOS (3.x) available until the release of iOS 4 in June 2010. - The iPhone 3GS was released in June of 2009, and is still getting OS updates, even to iOS 5 released later this year. How many Android phones…

It's pretty sad if 3 years is the longest stretch that apple is willing to support their hardware with updates.

Of course the turnover in the mobile phone world is a lot higher than with 'general purpose computers' but imagine if the whole electronics industry had a three year time to replacement.

Pretty sad. Especially since the biggest component of a smartphone is the software. The argument that newer phones have faster hardware is a non-starter for me because I believe that it should be possible to comfortably get the kind of functionality that a typical phone displays to the user out of something a lot more anemic than the kind of hardware found in the average phone.

Manufacturers that push for their users to upgrade their phones before they die due to unfortunate events are all guilty of pollution and resource depletion.

Re: Anti-iPhone iPhone game makes it past Apple's review process

#37
post #19

Earlier quoted context omitted.

I think that's the point. This app wasn't made to make people feel good and have a fun time playing a game. It's to alert them to the consequences of their economic decisions. By making a game of the sad reality of overworked factory workers committing suicide, it draws attention to what it is that allows us to play games on this device. Thus there is a connection established between game and death.

Setting aside the possibility that some workplace suicides are just suicides and not an artifact of capitalist oppression, sure. By that standard, there should be postage stamps emblazoned with the image of a disgruntled postal worker shooting his coworkers to death, just so we as consumers know what's at stake when we send a letter.

Yes, but this game isn't just about random workplace suicides. It's about workplace suicides in the context of manufacturing phones. It's about the specific plant that manufactures these phones. That context is important to understanding the game, and taken outside of that context, yes it would be absurd.

Re: Anti-iPhone iPhone game makes it past Apple's review process

#38
post #3

It's a bit misleading to say this is an Anti-iPhone game when it's drawing attention to how most electrical items are made. Also, I'd imagine Apple would've been slammed for rejecting an app which claims to be donating proceeds to charity so it'd be less controversial to let it through.

I thought Apple's policy was to reject all apps that claim to donate proceeds to charity. "You cannot say anywhere in the application description, support materials, or the application itself that some or all of the proceeds will go to any given charity" http://arstechnica.com/apple/news/2009/01/app-store-lessons-...

> http://arstechnica.com/apple/news/2009/01/app-store-lessons-....

"Published 2 years ago"

And I think in all fairness, one should add that from that article it looks like this comes down to certain accounting requirements and regulations that Apple was not able to meet (at least back then) - not from them not wanting anyone to give to charity.

Re: Anti-iPhone iPhone game makes it past Apple's review process

#39
post #15

One big point - Apple supports it's products longer than the rest of the industry, thus they don't end up in landfills as quickly. For example: - The original iPhone was released in June of 2007, and had the newest iOS (3.x) available until the release of iOS 4 in June 2010. - The iPhone 3GS was released in June of 2009, and is still getting OS updates, even to iOS 5 released later this year. How many Android phones…

The resale value of iPhones also makes them less likely to end up in a landfill. A two and half year old iPhone 3GS can still fetch around $400 on eBay if you unlock it. This is unheard of with android handsets.

Re: Anti-iPhone iPhone game makes it past Apple's review process

#40
post #36
post #15

One big point - Apple supports it's products longer than the rest of the industry, thus they don't end up in landfills as quickly. For example: - The original iPhone was released in June of 2007, and had the newest iOS (3.x) available until the release of iOS 4 in June 2010. - The iPhone 3GS was released in June of 2009, and is still getting OS updates, even to iOS 5 released later this year. How many Android phones…

It's pretty sad if 3 years is the longest stretch that apple is willing to support their hardware with updates. Of course the turnover in the mobile phone world is a lot higher than with 'general purpose computers' but imagine if the whole electronics industry had a three year time to replacement. Pretty sad. Especially since the biggest component of a smartphone is the software. The argument that newer phones have f…

It's not sad, that's simply the reality of how fast mobile technology is currently changing. We're doing more and more with our "phones" each day and thus are demanding more power from them.

Even if you only play games and such the old phones don't have gyroscopes, compasses, and all the other goodies that newer phones have.

Anecdotally I have a Nexus One and it feels just as dated as an iPhone 3GS (which I previously owned). To me that indicates it's not a problem with any manufacturer, it's the industry moving forward at breakneck speed.

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